OpenSceneGraph
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osg::TextureObjectSet Class Reference
Inheritance diagram for osg::TextureObjectSet:
Inheritance graph
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Public Member Functions

 TextureObjectSet (TextureObjectManager *parent, const Texture::TextureProfile &profile)
 
const Texture::TextureProfilegetProfile () const
 
void handlePendingOrphandedTextureObjects ()
 
void deleteAllTextureObjects ()
 
void discardAllTextureObjects ()
 
void flushAllDeletedTextureObjects ()
 
void discardAllDeletedTextureObjects ()
 
void flushDeletedTextureObjects (double currentTime, double &availableTime)
 
osg::ref_ptr< Texture::TextureObjecttakeFromOrphans (Texture *texture)
 
osg::ref_ptr< Texture::TextureObjecttakeOrGenerate (Texture *texture)
 
void moveToBack (Texture::TextureObject *to)
 
void addToBack (Texture::TextureObject *to)
 
void orphan (Texture::TextureObject *to)
 
void remove (Texture::TextureObject *to)
 
void moveToSet (Texture::TextureObject *to, TextureObjectSet *set)
 
unsigned int size () const
 
bool makeSpace (unsigned int &size)
 
bool checkConsistency () const
 
TextureObjectManagergetParent ()
 
unsigned int computeNumTextureObjectsInList () const
 
unsigned int getNumOfTextureObjects () const
 
unsigned int getNumOrphans () const
 
unsigned int getNumPendingOrphans () const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called. More...
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::MutexgetRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Member Functions

virtual ~TextureObjectSet ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

OpenThreads::Mutex _mutex
 
TextureObjectManager_parent
 
unsigned int _contextID
 
Texture::TextureProfile _profile
 
unsigned int _numOfTextureObjects
 
Texture::TextureObjectList _orphanedTextureObjects
 
Texture::TextureObjectList _pendingOrphanedTextureObjects
 
Texture::TextureObject_head
 
Texture::TextureObject_tail
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Constructor & Destructor Documentation

◆ TextureObjectSet()

osg::TextureObjectSet::TextureObjectSet ( TextureObjectManager parent,
const Texture::TextureProfile profile 
)

◆ ~TextureObjectSet()

virtual osg::TextureObjectSet::~TextureObjectSet ( )
protectedvirtual

Member Function Documentation

◆ addToBack()

void osg::TextureObjectSet::addToBack ( Texture::TextureObject to)

◆ checkConsistency()

bool osg::TextureObjectSet::checkConsistency ( ) const

◆ computeNumTextureObjectsInList()

unsigned int osg::TextureObjectSet::computeNumTextureObjectsInList ( ) const

◆ deleteAllTextureObjects()

void osg::TextureObjectSet::deleteAllTextureObjects ( )

◆ discardAllDeletedTextureObjects()

void osg::TextureObjectSet::discardAllDeletedTextureObjects ( )

◆ discardAllTextureObjects()

void osg::TextureObjectSet::discardAllTextureObjects ( )

◆ flushAllDeletedTextureObjects()

void osg::TextureObjectSet::flushAllDeletedTextureObjects ( )

◆ flushDeletedTextureObjects()

void osg::TextureObjectSet::flushDeletedTextureObjects ( double  currentTime,
double &  availableTime 
)

◆ getNumOfTextureObjects()

unsigned int osg::TextureObjectSet::getNumOfTextureObjects ( ) const
inline

◆ getNumOrphans()

unsigned int osg::TextureObjectSet::getNumOrphans ( ) const
inline

◆ getNumPendingOrphans()

unsigned int osg::TextureObjectSet::getNumPendingOrphans ( ) const
inline

◆ getParent()

TextureObjectManager* osg::TextureObjectSet::getParent ( )
inline

◆ getProfile()

const Texture::TextureProfile& osg::TextureObjectSet::getProfile ( ) const
inline

◆ handlePendingOrphandedTextureObjects()

void osg::TextureObjectSet::handlePendingOrphandedTextureObjects ( )

◆ makeSpace()

bool osg::TextureObjectSet::makeSpace ( unsigned int &  size)

◆ moveToBack()

void osg::TextureObjectSet::moveToBack ( Texture::TextureObject to)

◆ moveToSet()

void osg::TextureObjectSet::moveToSet ( Texture::TextureObject to,
TextureObjectSet set 
)

◆ orphan()

void osg::TextureObjectSet::orphan ( Texture::TextureObject to)

◆ remove()

void osg::TextureObjectSet::remove ( Texture::TextureObject to)

◆ size()

unsigned int osg::TextureObjectSet::size ( ) const
inline

◆ takeFromOrphans()

osg::ref_ptr<Texture::TextureObject> osg::TextureObjectSet::takeFromOrphans ( Texture texture)

◆ takeOrGenerate()

osg::ref_ptr<Texture::TextureObject> osg::TextureObjectSet::takeOrGenerate ( Texture texture)

Member Data Documentation

◆ _contextID

unsigned int osg::TextureObjectSet::_contextID
protected

◆ _head

Texture::TextureObject* osg::TextureObjectSet::_head
protected

◆ _mutex

OpenThreads::Mutex osg::TextureObjectSet::_mutex
protected

◆ _numOfTextureObjects

unsigned int osg::TextureObjectSet::_numOfTextureObjects
protected

◆ _orphanedTextureObjects

Texture::TextureObjectList osg::TextureObjectSet::_orphanedTextureObjects
protected

◆ _parent

TextureObjectManager* osg::TextureObjectSet::_parent
protected

◆ _pendingOrphanedTextureObjects

Texture::TextureObjectList osg::TextureObjectSet::_pendingOrphanedTextureObjects
protected

◆ _profile

Texture::TextureProfile osg::TextureObjectSet::_profile
protected

◆ _tail

Texture::TextureObject* osg::TextureObjectSet::_tail
protected

The documentation for this class was generated from the following file: