OpenSceneGraph
Classes | Namespaces | Macros
PrecipitationEffect File Reference
#include <osg/Group>
#include <osg/BoundingBox>
#include <osg/Fog>
#include <osg/Geometry>
#include <osgUtil/CullVisitor>
#include <osgParticle/Export>

Classes

class  osgParticle::PrecipitationEffect
 
class  osgParticle::PrecipitationEffect::PrecipitationDrawable
 Internal drawable used to render batches of cells. More...
 
struct  osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell
 
struct  osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime
 
struct  osgParticle::PrecipitationEffect::PrecipitationDrawable::LessFunctor
 
struct  osgParticle::PrecipitationEffect::PrecipitationDrawableSet
 

Namespaces

 osgParticle
 The osgParticle library is a NodeKit that extends the core scene graph to support particle effects.
 

Macros

#define OSGPARTICLE_PRECIPITATIONEFFECT
 

Macro Definition Documentation

◆ OSGPARTICLE_PRECIPITATIONEFFECT

#define OSGPARTICLE_PRECIPITATIONEFFECT