OpenSceneGraph
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osgManipulator::Projector Class Referenceabstract

Base class for Projectors. More...

Inheritance diagram for osgManipulator::Projector:
Inheritance graph
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Public Member Functions

 Projector ()
 
virtual bool project (const PointerInfo &pi, osg::Vec3d &projectedPoint) const =0
 Calculates the object/world coordinates (projectedPoint) of a window coordinate (pointToProject) when projected onto some shape or geometry (implemented in derived classes). More...
 
void setLocalToWorld (const osg::Matrix &localToWorld)
 Sets the matrix for transforming the projector's local coordinate system to the world/object coordinate system. More...
 
const osg::MatrixgetLocalToWorld () const
 Gets the matrix for transforming the projector's local coordinate system to the world/object coordinate system. More...
 
const osg::MatrixgetWorldToLocal () const
 Gets the matrix for transforming the world/object coordinate system to the command's local coordinate system. More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called. More...
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::MutexgetRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Member Functions

virtual ~Projector ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::Matrix _localToWorld
 
osg::Matrix _worldToLocal
 
bool _worldToLocalDirty
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Detailed Description

Base class for Projectors.

Projectors maps 2D cursor motions to 3D motions.

Constructor & Destructor Documentation

◆ Projector()

osgManipulator::Projector::Projector ( )

◆ ~Projector()

virtual osgManipulator::Projector::~Projector ( )
protectedvirtual

Member Function Documentation

◆ getLocalToWorld()

const osg::Matrix& osgManipulator::Projector::getLocalToWorld ( ) const
inline

Gets the matrix for transforming the projector's local coordinate system to the world/object coordinate system.

◆ getWorldToLocal()

const osg::Matrix& osgManipulator::Projector::getWorldToLocal ( ) const
inline

Gets the matrix for transforming the world/object coordinate system to the command's local coordinate system.

References osg::Matrixd::invert().

◆ project()

virtual bool osgManipulator::Projector::project ( const PointerInfo pi,
osg::Vec3d projectedPoint 
) const
pure virtual

Calculates the object/world coordinates (projectedPoint) of a window coordinate (pointToProject) when projected onto some shape or geometry (implemented in derived classes).

SceneView in used for i projecting window coordinates into object coordinates and vice versa. Returns true on successful projection.

Implemented in osgManipulator::CylinderPlaneProjector, osgManipulator::CylinderProjector, osgManipulator::SpherePlaneProjector, osgManipulator::SphereProjector, osgManipulator::PlaneProjector, and osgManipulator::LineProjector.

◆ setLocalToWorld()

void osgManipulator::Projector::setLocalToWorld ( const osg::Matrix localToWorld)
inline

Sets the matrix for transforming the projector's local coordinate system to the world/object coordinate system.

Member Data Documentation

◆ _localToWorld

osg::Matrix osgManipulator::Projector::_localToWorld
protected

◆ _worldToLocal

osg::Matrix osgManipulator::Projector::_worldToLocal
mutableprotected

◆ _worldToLocalDirty

bool osgManipulator::Projector::_worldToLocalDirty
mutableprotected

The documentation for this class was generated from the following file: