OpenSceneGraph
Public Member Functions | Protected Attributes | List of all members
osgAnimation::TemplateTarget< T > Class Template Reference
Inheritance diagram for osgAnimation::TemplateTarget< T >:
Inheritance graph
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Public Member Functions

 TemplateTarget ()
 
 TemplateTarget (const T &v)
 
 TemplateTarget (const TemplateTarget &v)
 
void lerp (float t, const T &a, const T &b)
 
void update (float weight, const T &val, int priority)
 The priority is used to detect a change of priority It's important to update animation target in priority order. More...
 
const T & getValue () const
 
void setValue (const T &value)
 
template<>
void lerp (float t, const osg::Quat &a, const osg::Quat &b)
 
- Public Member Functions inherited from osgAnimation::Target
 Target ()
 
virtual ~Target ()
 
void reset ()
 
int getCount () const
 
float getWeight () const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called. More...
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::MutexgetRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Attributes

_target
 
- Protected Attributes inherited from osgAnimation::Target
float _weight
 
float _priorityWeight
 
int _lastPriority
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Constructor & Destructor Documentation

◆ TemplateTarget() [1/3]

template<class T>
osgAnimation::TemplateTarget< T >::TemplateTarget ( )
inline

◆ TemplateTarget() [2/3]

template<class T>
osgAnimation::TemplateTarget< T >::TemplateTarget ( const T &  v)
inline

◆ TemplateTarget() [3/3]

template<class T>
osgAnimation::TemplateTarget< T >::TemplateTarget ( const TemplateTarget< T > &  v)
inline

Member Function Documentation

◆ getValue()

template<class T>
const T& osgAnimation::TemplateTarget< T >::getValue ( ) const
inline

◆ lerp() [1/2]

template<class T>
void osgAnimation::TemplateTarget< T >::lerp ( float  t,
const T &  a,
const T &  b 
)
inline

◆ lerp() [2/2]

template<>
void osgAnimation::TemplateTarget< osg::Quat >::lerp ( float  t,
const osg::Quat a,
const osg::Quat b 
)
inline

◆ setValue()

template<class T>
void osgAnimation::TemplateTarget< T >::setValue ( const T &  value)
inline

◆ update()

template<class T>
void osgAnimation::TemplateTarget< T >::update ( float  weight,
const T &  val,
int  priority 
)
inline

The priority is used to detect a change of priority It's important to update animation target in priority order.

eg: all animation with priority 1 all animation with priority 0 all animation with priority -1 ...

Member Data Documentation

◆ _target

template<class T>
T osgAnimation::TemplateTarget< T >::_target
protected

The documentation for this class was generated from the following file: