opensurgsim
MeshShape-inl.h
1 // This file is a part of the OpenSurgSim project.
2 // Copyright 2013, SimQuest Solutions Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 //
16 
17 #ifndef SURGSIM_MATH_MESHSHAPE_INL_H
18 #define SURGSIM_MATH_MESHSHAPE_INL_H
19 
20 namespace SurgSim
21 {
22 namespace Math
23 {
24 
25 template <class V, class E, class T>
27  SurgSim::DataStructures::TriangleMesh<SurgSim::DataStructures::EmptyData, SurgSim::DataStructures::EmptyData,
28  SurgSim::DataStructures::NormalData>::TriangleMesh(other)
29 {
30  SURGSIM_ASSERT(other.isValid()) << "Invalid mesh";
31 
32  setInitialVertices(other);
33  buildAabbTree();
36 }
37 
38 }; // namespace Math
39 }; // namespace SurgSim
40 
41 #endif
Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui n...
Definition: AddRandomSphereBehavior.cpp:36
bool calculateNormals()
Calculate normals for all triangles.
Definition: MeshShape.cpp:62
bool isValid() const
Test if the TriangleMesh is valid (valid vertex Ids used in all MeshElements)
Definition: TriangleMesh-inl.h:223
#define SURGSIM_ASSERT(condition)
Assert that condition is true.
Definition: Assert.h:77
void setInitialVertices(const DataStructures::Vertices< DataStructures::EmptyData > &vertices)
Set the initial Vertices.
Definition: VerticesShape.cpp:28
MeshShape()
Constructor.
Definition: MeshShape.cpp:39
Basic class for storing Triangle Meshes, handling basic vertex, edge, and triangle functionality...
Definition: TriangleMesh.h:62
virtual void computeVolumeIntegrals()
Compute useful volume integrals based on the triangle mesh, which are used to get the volume ...
Definition: MeshShape.cpp:160
void buildAabbTree()
Build the AabbTree, which is an axis-aligned bounding box r-tree used to accelerate spatial searches...
Definition: MeshShape.cpp:243