OpenSceneGraph
Classes | Namespaces | Macros | Functions
GLObjects File Reference
#include <osg/Referenced>
#include <osg/GL>
#include <list>
#include <string>

Classes

class  osg::GraphicsObject
 
class  osg::GraphicsObjectManager
 
class  osg::GLObjectManager
 

Namespaces

 osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Macros

#define OSG_GLOBJECTS   1
 

Functions

OSG_EXPORT void osg::flushDeletedGLObjects (unsigned int contextID, double currentTime, double &availableTime)
 Flush all deleted OpenGL objects within the specified availableTime. More...
 
OSG_EXPORT void osg::flushAllDeletedGLObjects (unsigned int contextID)
 Flush all deleted OpenGL objects. More...
 
OSG_EXPORT void osg::deleteAllGLObjects (unsigned int contextID)
 Do a GL delete all OpenGL objects. More...
 
OSG_EXPORT void osg::discardAllGLObjects (unsigned int contextID)
 Discard all OpenGL objects. More...
 

Macro Definition Documentation

◆ OSG_GLOBJECTS

#define OSG_GLOBJECTS   1