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| GlyphGeometry () |
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void | setup (const Glyph3D *glyph, const Style *style) |
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bool | match (const Style *style) const |
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osg::Geode * | getGeode () const |
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osg::Geometry * | getGeometry () const |
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void | setVertexArray (osg::Vec3Array *va) |
| Set the VertexArray of the glyph. More...
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osg::Vec3Array * | getVertexArray () const |
| Get the VertexArray of the glyph. More...
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void | setNormalArray (osg::Vec3Array *na) |
| Set the VertexArray of the glyph. More...
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osg::Vec3Array * | getNormalArray () const |
| Get the NormalArray for the wall face. More...
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osg::Geometry::PrimitiveSetList & | getFrontPrimitiveSetList () |
| Get the PrimitiveSetList for the front face. More...
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osg::Geometry::PrimitiveSetList & | getWallPrimitiveSetList () |
| Get the PrimitiveSetList for the wall face. More...
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osg::Geometry::PrimitiveSetList & | getBackPrimitiveSetList () |
| Get et the PrimitiveSetList for the back face. More...
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
| Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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