OpenSceneGraph
Public Types | Public Member Functions | Protected Types | Protected Member Functions | Protected Attributes | List of all members
osg::Billboard Class Reference

Billboard is a derived form of Geode that orients its osg::Drawable children to face the eye point. More...

Inheritance diagram for osg::Billboard:
Inheritance graph
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Public Types

enum  Mode { POINT_ROT_EYE, POINT_ROT_WORLD, AXIAL_ROT }
 
typedef std::vector< Vec3PositionList
 Type definition for pivot point position list. More...
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 A vector of osg::Group pointers which is used to store the parent(s) of node. More...
 
typedef unsigned int NodeMask
 This is a set of bits (flags) that represent the Node. More...
 
typedef std::vector< std::string > DescriptionList
 A vector of std::string's which are used to describe the object. More...
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 Billboard ()
 
 Billboard (const Billboard &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Node (osg, Billboard)
 
void setMode (Mode mode)
 Set the billboard rotation mode. More...
 
Mode getMode () const
 Get the billboard rotation mode. More...
 
void setAxis (const Vec3 &axis)
 Set the rotation axis for the billboard's child Drawables. More...
 
const Vec3getAxis () const
 Get the rotation axis. More...
 
void setNormal (const Vec3 &normal)
 This normal defines child Drawables' front face direction when unrotated. More...
 
const Vec3getNormal () const
 Get the front face direction normal. More...
 
void setPosition (unsigned int i, const Vec3 &pos)
 Set the specified child Drawable's position. More...
 
const Vec3getPosition (unsigned int i) const
 Get the specified child Drawable's position. More...
 
void setPositionList (PositionList &pl)
 Set the list of pivot point positions. More...
 
PositionListgetPositionList ()
 Get the list of pivot point positions. More...
 
const PositionListgetPositionList () const
 Get a const list of pivot point positions. More...
 
virtual bool addDrawable (Drawable *gset)
 Add a Drawable with a default position of Vec3(0,0,0). More...
 
virtual bool addDrawable (Drawable *gset, const Vec3 &pos)
 Add a Drawable with a specified position. More...
 
virtual bool removeDrawable (Drawable *gset)
 Remove a Drawable and its associated position. More...
 
bool computeMatrix (Matrix &modelview, const Vec3 &eye_local, const Vec3 &pos_local) const
 
virtual BoundingSphere computeBound () const
 Compute the bounding sphere around Node's geometry or children. More...
 
- Public Member Functions inherited from osg::Geode
 Geode ()
 
 Geode (const Geode &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Node (osg, Geode)
 
virtual GeodeasGeode ()
 Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. More...
 
virtual const GeodeasGeode () const
 convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. More...
 
template<class T >
bool addDrawable (const ref_ptr< T > &drawable)
 
template<class T >
bool removeDrawable (const ref_ptr< T > &drawable)
 
virtual bool removeDrawables (unsigned int i, unsigned int numDrawablesToRemove=1)
 Remove Drawable(s) from the specified position in Geode's drawable list. More...
 
virtual bool replaceDrawable (Drawable *origDraw, Drawable *newDraw)
 Replace specified Drawable with another Drawable. More...
 
template<class T , class R >
bool replaceDrawable (const ref_ptr< T > &origDraw, const ref_ptr< R > &newDraw)
 
virtual bool setDrawable (unsigned int i, Drawable *drawable)
 Set Drawable at position i. More...
 
template<class T >
bool setDrawable (unsigned int i, const ref_ptr< T > &drawable)
 
unsigned int getNumDrawables () const
 Return the number of Drawables currently attached to the Geode. More...
 
DrawablegetDrawable (unsigned int i)
 Return the Drawable at position i. More...
 
const DrawablegetDrawable (unsigned int i) const
 Return the Drawable at position i. More...
 
bool containsDrawable (const Drawable *drawable) const
 Return true if a given Drawable is contained within Geode. More...
 
template<class T >
bool containsDrawable (const ref_ptr< T > &drawable) const
 
unsigned int getDrawableIndex (const Drawable *drawable) const
 Get the index number of drawable. More...
 
template<class T >
unsigned int getDrawableIndex (const ref_ptr< T > &drawable) const
 
void compileDrawables (RenderInfo &renderInfo)
 Compile OpenGL Display List for each drawable. More...
 
const BoundingBoxgetBoundingBox () const
 Return the Geode's bounding box, which is the union of all the bounding boxes of the geode's drawables. More...
 
- Public Member Functions inherited from osg::Group
 Group ()
 
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Node (osg, Group)
 
virtual GroupasGroup ()
 convert 'this' into a Group pointer if Node is a Group, otherwise return 0. More...
 
virtual const GroupasGroup () const
 convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. More...
 
virtual void traverse (NodeVisitor &nv)
 Traverse downwards : calls children's accept method with NodeVisitor. More...
 
virtual bool addChild (Node *child)
 Add Node to Group. More...
 
template<class T >
bool addChild (const ref_ptr< T > &child)
 
virtual bool insertChild (unsigned int index, Node *child)
 Insert Node to Group at specific location. More...
 
template<class T >
bool insertChild (unsigned int index, const ref_ptr< T > &child)
 
virtual bool removeChild (Node *child)
 Remove Node from Group. More...
 
template<class T >
bool removeChild (const ref_ptr< T > &child)
 
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
 Remove Node from Group. More...
 
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
 Remove children from Group. More...
 
virtual bool replaceChild (Node *origChild, Node *newChild)
 Replace specified child Node with another Node. More...
 
template<class T , class R >
bool replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild)
 
virtual unsigned int getNumChildren () const
 Return the number of children nodes. More...
 
virtual bool setChild (unsigned int i, Node *node)
 Set child node at position i. More...
 
NodegetChild (unsigned int i)
 Return child node at position i. More...
 
const NodegetChild (unsigned int i) const
 Return child node at position i. More...
 
bool containsNode (const Node *node) const
 Return true if node is contained within Group. More...
 
template<class T >
bool containsNode (const ref_ptr< T > &node) const
 
unsigned int getChildIndex (const Node *node) const
 Get the index number of child, return a value between 0 and _children.size()-1 if found, if not found then return _children.size(). More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
- Public Member Functions inherited from osg::Node
 Node ()
 Construct a node. More...
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
virtual ObjectcloneType () const
 clone an object of the same type as the node. More...
 
virtual Objectclone (const CopyOp &copyop) const
 return a clone of a node, with Object* return type. More...
 
virtual bool isSameKindAs (const Object *obj) const
 return true if this and obj are of the same kind of object. More...
 
virtual const char * libraryName () const
 return the name of the node's library. More...
 
virtual const char * className () const
 return the name of the node's class type. More...
 
virtual NodeasNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const NodeasNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual DrawableasDrawable ()
 convert 'this' into a Drawable pointer if Node is a Drawable, otherwise return 0. More...
 
virtual const DrawableasDrawable () const
 convert 'const this' into a const Drawable pointer if Node is a Drawable, otherwise return 0. More...
 
virtual GeometryasGeometry ()
 convert 'this' into a Geometry pointer if Node is a Geometry, otherwise return 0. More...
 
virtual const GeometryasGeometry () const
 convert 'const this' into a const Geometry pointer if Node is a Geometry, otherwise return 0. More...
 
virtual TransformasTransform ()
 Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. More...
 
virtual const TransformasTransform () const
 convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. More...
 
virtual OccluderNodeasOccluderNode ()
 Convert 'this' into an OccluderNode pointer if Node is an OccluderNode, otherwise return 0. More...
 
virtual const OccluderNodeasOccluderNode () const
 Convert 'const this' into a const OccluderNode pointer if Node is an OccluderNode, otherwise return 0. More...
 
virtual SwitchasSwitch ()
 Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. More...
 
virtual const SwitchasSwitch () const
 convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. More...
 
virtual osgTerrain::TerrainasTerrain ()
 Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. More...
 
virtual const osgTerrain::TerrainasTerrain () const
 convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. More...
 
virtual void accept (NodeVisitor &nv)
 Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. More...
 
virtual void ascend (NodeVisitor &nv)
 Traverse upwards : calls parents' accept method with NodeVisitor. More...
 
const ParentListgetParents () const
 Get the parent list of node. More...
 
ParentList getParents ()
 Get the a copy of parent list of node. More...
 
GroupgetParent (unsigned int i)
 
const GroupgetParent (unsigned int i) const
 Get a single const parent of node. More...
 
unsigned int getNumParents () const
 Get the number of parents of node. More...
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 Get the list of node paths parent paths. More...
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 Get the list of matrices that transform this node from local coordinates to world coordinates. More...
 
void setUpdateCallback (Callback *nc)
 Set update node callback, called during update traversal. More...
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
CallbackgetUpdateCallback ()
 Get update node callback, called during update traversal. More...
 
const CallbackgetUpdateCallback () const
 Get const update node callback, called during update traversal. More...
 
void addUpdateCallback (Callback *nc)
 Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. More...
 
void setEventCallback (Callback *nc)
 Set event node callback, called during event traversal. More...
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
CallbackgetEventCallback ()
 Get event node callback, called during event traversal. More...
 
const CallbackgetEventCallback () const
 Get const event node callback, called during event traversal. More...
 
void addEventCallback (Callback *nc)
 Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. More...
 
void setCullCallback (Callback *nc)
 Set cull node callback, called during cull traversal. More...
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
CallbackgetCullCallback ()
 Get cull node callback, called during cull traversal. More...
 
const CallbackgetCullCallback () const
 Get const cull node callback, called during cull traversal. More...
 
void addCullCallback (Callback *nc)
 Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 Set the view frustum/small feature culling of this node to be active or inactive. More...
 
bool getCullingActive () const
 Get the view frustum/small feature _cullingActive flag for this node. More...
 
unsigned int getNumChildrenWithCullingDisabled () const
 Get the number of Children of this node which have culling disabled. More...
 
bool isCullingActive () const
 Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. More...
 
unsigned int getNumChildrenWithOccluderNodes () const
 Get the number of Children of this node which are or have OccluderNode's. More...
 
bool containsOccluderNodes () const
 return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. More...
 
void setNodeMask (NodeMask nm)
 Set the node mask. More...
 
NodeMask getNodeMask () const
 Get the node Mask. More...
 
void setStateSet (osg::StateSet *stateset)
 Set the node's StateSet. More...
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSetgetOrCreateStateSet ()
 return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. More...
 
osg::StateSetgetStateSet ()
 Return the node's StateSet. More...
 
const osg::StateSetgetStateSet () const
 Return the node's const StateSet. More...
 
void setDescriptions (const DescriptionList &descriptions)
 Set the list of string descriptions. More...
 
DescriptionListgetDescriptions ()
 Get the description list of the node. More...
 
const DescriptionListgetDescriptions () const
 Get the const description list of the const node. More...
 
const std::string & getDescription (unsigned int i) const
 Get a single const description of the const node. More...
 
std::string & getDescription (unsigned int i)
 Get a single description of the node. More...
 
unsigned int getNumDescriptions () const
 Get the number of descriptions of the node. More...
 
void addDescription (const std::string &desc)
 Add a description string to the node. More...
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
const BoundingSpheregetInitialBound () const
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
void dirtyBound ()
 Mark this node's bounding sphere dirty. More...
 
const BoundingSpheregetBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 Set the compute bound callback to override the default computeBound. More...
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
 Get the compute bound callback. More...
 
const ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback () const
 Get the const compute bound callback. More...
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual NodeVisitorasNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitorasNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateSetasStateSet ()
 Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. More...
 
virtual const StateSetasStateSet () const
 convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. More...
 
virtual StateAttributeasStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttributeasStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual Uniform * asUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const UniformBaseasUniformBase () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual UniformBaseasUniformBase ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const Uniform * asUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual CameraasCamera ()
 Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual const CameraasCamera () const
 convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual CallbackasCallback ()
 Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. More...
 
virtual const CallbackasCallback () const
 convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. More...
 
virtual CallbackObjectasCallbackObject ()
 Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
 
virtual const CallbackObjectasCallbackObject () const
 convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
 
virtual UserDataContainerasUserDataContainer ()
 Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
 
virtual const UserDataContainerasUserDataContainer () const
 convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
 
virtual ValueObjectasValueObject ()
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
 
virtual const ValueObjectasValueObject () const
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
 
virtual ImageasImage ()
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
 
virtual const ImageasImage () const
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::MutexgetRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Types

enum  AxisAligned {
  AXIAL_ROT_X_AXIS =AXIAL_ROT+1, AXIAL_ROT_Y_AXIS, AXIAL_ROT_Z_AXIS, POINT_ROT_WORLD_Z_AXIS,
  CACHE_DIRTY
}
 

Protected Member Functions

virtual ~Billboard ()
 
void updateCache ()
 
- Protected Member Functions inherited from osg::Geode
virtual ~Geode ()
 
- Protected Member Functions inherited from osg::Group
virtual ~Group ()
 
virtual void childRemoved (unsigned int, unsigned int)
 
virtual void childInserted (unsigned int)
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 Node destructor. More...
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

Mode _mode
 
Vec3 _axis
 
Vec3 _normal
 
Matrix _rotateNormalToZAxis
 
PositionList _positionList
 
int _cachedMode
 
Vec3 _side
 
- Protected Attributes inherited from osg::Geode
osg::BoundingBox _bbox
 
- Protected Attributes inherited from osg::Group
NodeList _children
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback_computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback_updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback_eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback_cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet_stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Detailed Description

Billboard is a derived form of Geode that orients its osg::Drawable children to face the eye point.

Typical uses include trees and particle explosions.

Member Typedef Documentation

◆ PositionList

typedef std::vector<Vec3> osg::Billboard::PositionList

Type definition for pivot point position list.

Member Enumeration Documentation

◆ AxisAligned

Enumerator
AXIAL_ROT_X_AXIS 
AXIAL_ROT_Y_AXIS 
AXIAL_ROT_Z_AXIS 
POINT_ROT_WORLD_Z_AXIS 
CACHE_DIRTY 

◆ Mode

Enumerator
POINT_ROT_EYE 
POINT_ROT_WORLD 
AXIAL_ROT 

Constructor & Destructor Documentation

◆ Billboard() [1/2]

osg::Billboard::Billboard ( )

◆ Billboard() [2/2]

osg::Billboard::Billboard ( const Billboard ,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

◆ ~Billboard()

virtual osg::Billboard::~Billboard ( )
protectedvirtual

Member Function Documentation

◆ addDrawable() [1/2]

virtual bool osg::Billboard::addDrawable ( Drawable gset)
virtual

Add a Drawable with a default position of Vec3(0,0,0).

Call the base-class Geode::addDrawble() to add the given Drawable gset as a child. If Geode::addDrawable() returns true, add the default position to the pivot point position list and return true. Otherwise, return false.

Reimplemented from osg::Geode.

◆ addDrawable() [2/2]

virtual bool osg::Billboard::addDrawable ( Drawable gset,
const Vec3 pos 
)
virtual

Add a Drawable with a specified position.

Call the base-class Geode::addDrawble() to add the given Drawable gset as a child. If Geode::addDrawable() returns true, add the given position pos to the pivot point position list and return true. Otherwise, return false.

◆ computeBound()

virtual BoundingSphere osg::Billboard::computeBound ( ) const
virtual

Compute the bounding sphere around Node's geometry or children.

This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound().

Reimplemented from osg::Geode.

◆ computeMatrix()

bool osg::Billboard::computeMatrix ( Matrix modelview,
const Vec3 eye_local,
const Vec3 pos_local 
) const

◆ getAxis()

const Vec3& osg::Billboard::getAxis ( ) const
inline

Get the rotation axis.

◆ getMode()

Mode osg::Billboard::getMode ( ) const
inline

Get the billboard rotation mode.

◆ getNormal()

const Vec3& osg::Billboard::getNormal ( ) const
inline

Get the front face direction normal.

◆ getPosition()

const Vec3& osg::Billboard::getPosition ( unsigned int  i) const
inline

Get the specified child Drawable's position.

◆ getPositionList() [1/2]

PositionList& osg::Billboard::getPositionList ( )
inline

Get the list of pivot point positions.

◆ getPositionList() [2/2]

const PositionList& osg::Billboard::getPositionList ( ) const
inline

Get a const list of pivot point positions.

◆ META_Node()

osg::Billboard::META_Node ( osg  ,
Billboard   
)

◆ removeDrawable()

virtual bool osg::Billboard::removeDrawable ( Drawable gset)
virtual

Remove a Drawable and its associated position.

If gset is a child, remove it, decrement its reference count, remove its pivot point position. and return true. Otherwise, return false.

Reimplemented from osg::Geode.

◆ setAxis()

void osg::Billboard::setAxis ( const Vec3 axis)

Set the rotation axis for the billboard's child Drawables.

Only utilized when mode==AXIAL_ROT.

◆ setMode()

void osg::Billboard::setMode ( Mode  mode)

Set the billboard rotation mode.

◆ setNormal()

void osg::Billboard::setNormal ( const Vec3 normal)

This normal defines child Drawables' front face direction when unrotated.

◆ setPosition()

void osg::Billboard::setPosition ( unsigned int  i,
const Vec3 pos 
)
inline

Set the specified child Drawable's position.

◆ setPositionList()

void osg::Billboard::setPositionList ( PositionList pl)
inline

Set the list of pivot point positions.

◆ updateCache()

void osg::Billboard::updateCache ( )
protected

Member Data Documentation

◆ _axis

Vec3 osg::Billboard::_axis
protected

◆ _cachedMode

int osg::Billboard::_cachedMode
protected

◆ _mode

Mode osg::Billboard::_mode
protected

◆ _normal

Vec3 osg::Billboard::_normal
protected

◆ _positionList

PositionList osg::Billboard::_positionList
protected

◆ _rotateNormalToZAxis

Matrix osg::Billboard::_rotateNormalToZAxis
protected

◆ _side

Vec3 osg::Billboard::_side
protected

The documentation for this class was generated from the following file: