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void | set_action (const std::string &animation) |
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std::string | get_action () const |
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void | move (float x, float y) |
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void | set_pos (float x, float y) |
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float | get_pos_x () const |
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float | get_pos_y () const |
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void | set_velocity (float x, float y) |
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float | get_velocity_x () const |
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float | get_velocity_y () const |
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void | enable_gravity (bool f) |
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bool | gravity_enabled () const |
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void | set_visible (bool visible) |
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bool | is_visible () const |
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void | set_solid (bool solid) |
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bool | is_solid () const |
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std::string | get_name () const |
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| GameObject (UID uid) |
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::ScriptedObject * | get_object_ptr () const |
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The documentation for this class was generated from the following files: