OpenSceneGraph
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Classes | |
class | osg::BindImageTexture |
Bind texture to an image unit (available only if GL version is 4.2 or greater) The format parameter for the image unit need not exactly match the texture internal format, but if it is set to 0, the texture internal format will be used. More... | |
Namespaces | |
osg | |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Macros | |
#define | _GLImageUnitBinding_H |
author: Julien Valentin 2017 (mp3bu) tche r@hot mail .comMore... | |
#define _GLImageUnitBinding_H |
author: Julien Valentin 2017 (mp3bu) tche r@hot mail .com