opensurgsim
SurfaceMeshShape.h
1 // This file is a part of the OpenSurgSim project.
2 // Copyright 2013, SimQuest Solutions Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 
16 #ifndef SURGSIM_MATH_SURFACEMESHSHAPE_H
17 #define SURGSIM_MATH_SURFACEMESHSHAPE_H
18 
19 #include "SurgSim/DataStructures/TriangleMesh.h"
20 #include "SurgSim/Framework/ObjectFactory.h"
21 #include "SurgSim/Math/MeshShape.h"
22 
23 namespace SurgSim
24 {
25 
26 namespace Math
27 {
28 SURGSIM_STATIC_REGISTRATION(SurfaceMeshShape);
29 
53 {
54 public:
57 
62  template <class VertexData, class EdgeData, class TriangleData>
65  double thickness = 1e-2);
66 
67  SURGSIM_CLASSNAME(SurgSim::Math::SurfaceMeshShape);
68 
70  int getType() const override;
71 
75  bool isValid() const override;
76 
77 protected:
80  void computeVolumeIntegrals() override;
81 
82 private:
84  double m_thickness;
85 };
86 
87 }; // Math
88 }; // SurgSim
89 
90 #include "SurgSim/Math/SurfaceMeshShape-inl.h"
91 
92 #endif // SURGSIM_MATH_SURFACEMESHSHAPE_H
Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui n...
Definition: AddRandomSphereBehavior.cpp:36
Mesh shape: shape made of a triangle mesh The triangle mesh needs to be watertight to produce valid v...
Definition: MeshShape.h:56
SurfaceMeshShape()
Constructor.
Definition: SurfaceMeshShape.cpp:33
int getType() const override
Definition: SurfaceMeshShape.cpp:37
SurfaceMeshShape defines a shape based on a mesh, like MeshShape.
Definition: SurfaceMeshShape.h:52
Basic class for storing Triangle Meshes, handling basic vertex, edge, and triangle functionality...
Definition: TriangleMesh.h:62
bool isValid() const override
Check if this shape contains a valid mesh and the thickness is at least 1e-5 (in meter, to avoid formal and numerical issues).
Definition: SurfaceMeshShape.cpp:143
void computeVolumeIntegrals() override
Compute useful volume integrals based on the triangle mesh, which are used to get the volume ...
Definition: SurfaceMeshShape.cpp:42