|
| | CullVisitor () |
| |
| | CullVisitor (const CullVisitor &) |
| | Copy constructor that does a shallow copy. More...
|
| |
| | META_NodeVisitor (osgUtil, CullVisitor) virtual osgUtil |
| | Convert 'this' into a osgUtil::CullVisitor pointer if Object is a osgUtil::CullVisitor, otherwise return 0. More...
|
| |
| virtual const osgUtil::CullVisitor * | asCullVisitor () const |
| | convert 'const this' into a const osgUtil::CullVisitor pointer if Object is a osgUtil::CullVisitor, otherwise return 0. More...
|
| |
| virtual osg::CullStack * | asCullStack () |
| | Convert 'this' into a osg::CullStack pointer if Object is a osg::CullStack, otherwise return 0. More...
|
| |
| virtual const osg::CullStack * | asCullStack () const |
| | convert 'const this' into a const osg::CullStack pointer if Object is a osg::CullStack, otherwise return 0. More...
|
| |
| virtual CullVisitor * | clone () const |
| | Create a shallow copy of the CullVisitor, used by CullVisitor::create() to clone the prototype. More...
|
| |
| virtual void | reset () |
| | Method to call to reset visitor. More...
|
| |
| void | setIdentifier (Identifier *identifier) |
| |
| Identifier * | getIdentifier () |
| |
| const Identifier * | getIdentifier () const |
| |
| virtual osg::Vec3 | getEyePoint () const |
| | Get the eye point in local coordinates. More...
|
| |
| virtual osg::Vec3 | getViewPoint () const |
| | Get the view point in local coordinates. More...
|
| |
| virtual float | getDistanceToEyePoint (const osg::Vec3 &pos, bool withLODScale) const |
| | Get the distance from a point to the eye point, distance value in local coordinate system. More...
|
| |
| virtual float | getDistanceFromEyePoint (const osg::Vec3 &pos, bool withLODScale) const |
| | Get the distance of a point from the eye point, distance value in the eye coordinate system. More...
|
| |
| virtual float | getDistanceToViewPoint (const osg::Vec3 &pos, bool withLODScale) const |
| | Get the distance from a point to the view point, distance value in local coordinate system. More...
|
| |
| virtual void | apply (osg::Node &) |
| |
| virtual void | apply (osg::Geode &node) |
| |
| virtual void | apply (osg::Drawable &drawable) |
| |
| virtual void | apply (osg::Billboard &node) |
| |
| virtual void | apply (osg::LightSource &node) |
| |
| virtual void | apply (osg::ClipNode &node) |
| |
| virtual void | apply (osg::TexGenNode &node) |
| |
| virtual void | apply (osg::Group &node) |
| |
| virtual void | apply (osg::Transform &node) |
| |
| virtual void | apply (osg::Projection &node) |
| |
| virtual void | apply (osg::Switch &node) |
| |
| virtual void | apply (osg::LOD &node) |
| |
| virtual void | apply (osg::ClearNode &node) |
| |
| virtual void | apply (osg::Camera &node) |
| |
| virtual void | apply (osg::OccluderNode &node) |
| |
| virtual void | apply (osg::OcclusionQueryNode &node) |
| |
| void | pushStateSet (const osg::StateSet *ss) |
| | Push state set on the current state group. More...
|
| |
| void | popStateSet () |
| | Pop the top state set and hence associated state group. More...
|
| |
| void | setStateGraph (StateGraph *rg) |
| |
| StateGraph * | getRootStateGraph () |
| |
| StateGraph * | getCurrentStateGraph () |
| |
| void | setRenderStage (RenderStage *rg) |
| |
| RenderStage * | getRenderStage () |
| |
| RenderStage * | getCurrentRenderStage () |
| |
| osg::Camera * | getCurrentCamera () |
| |
| RenderBin * | getCurrentRenderBin () |
| |
| void | setCurrentRenderBin (RenderBin *rb) |
| |
| void | setCalculatedNearPlane (value_type value) |
| |
| value_type | getCalculatedNearPlane () const |
| |
| void | setCalculatedFarPlane (value_type value) |
| |
| value_type | getCalculatedFarPlane () const |
| |
| value_type | computeNearestPointInFrustum (const osg::Matrix &matrix, const osg::Polytope::PlaneList &planes, const osg::Drawable &drawable) |
| |
| value_type | computeFurthestPointInFrustum (const osg::Matrix &matrix, const osg::Polytope::PlaneList &planes, const osg::Drawable &drawable) |
| |
| bool | updateCalculatedNearFar (const osg::Matrix &matrix, const osg::BoundingBox &bb) |
| |
| bool | updateCalculatedNearFar (const osg::Matrix &matrix, const osg::Drawable &drawable, bool isBillboard=false) |
| |
| void | updateCalculatedNearFar (const osg::Vec3 &pos) |
| |
| void | addDrawable (osg::Drawable *drawable, osg::RefMatrix *matrix) |
| | Add a drawable to current render graph. More...
|
| |
| void | addDrawableAndDepth (osg::Drawable *drawable, osg::RefMatrix *matrix, float depth) |
| | Add a drawable and depth to current render graph. More...
|
| |
| void | addPositionedAttribute (osg::RefMatrix *matrix, const osg::StateAttribute *attr) |
| | Add an attribute which is positioned relative to the modelview matrix. More...
|
| |
| void | addPositionedTextureAttribute (unsigned int textureUnit, osg::RefMatrix *matrix, const osg::StateAttribute *attr) |
| | Add an attribute which is positioned relative to the modelview matrix. More...
|
| |
| void | computeNearPlane () |
| | compute near plane based on the polgon intersection of primtives in near plane candidate list of drawables. More...
|
| |
| virtual void | popProjectionMatrix () |
| | Re-implement CullStack's popProjectionMatrix() adding clamping of the projection matrix to the computed near and far. More...
|
| |
| virtual bool | clampProjectionMatrixImplementation (osg::Matrixf &projection, double &znear, double &zfar) const |
| | CullVisitor's default clamping of the projection float matrix to computed near and far values. More...
|
| |
| virtual bool | clampProjectionMatrixImplementation (osg::Matrixd &projection, double &znear, double &zfar) const |
| | CullVisitor's default clamping of the projection double matrix to computed near and far values. More...
|
| |
| bool | clampProjectionMatrix (osg::Matrixf &projection, value_type &znear, value_type &zfar) const |
| | Clamp the projection float matrix to computed near and far values, use callback if it exists, otherwise use default CullVisitor implementation. More...
|
| |
| bool | clampProjectionMatrix (osg::Matrixd &projection, value_type &znear, value_type &zfar) const |
| | Clamp the projection double matrix to computed near and far values, use callback if it exists, otherwise use default CullVisitor implementation. More...
|
| |
| void | setState (osg::State *state) |
| |
| osg::State * | getState () |
| |
| const osg::State * | getState () const |
| |
| void | setRenderInfo (osg::RenderInfo &renderInfo) |
| |
| osg::RenderInfo & | getRenderInfo () |
| |
| const osg::RenderInfo & | getRenderInfo () const |
| |
| | NodeVisitor (TraversalMode tm=TRAVERSE_NONE) |
| |
| | NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE) |
| |
| | NodeVisitor (const NodeVisitor &nv, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| |
| virtual | ~NodeVisitor () |
| |
| | META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor() |
| | Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
|
| |
| virtual const NodeVisitor * | asNodeVisitor () const |
| | convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
|
| |
| virtual osgUtil::UpdateVisitor * | asUpdateVisitor () |
| | Convert 'this' into a osgUtil::UpdateVisitor pointer if Object is a osgUtil::UpdateVisitor, otherwise return 0. More...
|
| |
| virtual const osgUtil::UpdateVisitor * | asUpdateVisitor () const |
| | convert 'const this' into a const osgUtil::UpdateVisitor pointer if Object is a osgUtil::UpdateVisitor, otherwise return 0. More...
|
| |
| virtual osgUtil::CullVisitor * | asCullVisitor () |
| | Convert 'this' into a osgUtil::CullVisitor pointer if Object is a osgUtil::CullVisitor, otherwise return 0. More...
|
| |
| virtual osgGA::EventVisitor * | asEventVisitor () |
| | Convert 'this' into a osgGA::EventVisitor pointer if Object is a osgGA::EventVisitor, otherwise return 0. More...
|
| |
| virtual const osgGA::EventVisitor * | asEventVisitor () const |
| | convert 'const this' into a const osgGA::EventVisitor pointer if Object is a osgGA::EventVisitor, otherwise return 0. More...
|
| |
| virtual osgUtil::IntersectionVisitor * | asIntersectionVisitor () |
| | Convert 'this' into a osgUtil::IntersectionVisitor pointer if Object is a IntersectionVisitor, otherwise return 0. More...
|
| |
| virtual const osgUtil::IntersectionVisitor * | asIntersectionVisitor () const |
| | convert 'const this' into a const osgUtil::IntersectionVisitor pointer if Object is a IntersectionVisitor, otherwise return 0. More...
|
| |
| void | setVisitorType (VisitorType type) |
| | Set the VisitorType, used to distinguish different visitors during traversal of the scene, typically used in the Node::traverse() method to select which behaviour to use for different types of traversal/visitors. More...
|
| |
| VisitorType | getVisitorType () const |
| | Get the VisitorType. More...
|
| |
| void | setTraversalNumber (unsigned int fn) |
| | Set the traversal number. More...
|
| |
| unsigned int | getTraversalNumber () const |
| | Get the traversal number. More...
|
| |
| void | setFrameStamp (FrameStamp *fs) |
| | Set the FrameStamp that this traversal is associated with. More...
|
| |
| const FrameStamp * | getFrameStamp () const |
| | Get the FrameStamp that this traversal is associated with. More...
|
| |
| void | setTraversalMask (Node::NodeMask mask) |
| | Set the TraversalMask of this NodeVisitor. More...
|
| |
| Node::NodeMask | getTraversalMask () const |
| | Get the TraversalMask. More...
|
| |
| void | setNodeMaskOverride (Node::NodeMask mask) |
| | Set the NodeMaskOverride mask. More...
|
| |
| Node::NodeMask | getNodeMaskOverride () const |
| | Get the NodeMaskOverride mask. More...
|
| |
| bool | validNodeMask (const osg::Node &node) const |
| | Method to called by Node and its subclass' Node::accept() method, if the result is true it is used to cull operations of nodes and their subgraphs. More...
|
| |
| void | setTraversalMode (TraversalMode mode) |
| | Set the traversal mode for Node::traverse() to use when deciding which children of a node to traverse. More...
|
| |
| TraversalMode | getTraversalMode () const |
| | Get the traversal mode. More...
|
| |
| void | setValueMap (ValueMap *ps) |
| | Set the ValueMap used to store Values that can be reused over a series of traversals. More...
|
| |
| ValueMap * | getValueMap () |
| | Get the ValueMap. More...
|
| |
| const ValueMap * | getValueMap () const |
| | Get the ValueMap. More...
|
| |
| ValueMap * | getOrCreateValueMap () |
| | Get the ValueMap. More...
|
| |
| void | setValueStack (ValueStack *ps) |
| | Set the ValueStack used to stack Values during traversal. More...
|
| |
| ValueStack * | getValueStack () |
| | Get the ValueStack. More...
|
| |
| const ValueStack * | getValueStack () const |
| | Get the const ValueStack. More...
|
| |
| ValueStack * | getOrCreateValueStack () |
| | Get the ValueStack. More...
|
| |
| void | traverse (Node &node) |
| | Method for handling traversal of a nodes. More...
|
| |
| void | pushOntoNodePath (Node *node) |
| | Method called by osg::Node::accept() method before a call to the NodeVisitor::apply(..). More...
|
| |
| void | popFromNodePath () |
| | Method called by osg::Node::accept() method after a call to NodeVisitor::apply(..). More...
|
| |
| NodePath & | getNodePath () |
| | Get the non const NodePath from the top most node applied down to the current Node being visited. More...
|
| |
| const NodePath & | getNodePath () const |
| | Get the const NodePath from the top most node applied down to the current Node being visited. More...
|
| |
| virtual void | apply (Geometry &geometry) |
| |
| virtual void | apply (ProxyNode &node) |
| |
| virtual void | apply (CoordinateSystemNode &node) |
| |
| virtual void | apply (CameraView &node) |
| |
| virtual void | apply (MatrixTransform &node) |
| |
| virtual void | apply (PositionAttitudeTransform &node) |
| |
| virtual void | apply (AutoTransform &node) |
| |
| virtual void | apply (Sequence &node) |
| |
| virtual void | apply (PagedLOD &node) |
| |
| void | setDatabaseRequestHandler (DatabaseRequestHandler *handler) |
| | Set the handler for database requests. More...
|
| |
| DatabaseRequestHandler * | getDatabaseRequestHandler () |
| | Get the handler for database requests. More...
|
| |
| const DatabaseRequestHandler * | getDatabaseRequestHandler () const |
| | Get the const handler for database requests. More...
|
| |
| void | setImageRequestHandler (ImageRequestHandler *handler) |
| | Set the handler for image requests. More...
|
| |
| ImageRequestHandler * | getImageRequestHandler () |
| | Get the handler for image requests. More...
|
| |
| const ImageRequestHandler * | getImageRequestHandler () const |
| | Get the const handler for image requests. More...
|
| |
| | Object () |
| | Construct an object. More...
|
| |
| | Object (bool threadSafeRefUnref) |
| |
| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
|
| |
| virtual Object * | cloneType () const =0 |
| | Clone the type of an object, with Object* return type. More...
|
| |
| virtual Object * | clone (const CopyOp &) const =0 |
| | Clone an object, with Object* return type. More...
|
| |
| virtual bool | isSameKindAs (const Object *) const |
| |
| virtual const char * | libraryName () const =0 |
| | return the name of the object's library. More...
|
| |
| virtual const char * | className () const =0 |
| | return the name of the object's class type. More...
|
| |
| std::string | getCompoundClassName () const |
| | return the compound class name that combines the library name and class name. More...
|
| |
| virtual Node * | asNode () |
| | Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
|
| |
| virtual const Node * | asNode () const |
| | convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
|
| |
| virtual NodeVisitor * | asNodeVisitor () |
| | Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
|
| |
| virtual StateSet * | asStateSet () |
| | Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. More...
|
| |
| virtual const StateSet * | asStateSet () const |
| | convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. More...
|
| |
| virtual StateAttribute * | asStateAttribute () |
| | Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
|
| |
| virtual const StateAttribute * | asStateAttribute () const |
| | convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
|
| |
| virtual Uniform * | asUniform () |
| | Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
|
| |
| virtual const UniformBase * | asUniformBase () const |
| | convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
|
| |
| virtual UniformBase * | asUniformBase () |
| | Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
|
| |
| virtual const Uniform * | asUniform () const |
| | convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
|
| |
| virtual Camera * | asCamera () |
| | Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
|
| |
| virtual const Camera * | asCamera () const |
| | convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
|
| |
| virtual Drawable * | asDrawable () |
| | Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. More...
|
| |
| virtual const Drawable * | asDrawable () const |
| | convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. More...
|
| |
| virtual Callback * | asCallback () |
| | Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. More...
|
| |
| virtual const Callback * | asCallback () const |
| | convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. More...
|
| |
| virtual CallbackObject * | asCallbackObject () |
| | Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
|
| |
| virtual const CallbackObject * | asCallbackObject () const |
| | convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
|
| |
| virtual UserDataContainer * | asUserDataContainer () |
| | Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
|
| |
| virtual const UserDataContainer * | asUserDataContainer () const |
| | convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
|
| |
| virtual ValueObject * | asValueObject () |
| | Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
|
| |
| virtual const ValueObject * | asValueObject () const |
| | Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
|
| |
| virtual Image * | asImage () |
| | Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
|
| |
| virtual const Image * | asImage () const |
| | Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
|
| |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| | Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
|
| |
| virtual void | setName (const std::string &name) |
| | Set the name of object using C++ style string. More...
|
| |
| void | setName (const char *name) |
| | Set the name of object using a C style string. More...
|
| |
| const std::string & | getName () const |
| | Get the name of object. More...
|
| |
| void | setDataVariance (DataVariance dv) |
| | Set the data variance of this object. More...
|
| |
| DataVariance | getDataVariance () const |
| | Get the data variance of this object. More...
|
| |
| virtual void | computeDataVariance () |
| | Compute the DataVariance based on an assessment of callback etc. More...
|
| |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| | set the UserDataContainer object. More...
|
| |
| template<class T > |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| |
| osg::UserDataContainer * | getUserDataContainer () |
| | get the UserDataContainer attached to this object. More...
|
| |
| const osg::UserDataContainer * | getUserDataContainer () const |
| | get the const UserDataContainer attached to this object. More...
|
| |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| | Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
|
| |
| virtual void | setUserData (Referenced *obj) |
| | Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
|
| |
| template<class T > |
| void | setUserData (const ref_ptr< T > &ud) |
| |
| virtual Referenced * | getUserData () |
| | Get user data. More...
|
| |
| virtual const Referenced * | getUserData () const |
| | Get const user data. More...
|
| |
| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
| | Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
|
| |
| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
| | Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
|
| |
| virtual void | resizeGLObjectBuffers (unsigned int) |
| | Resize any per context GLObject buffers to specified size. More...
|
| |
| virtual void | releaseGLObjects (osg::State *=0) const |
| | If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
|
| |
| template<typename T > |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| | provide implementation of osg::Object::getUserValue(..) template More...
|
| |
| | Referenced () |
| |
| | Referenced (bool threadSafeRefUnref) |
| | Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
|
| |
| | Referenced (const Referenced &) |
| |
| Referenced & | operator= (const Referenced &) |
| |
| bool | getThreadSafeRefUnref () const |
| | Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
|
| |
| OpenThreads::Mutex * | getRefMutex () const |
| | Get the mutex used to ensure thread safety of ref()/unref(). More...
|
| |
| int | ref () const |
| | Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
|
| |
| int | unref () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
|
| |
| int | unref_nodelete () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
|
| |
| int | referenceCount () const |
| | Return the number of pointers currently referencing this object. More...
|
| |
| ObserverSet * | getObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise return NULL. More...
|
| |
| ObserverSet * | getOrCreateObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
|
| |
| void | addObserver (Observer *observer) const |
| | Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
|
| |
| void | removeObserver (Observer *observer) const |
| | Remove Observer that is observing this object. More...
|
| |
| | CullStack () |
| |
| | CullStack (const CullStack &cs) |
| |
| | ~CullStack () |
| |
| void | reset () |
| |
| void | pushCullingSet () |
| |
| void | popCullingSet () |
| |
| void | setOccluderList (const ShadowVolumeOccluderList &svol) |
| |
| ShadowVolumeOccluderList & | getOccluderList () |
| |
| const ShadowVolumeOccluderList & | getOccluderList () const |
| |
| void | pushViewport (osg::Viewport *viewport) |
| |
| void | popViewport () |
| |
| void | pushProjectionMatrix (osg::RefMatrix *matrix) |
| |
| void | popProjectionMatrix () |
| |
| void | pushModelViewMatrix (osg::RefMatrix *matrix, Transform::ReferenceFrame referenceFrame) |
| |
| void | popModelViewMatrix () |
| |
| float | getFrustumVolume () |
| |
| float | pixelSize (const Vec3 &v, float radius) const |
| | Compute the pixel size of an object at position v, with specified radius. More...
|
| |
| float | pixelSize (const BoundingSphere &bs) const |
| | Compute the pixel size of the bounding sphere. More...
|
| |
| float | clampedPixelSize (const Vec3 &v, float radius) const |
| | Compute the pixel size of an object at position v, with specified radius. More...
|
| |
| float | clampedPixelSize (const BoundingSphere &bs) const |
| | Compute the pixel size of the bounding sphere. More...
|
| |
| void | disableAndPushOccludersCurrentMask (NodePath &nodePath) |
| |
| void | popOccludersCurrentMask (NodePath &nodePath) |
| |
| bool | isCulled (const std::vector< Vec3 > &vertices) |
| |
| bool | isCulled (const BoundingBox &bb) |
| |
| bool | isCulled (const BoundingSphere &bs) |
| |
| bool | isCulled (const osg::Node &node) |
| |
| void | pushCurrentMask () |
| |
| void | popCurrentMask () |
| |
| CullingStack & | getClipSpaceCullingStack () |
| |
| CullingStack & | getProjectionCullingStack () |
| |
| CullingStack & | getModelViewCullingStack () |
| |
| CullingSet & | getCurrentCullingSet () |
| |
| const CullingSet & | getCurrentCullingSet () const |
| |
| osg::Viewport * | getViewport () |
| |
| const osg::Viewport * | getViewport () const |
| |
| osg::RefMatrix * | getModelViewMatrix () |
| |
| const osg::RefMatrix * | getModelViewMatrix () const |
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| osg::RefMatrix * | getProjectionMatrix () |
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| const osg::RefMatrix * | getProjectionMatrix () const |
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| osg::Matrix | getWindowMatrix () const |
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| const osg::RefMatrix * | getMVPW () |
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| const osg::Vec3 & | getReferenceViewPoint () const |
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| void | pushReferenceViewPoint (const osg::Vec3 &viewPoint) |
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| void | popReferenceViewPoint () |
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| const osg::Vec3 & | getEyeLocal () const |
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| const osg::Vec3 & | getViewPointLocal () const |
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| const osg::Vec3 | getUpLocal () const |
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| const osg::Vec3 | getLookVectorLocal () const |
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| MatrixStack & | getProjectionStack () |
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| const MatrixStack & | getProjectionStack () const |
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| MatrixStack & | getModelViewStack () |
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| const MatrixStack & | getModelViewStack () const |
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| MatrixStack & | getMVPWStack () |
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| const MatrixStack & | getMVPWStack () const |
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| | CullSettings () |
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| | CullSettings (ArgumentParser &arguments) |
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| | CullSettings (const CullSettings &cs) |
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| virtual | ~CullSettings () |
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| CullSettings & | operator= (const CullSettings &settings) |
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| virtual void | setDefaults () |
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| void | setInheritanceMask (InheritanceMask mask) |
| | Set the inheritance mask used in inheritCullSettings to control which variables get overwritten by the passed in CullSettings object. More...
|
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| InheritanceMask | getInheritanceMask () const |
| | Get the inheritance mask used in inheritCullSettings to control which variables get overwritten by the passed in CullSettings object. More...
|
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| void | setCullSettings (const CullSettings &settings) |
| | Set the local cull settings values from specified CullSettings object. More...
|
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| virtual void | inheritCullSettings (const CullSettings &settings) |
| | Inherit the local cull settings variable from specified CullSettings object, according to the inheritance mask. More...
|
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| virtual void | inheritCullSettings (const CullSettings &settings, unsigned int inheritanceMask) |
| | Inherit the local cull settings variable from specified CullSettings object, according to the inheritance mask. More...
|
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| void | readEnvironmentalVariables () |
| | read the environmental variables. More...
|
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| void | readCommandLine (ArgumentParser &arguments) |
| | read the commandline arguments. More...
|
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| void | setInheritanceMaskActionOnAttributeSetting (InheritanceMaskActionOnAttributeSetting action) |
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| InheritanceMaskActionOnAttributeSetting | getInheritanceMaskActionOnAttributeSetting () const |
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| void | applyMaskAction (unsigned int maskBit) |
| | Apply the action, specified by the InheritanceMaskActionOnAttributeSetting, to apply to the inheritance bit mask. More...
|
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| void | setImpostorsActive (bool active) |
| | Switch the creation of Impostors on or off. More...
|
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| bool | getImpostorsActive () const |
| | Get whether impostors are active or not. More...
|
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| void | setImpostorPixelErrorThreshold (float numPixels) |
| | Set the impostor error threshold. More...
|
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| float | getImpostorPixelErrorThreshold () const |
| | Get the impostor error threshold. More...
|
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| void | setDepthSortImpostorSprites (bool doDepthSort) |
| | Set whether ImpostorSprite's should be placed in a depth sorted bin for rendering. More...
|
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| bool | getDepthSortImpostorSprites () const |
| | Get whether ImpostorSprite's are depth sorted bin for rendering. More...
|
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| void | setNumberOfFrameToKeepImpostorSprites (int numFrames) |
| | Set the number of frames that an ImpostorSprite is kept whilst not being beyond, before being recycled. More...
|
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| int | getNumberOfFrameToKeepImpostorSprites () const |
| | Get the number of frames that an ImpostorSprite is kept whilst not being beyond, before being recycled. More...
|
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| void | setComputeNearFarMode (ComputeNearFarMode cnfm) |
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| ComputeNearFarMode | getComputeNearFarMode () const |
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| void | setNearFarRatio (double ratio) |
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| double | getNearFarRatio () const |
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| void | setCullingMode (CullingMode mode) |
| | Set the culling mode for the CullVisitor to use. More...
|
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| CullingMode | getCullingMode () const |
| | Returns the current CullingMode. More...
|
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| void | setCullMask (osg::Node::NodeMask nm) |
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| osg::Node::NodeMask | getCullMask () const |
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| void | setCullMaskLeft (osg::Node::NodeMask nm) |
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| osg::Node::NodeMask | getCullMaskLeft () const |
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| void | setCullMaskRight (osg::Node::NodeMask nm) |
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| osg::Node::NodeMask | getCullMaskRight () const |
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| void | setLODScale (float scale) |
| | Set the LOD bias for the CullVisitor to use. More...
|
| |
| float | getLODScale () const |
| | Get the LOD bias. More...
|
| |
| void | setSmallFeatureCullingPixelSize (float value) |
| | Threshold at which small features are culled. More...
|
| |
| float | getSmallFeatureCullingPixelSize () const |
| | Get the Small Feature Culling Pixel Size. More...
|
| |
| void | setClampProjectionMatrixCallback (ClampProjectionMatrixCallback *cpmc) |
| | set the ClampProjectionMatrixCallback. More...
|
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| ClampProjectionMatrixCallback * | getClampProjectionMatrixCallback () |
| | get the non const ClampProjectionMatrixCallback. More...
|
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| const ClampProjectionMatrixCallback * | getClampProjectionMatrixCallback () const |
| | get the const ClampProjectionMatrixCallback. More...
|
| |
| void | write (std::ostream &out) |
| | Write out internal settings of CullSettings. More...
|
| |