BRE12
Classes | Macros | Variables
types.h File Reference

Basic data types and primitives, such as vectors or colors. More...

#include <sys/types.h>
#include <memory.h>
#include <math.h>
#include <stddef.h>
#include <string.h>
#include <limits.h>
#include "defs.h"
#include "vector3.h"
#include "vector2.h"
#include "color4.h"
#include "matrix3x3.h"
#include "matrix4x4.h"
#include "quaternion.h"
#include "./Compiler/pushpack1.h"
#include "./Compiler/poppack1.h"

Go to the source code of this file.

Classes

struct  aiPlane
 Represents a plane in a three-dimensional, euclidean space. More...
 
struct  aiRay
 Represents a ray. More...
 
struct  aiColor3D
 Represents a color in Red-Green-Blue space. More...
 
struct  aiString
 Represents an UTF-8 string, zero byte terminated. More...
 

Macros

#define MAXLEN   1024
 Maximum dimension for strings, ASSIMP strings are zero terminated. More...
 

Variables

struct aiPlane PACK_STRUCT
 

Detailed Description

Basic data types and primitives, such as vectors or colors.

Macro Definition Documentation

§ MAXLEN

#define MAXLEN   1024

Maximum dimension for strings, ASSIMP strings are zero terminated.