OpenSceneGraph
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Container for render to texture objects used when doing multi-pass volume rendering techniques. More...
Public Member Functions | |
MultipassTileData (osgUtil::CullVisitor *cv, MultipassTechnique *mpt) | |
virtual void | update (osgUtil::CullVisitor *cv) |
void | setUp (osg::ref_ptr< osg::Camera > &camera, osg::ref_ptr< osg::Texture2D > &texture2D, int width, int height) |
Public Member Functions inherited from osgVolume::TileData | |
TileData () | |
Public Member Functions inherited from osg::Referenced | |
Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More... | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool) |
Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called. More... | |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). More... | |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. More... | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. More... | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. More... | |
Public Attributes | |
osg::observer_ptr< MultipassTechnique > | multipassTechnique |
RenderingMode | currentRenderingMode |
osg::ref_ptr< osg::Texture2D > | frontFaceDepthTexture |
osg::ref_ptr< osg::Camera > | frontFaceRttCamera |
osg::ref_ptr< osg::Texture2D > | backFaceDepthTexture |
osg::ref_ptr< osg::Camera > | backFaceRttCamera |
osg::ref_ptr< osg::Uniform > | eyeToTileUniform |
osg::ref_ptr< osg::Uniform > | tileToImageUniform |
Public Attributes inherited from osgVolume::TileData | |
bool | active |
osg::NodePath | nodePath |
osg::ref_ptr< osg::RefMatrix > | projectionMatrix |
osg::ref_ptr< osg::RefMatrix > | modelviewMatrix |
osg::ref_ptr< osg::StateSet > | stateset |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
static OpenThreads::Mutex * | getGlobalReferencedMutex () |
Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
static void | setDeleteHandler (DeleteHandler *handler) |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
static DeleteHandler * | getDeleteHandler () |
Get a DeleteHandler. More... | |
Protected Member Functions inherited from osg::Referenced | |
virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes inherited from osg::Referenced | |
OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Container for render to texture objects used when doing multi-pass volume rendering techniques.
osgVolume::MultipassTechnique::MultipassTileData::MultipassTileData | ( | osgUtil::CullVisitor * | cv, |
MultipassTechnique * | mpt | ||
) |
void osgVolume::MultipassTechnique::MultipassTileData::setUp | ( | osg::ref_ptr< osg::Camera > & | camera, |
osg::ref_ptr< osg::Texture2D > & | texture2D, | ||
int | width, | ||
int | height | ||
) |
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virtual |
Implements osgVolume::TileData.
osg::ref_ptr<osg::Texture2D> osgVolume::MultipassTechnique::MultipassTileData::backFaceDepthTexture |
osg::ref_ptr<osg::Camera> osgVolume::MultipassTechnique::MultipassTileData::backFaceRttCamera |
RenderingMode osgVolume::MultipassTechnique::MultipassTileData::currentRenderingMode |
osg::ref_ptr<osg::Uniform> osgVolume::MultipassTechnique::MultipassTileData::eyeToTileUniform |
osg::ref_ptr<osg::Texture2D> osgVolume::MultipassTechnique::MultipassTileData::frontFaceDepthTexture |
osg::ref_ptr<osg::Camera> osgVolume::MultipassTechnique::MultipassTileData::frontFaceRttCamera |
osg::observer_ptr<MultipassTechnique> osgVolume::MultipassTechnique::MultipassTileData::multipassTechnique |
osg::ref_ptr<osg::Uniform> osgVolume::MultipassTechnique::MultipassTileData::tileToImageUniform |