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OpenSceneGraph
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#include <osgSim/Export>#include <osgSim/LightPoint>#include <osgSim/LightPointSystem>#include <osg/Node>#include <osg/NodeVisitor>#include <osg/BoundingBox>#include <osg/Quat>#include <osg/Vec4>#include <vector>#include <set>Classes | |
| class | osgSim::LightPointNode |
Namespaces | |
| osgSim | |
| The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform. | |
Macros | |
| #define | OSGSIM_LIGHTPOINTNODE 1 |
| #define OSGSIM_LIGHTPOINTNODE 1 |
1.8.13