◆ Edges
◆ Faces
◆ Indices
◆ Vertices
◆ Frustum()
osgShadow::ViewDependentShadowMap::Frustum::Frustum |
( |
osgUtil::CullVisitor * |
cv, |
|
|
double |
minZNear, |
|
|
double |
maxZFar |
|
) |
| |
◆ center
osg::Vec3d osgShadow::ViewDependentShadowMap::Frustum::center |
◆ centerFarPlane
osg::Vec3d osgShadow::ViewDependentShadowMap::Frustum::centerFarPlane |
◆ centerNearPlane
osg::Vec3d osgShadow::ViewDependentShadowMap::Frustum::centerNearPlane |
◆ corners
Vertices osgShadow::ViewDependentShadowMap::Frustum::corners |
◆ edges
Edges osgShadow::ViewDependentShadowMap::Frustum::edges |
◆ eye
osg::Vec3d osgShadow::ViewDependentShadowMap::Frustum::eye |
◆ faces
Faces osgShadow::ViewDependentShadowMap::Frustum::faces |
◆ frustumCenterLine
osg::Vec3d osgShadow::ViewDependentShadowMap::Frustum::frustumCenterLine |
◆ modelViewMatrix
osg::Matrixd osgShadow::ViewDependentShadowMap::Frustum::modelViewMatrix |
◆ projectionMatrix
osg::Matrixd osgShadow::ViewDependentShadowMap::Frustum::projectionMatrix |
The documentation for this struct was generated from the following file: