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OpenSceneGraph
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#include <osg/NodeVisitor>#include <osg/Group>#include <osg/PagedLOD>#include <osg/Drawable>#include <osg/GraphicsThread>#include <osg/FrameStamp>#include <osg/ObserverNodePath>#include <osg/observer_ptr>#include <OpenThreads/Thread>#include <OpenThreads/Mutex>#include <OpenThreads/ScopedLock>#include <OpenThreads/Condition>#include <osgUtil/IncrementalCompileOperation>#include <osgDB/SharedStateManager>#include <osgDB/ReaderWriter>#include <osgDB/Options>#include <map>#include <list>#include <algorithm>#include <functional>Classes | |
| class | osgDB::DatabasePager |
| Database paging class which manages the loading of files in a background thread, and synchronizing of loaded models with the main scene graph. More... | |
| class | osgDB::DatabasePager::DatabaseThread |
| struct | osgDB::DatabasePager::PagedLODList |
| struct | osgDB::DatabasePager::DatabaseRequest |
| struct | osgDB::DatabasePager::RequestQueue |
| struct | osgDB::DatabasePager::ReadQueue |
Namespaces | |
| osgDB | |
| The osgDB library provides support for reading and writing scene graphs, providing a plugin framework and file utility classes. | |
Macros | |
| #define | OSGDB_DATABASEPAGER 1 |
| #define OSGDB_DATABASEPAGER 1 |
1.8.13