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| InteractiveFrame (dart::dynamics::Frame *referenceFrame, const std::string &name="interactive_frame", const Eigen::Isometry3d &relativeTransform=Eigen::Isometry3d::Identity(), double size_scale=0.2, double thickness_scale=2.0) |
| Constructor.
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virtual | ~InteractiveFrame () |
| Destructor.
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virtual void | resizeStandardVisuals (double size_scale=0.2, double thickness_scale=2.0) |
| Recreate the visuals for this InteractiveFrame according to the specified scales. More...
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InteractiveTool * | getTool (InteractiveTool::Type tool, std::size_t coordinate) |
| Get the specified tool.
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const InteractiveTool * | getTool (InteractiveTool::Type tool, std::size_t coordinate) const |
| Get the specified tool.
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dart::dynamics::SimpleFrame * | addShapeFrame (const dart::dynamics::ShapePtr &shape) |
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const std::vector< dart::dynamics::SimpleFrame * > | getShapeFrames () |
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const std::vector< const dart::dynamics::SimpleFrame * > | getShapeFrames () const |
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void | removeAllShapeFrames () |
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| SimpleFrame (Frame *_refFrame=Frame::World(), const std::string &_name="simple_frame", const Eigen::Isometry3d &_relativeTransform=Eigen::Isometry3d::Identity()) |
| Constructor.
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| SimpleFrame (const SimpleFrame &_otherFrame, Frame *_refFrame=Frame::World()) |
| Copy constructor. More...
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| ~SimpleFrame () override |
| Destructor.
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const std::string & | setName (const std::string &_name) override |
| Set name. More...
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const std::string & | getName () const override |
| Return the name of this Entity.
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std::shared_ptr< SimpleFrame > | clone (Frame *_refFrame=Frame::World()) const |
| Create a new SimpleFrame with the same world transform, velocity, and acceleration as this one. More...
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void | copy (const Frame &_otherFrame, Frame *_refFrame=Frame::World(), bool _copyProperties=true) |
| Make the world transform, world velocity, and world acceleration of this SimpleFrame match another Frame. More...
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void | copy (const Frame *_otherFrame, Frame *_refFrame=Frame::World(), bool _copyProperties=true) |
| Same as copy(const Frame&)
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SimpleFrame & | operator= (const SimpleFrame &_otherFrame) |
| Same as copy(const Frame&) except the parent frame of this SimpleFrame is left the same, and _copyProperties is set to false. More...
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std::shared_ptr< SimpleFrame > | spawnChildSimpleFrame (const std::string &name="SimpleFrame", const Eigen::Isometry3d &relativeTransform=Eigen::Isometry3d::Identity()) |
| Spawn a child SimpleFrame to this SimpleFrame. More...
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void | setRelativeTransform (const Eigen::Isometry3d &_newRelTransform) |
| Set the relative transform of this SimpleFrame.
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void | setRelativeTranslation (const Eigen::Vector3d &_newTranslation) |
| Set the relative translation of this SimpleFrame.
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void | setRelativeRotation (const Eigen::Matrix3d &_newRotation) |
| Set the relative rotation of this SimpleFrame.
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void | setTransform (const Eigen::Isometry3d &_newTransform, const Frame *_withRespectTo=Frame::World()) |
| Set the transform of this SimpleFrame so that its transform with respect to Frame _withRespectTo is equal to _newTransform. More...
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void | setTranslation (const Eigen::Vector3d &_newTranslation, const Frame *_withRespectTo=Frame::World()) |
| Set the translation of this SimpleFrame so that its translation with respect to Frame _withRespectTo is equal to _newTranslation. More...
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void | setRotation (const Eigen::Matrix3d &_newRotation, const Frame *_withRespectTo=Frame::World()) |
| Set the rotation of this SimpleFrame so that its rotation with respect to Frame _withRespectTo is equal to _newRotation. More...
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const Eigen::Isometry3d & | getRelativeTransform () const override |
| Get the transform of this Frame with respect to its parent Frame.
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void | setRelativeSpatialVelocity (const Eigen::Vector6d &_newSpatialVelocity) |
| Set the spatial velocity of this SimpleFrame relative to its parent Frame. More...
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void | setRelativeSpatialVelocity (const Eigen::Vector6d &_newSpatialVelocity, const Frame *_inCoordinatesOf) |
| Set the spatial velocity of this SimpleFrame relative to its parent Frame. More...
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const Eigen::Vector6d & | getRelativeSpatialVelocity () const override |
| Get the spatial velocity of this Frame relative to its parent Frame, in its own coordinates. More...
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void | setRelativeSpatialAcceleration (const Eigen::Vector6d &_newSpatialAcceleration) |
| Set the spatial acceleration of this SimpleFrame relative to its parent Frame. More...
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void | setRelativeSpatialAcceleration (const Eigen::Vector6d &_newSpatialAcceleration, const Frame *_inCoordinatesOf) |
| Set the spatial acceleration of this SimpleFrame relative to its parent Frame. More...
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const Eigen::Vector6d & | getRelativeSpatialAcceleration () const override |
| Get the spatial acceleration of this Frame relative to its parent Frame, in the coordinates of this Frame. More...
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const Eigen::Vector6d & | getPrimaryRelativeAcceleration () const override |
| The Featherstone ABI algorithm exploits a component of the spatial acceleration which we refer to as the partial acceleration, accessible by getPartialAcceleration(). More...
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const Eigen::Vector6d & | getPartialAcceleration () const override |
| The Featherstone ABI algorithm exploits a component of the spatial acceleration which we refer to as the partial acceleration. More...
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void | setClassicDerivatives (const Eigen::Vector3d &_linearVelocity=Eigen::Vector3d::Zero(), const Eigen::Vector3d &_angularVelocity=Eigen::Vector3d::Zero(), const Eigen::Vector3d &_linearAcceleration=Eigen::Vector3d::Zero(), const Eigen::Vector3d &_angularAcceleration=Eigen::Vector3d::Zero()) |
| Set the relative velocity and acceleration of this Frame according to classical (non-spatial) relative velocity and relative acceleration vectors. More...
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| Detachable (Frame *_refFrame, bool _quiet) |
| Constructor.
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virtual void | setParentFrame (Frame *_newParentFrame) |
| Allows the user to change the parent Frame of this Entity.
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| Entity (Frame *_refFrame, bool _quiet) |
| Constructor for typical usage.
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| Entity () |
| Default constructor, delegates to Entity(ConstructAbstract_t)
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| Entity (const Entity &)=delete |
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virtual | ~Entity () |
| Destructor.
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Frame * | getParentFrame () |
| Get the parent (reference) frame of this Entity.
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const Frame * | getParentFrame () const |
| Get the parent (reference) frame of this Entity.
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bool | descendsFrom (const Frame *_someFrame) const |
| Returns true if and only if this Entity is itself (i.e. More...
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bool | isFrame () const |
| True iff this Entity is also a Frame.
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bool | isQuiet () const |
| Returns true if this Entity is set to be quiet. More...
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virtual void | notifyTransformUpdate () |
| Notify the transformation update of this Entity that its parent Frame's pose is needed.
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bool | needsTransformUpdate () const |
| Returns true iff a transform update is needed for this Entity.
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virtual void | notifyVelocityUpdate () |
| Notify the velocity update of this Entity that its parent Frame's velocity is needed.
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bool | needsVelocityUpdate () const |
| Returns true iff a velocity update is needed for this Entity.
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virtual void | notifyAccelerationUpdate () |
| Notify the acceleration of this Entity that its parent Frame's acceleration is needed.
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bool | needsAccelerationUpdate () const |
| Returns true iff an acceleration update is needed for this Entity.
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virtual | ~Subject () |
| Destructor will notify all Observers that it is destructing.
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virtual | ~ShapeFrame () override |
| Destructor.
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void | setProperties (const UniqueProperties &properties) |
| Set the UniqueProperties of this ShapeFrame.
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void | setAspectProperties (const AspectProperties &properties) |
| Set the AspectProperties of this ShapeFrame.
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const AspectProperties & | getAspectProperties () const |
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void | setShape (const ShapePtr &shape) |
| Set shape.
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ShapePtr | getShape () |
| Return shape.
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ConstShapePtr | getShape () const |
| Return (const) shape.
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ShapeFrame * | asShapeFrame () override |
| Convert 'this' into a ShapeFrame pointer if Frame is a ShapeFrame, otherwise return nullptr.
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const ShapeFrame * | asShapeFrame () const override |
| Convert 'const this' into a ShapeFrame pointer if Frame is a ShapeFrame, otherwise return nullptr.
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bool | isShapeNode () const |
| Returns true if this Frame is a ShapeNode.
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virtual ShapeNode * | asShapeNode () |
| Convert 'this' into a ShapeNode pointer if ShapeFrame is a ShapeNode, otherwise return nullptr.
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virtual const ShapeNode * | asShapeNode () const |
| Convert 'const this' into a ShapeNode pointer if ShapeFrame is a ShapeNode, otherwise return nullptr. More...
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| VersionCounter () |
| Default constructor.
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virtual std::size_t | incrementVersion () |
| Increment the version for this object.
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virtual std::size_t | getVersion () const |
| Get the version number of this object.
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template<typename... Args> |
| EmbedPropertiesOnTopOf (Args &&... args) |
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| Frame (const Frame &)=delete |
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| ~Frame () override |
| Destructor.
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const Eigen::Isometry3d & | getWorldTransform () const |
| Get the transform of this Frame with respect to the World Frame.
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Eigen::Isometry3d | getTransform (const Frame *_withRespectTo=Frame::World()) const |
| Get the transform of this Frame with respect to some other Frame.
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Eigen::Isometry3d | getTransform (const Frame *withRespectTo, const Frame *inCoordinatesOf) const |
| Get the transform of this Frame with respect to some other Frame. More...
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const Eigen::Vector6d & | getSpatialVelocity () const |
| Get the total spatial velocity of this Frame in the coordinates of this Frame. More...
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Eigen::Vector6d | getSpatialVelocity (const Frame *_relativeTo, const Frame *_inCoordinatesOf) const |
| Get the spatial velocity of this Frame relative to some other Frame. More...
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Eigen::Vector6d | getSpatialVelocity (const Eigen::Vector3d &_offset) const |
| Get the spatial velocity of a fixed point in this Frame. More...
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Eigen::Vector6d | getSpatialVelocity (const Eigen::Vector3d &_offset, const Frame *_relativeTo, const Frame *_inCoordinatesOf) const |
| Get the spatial velocity of a fixed point in this Frame.
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Eigen::Vector3d | getLinearVelocity (const Frame *_relativeTo=Frame::World(), const Frame *_inCoordinatesOf=Frame::World()) const |
| Get the linear portion of classical velocity of this Frame relative to some other Frame. More...
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Eigen::Vector3d | getLinearVelocity (const Eigen::Vector3d &_offset, const Frame *_relativeTo=Frame::World(), const Frame *_inCoordinatesOf=Frame::World()) const |
| Get the linear velocity of a point that is fixed in this Frame. More...
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Eigen::Vector3d | getAngularVelocity (const Frame *_relativeTo=Frame::World(), const Frame *_inCoordinatesOf=Frame::World()) const |
| Get the angular portion of classical velocity of this Frame relative to some other Frame. More...
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const Eigen::Vector6d & | getSpatialAcceleration () const |
| Get the total spatial acceleration of this Frame in the coordinates of this Frame. More...
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Eigen::Vector6d | getSpatialAcceleration (const Frame *_relativeTo, const Frame *_inCoordinatesOf) const |
| Get the spatial acceleration of this Frame relative to some other Frame. More...
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Eigen::Vector6d | getSpatialAcceleration (const Eigen::Vector3d &_offset) const |
| Get the spatial acceleration of a fixed point in this Frame. More...
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Eigen::Vector6d | getSpatialAcceleration (const Eigen::Vector3d &_offset, const Frame *_relativeTo, const Frame *_inCoordinatesOf) const |
| Get the spatial acceleration of a fixed point in this Frame.
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Eigen::Vector3d | getLinearAcceleration (const Frame *_relativeTo=Frame::World(), const Frame *_inCoordinatesOf=Frame::World()) const |
| Get the linear portion of classical acceleration of this Frame relative to some other Frame. More...
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Eigen::Vector3d | getLinearAcceleration (const Eigen::Vector3d &_offset, const Frame *_relativeTo=Frame::World(), const Frame *_inCoordinatesOf=Frame::World()) const |
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Eigen::Vector3d | getAngularAcceleration (const Frame *_relativeTo=Frame::World(), const Frame *_inCoordinatesOf=Frame::World()) const |
| Get the angular portion of classical acceleration of this Frame relative to some other Frame. More...
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const std::set< Entity * > & | getChildEntities () |
| Get a container with the Entities that are children of this Frame. More...
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const std::set< const Entity * > | getChildEntities () const |
| Get a container with the Entities that are children of this Frame. More...
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std::size_t | getNumChildEntities () const |
| Get the number of Entities that are currently children of this Frame.
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const std::set< Frame * > & | getChildFrames () |
| Get a container with the Frames that are children of this Frame. More...
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std::set< const Frame * > | getChildFrames () const |
| Get a container with the Frames that are children of this Frame. More...
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std::size_t | getNumChildFrames () const |
| Get the number of Frames that are currently children of this Frame.
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bool | isShapeFrame () const |
| Returns true if this Frame is a ShapeFrame.
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bool | isWorld () const |
| Returns true if this Frame is the World Frame.
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virtual void | dirtyTransform () override |
| Notify the transformation updates of this Frame and all its children are needed.
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virtual void | dirtyVelocity () override |
| Notify the velocity updates of this Frame and all its children are needed.
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virtual void | dirtyAcceleration () override |
| Notify the acceleration updates of this Frame and all its children are needed.
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using | EntitySignal = common::Signal< void(const Entity *)> |
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using | FrameChangedSignal = common::Signal< void(const Entity *, const Frame *_oldFrame, const Frame *_newFrame)> |
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using | NameChangedSignal = common::Signal< void(const Entity *, const std::string &_oldName, const std::string &_newName)> |
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using | ShapeUpdatedSignal = common::Signal< void(const ShapeFrame *thisShapeFrame, const ShapePtr &oldShape, const ShapePtr &newShape)> |
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using | RelativeTransformUpdatedSignal = common::Signal< void(const ShapeFrame *thisShapeFrame, const Eigen::Isometry3d &oldTransform, const Eigen::Isometry3d &newTransform)> |
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using | UniqueProperties = AspectProperties |
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using | Properties = UniqueProperties |
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using | Impl = EmbedProperties< DerivedT, PropertiesDataT > |
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using | Derived = typename Impl::Derived |
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using | AspectPropertiesData = typename Impl::AspectPropertiesData |
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using | AspectProperties = typename Impl::AspectProperties |
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using | Aspect = typename Impl::Aspect |
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using | Base = CompositeJoiner< Impl, CompositeBases... > |
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static Frame * | World () |
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static std::shared_ptr< Frame > | WorldShared () |
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common::SlotRegister< FrameChangedSignal > | onFrameChanged |
| Slot register for frame changed signal.
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common::SlotRegister< NameChangedSignal > | onNameChanged |
| Slot register for name changed signal.
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common::SlotRegister< EntitySignal > | onTransformUpdated |
| Slot register for transform updated signal.
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common::SlotRegister< EntitySignal > | onVelocityChanged |
| Slot register for velocity updated signal.
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common::SlotRegister< EntitySignal > | onAccelerationChanged |
| Slot register for acceleration updated signal.
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common::SlotRegister< ShapeUpdatedSignal > | onShapeUpdated |
| Slot register for shape updated signal.
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common::SlotRegister< RelativeTransformUpdatedSignal > | onRelativeTransformUpdated |
| Slot register for relative transformation updated signal.
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enum | ConstructFrameTag { ConstructFrame
} |
| Used when constructing a Frame class, because the Frame constructor will take care of setting up the parameters you pass into it.
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enum | ConstructAbstractTag { ConstructAbstract
} |
| Used when constructing a pure abstract class, because calling the Entity constructor is just a formality.
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enum | ConstructAbstractTag { ConstructAbstract
} |
| Used when constructing a pure abstract class, because calling the Frame constructor is just a formality.
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