opensurgsim
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Tests for the OsgCamera class. More...
#include <gtest/gtest.h>
#include <osg/Camera>
#include <osg/ref_ptr>
#include <random>
#include "SurgSim/Framework/BasicSceneElement.h"
#include "SurgSim/Framework/FrameworkConvert.h"
#include "SurgSim/Framework/Runtime.h"
#include "SurgSim/Framework/Scene.h"
#include "SurgSim/Graphics/OsgCamera.h"
#include "SurgSim/Graphics/OsgGroup.h"
#include "SurgSim/Graphics/OsgMatrixConversions.h"
#include "SurgSim/Graphics/OsgRenderTarget.h"
#include "SurgSim/Graphics/OsgTexture2d.h"
#include "SurgSim/Graphics/UnitTests/MockObjects.h"
#include "SurgSim/Graphics/UnitTests/MockOsgObjects.h"
#include "SurgSim/Math/Quaternion.h"
Namespaces | |
SurgSim | |
Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui needs glew but we need to call glewInit() from a osg callback, using this call we avoid getting warnings about redefinitions. | |
Functions | |
SurgSim::Graphics::TEST (OsgCameraTests, InitTest) | |
SurgSim::Graphics::TEST (OsgCameraTests, OsgNodesTest) | |
SurgSim::Graphics::TEST (OsgCameraTests, ActivenessTest) | |
SurgSim::Graphics::TEST (OsgCameraTests, GroupTest) | |
SurgSim::Graphics::TEST (OsgCameraTests, PoseTest) | |
SurgSim::Graphics::TEST (OsgCameraTests, MatricesTest) | |
SurgSim::Graphics::TEST (OsgCameraTests, RenderTargetTest) | |
SurgSim::Graphics::TEST (OsgCameraTests, CameraGroupTest) | |
SurgSim::Graphics::TEST (OsgCameraTests, Serialization) | |
SurgSim::Graphics::TEST (OsgCameraTests, SetProjection) | |
SurgSim::Graphics::TEST (OsgCameraTests, Viewport) | |
SurgSim::Graphics::TEST (OsgCameraTests, MultipleRenderGroups) | |
Tests for the OsgCamera class.
SurgSim::Graphics::TEST | ( | OsgCameraTests | , |
OsgNodesTest | |||
) |
Check that the OSG nodes of the camera are built correctly
SurgSim::Graphics::TEST | ( | OsgCameraTests | , |
GroupTest | |||
) |
Adding an OsgGroup should succeed
Check that the OSG node of the group is added to the OSG camera correctly
Adding a group that does not derive from OsgGroup should fail