OpenSceneGraph
Classes | Namespaces | Macros
MultipassTechnique File Reference
#include <osgVolume/VolumeTechnique>
#include <osg/MatrixTransform>
#include <osg/Texture2D>

Classes

class  osgVolume::MultipassTechnique
 
struct  osgVolume::MultipassTechnique::MultipassTileData
 Container for render to texture objects used when doing multi-pass volume rendering techniques. More...
 

Namespaces

 osgVolume
 The osgVolume library is a NodeKit that extends the core scene graph to support volume rendering.
 

Macros

#define OSGVOLUME_MULTIPASSTECHNIQUE   1
 

Macro Definition Documentation

◆ OSGVOLUME_MULTIPASSTECHNIQUE

#define OSGVOLUME_MULTIPASSTECHNIQUE   1