A class that manages Oculus Rift DK2 devices.
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#include <OculusScaffold.h>
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bool | doInitialize () override |
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bool | doStartUp () override |
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bool | doUpdate (double dt) override |
| Implementation of actual work function for this thread, this has a default implementation to handle destruction better, as it could be called while the thread is under destruction, if left unimplemented this would trigger a call to a pure virtual function. More...
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A class that manages Oculus Rift DK2 devices.
- See also
- SurgSim::Devices::OculusDevice
§ doUpdate()
bool SurgSim::Devices::OculusScaffold::doUpdate |
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double |
dt | ) |
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overrideprotectedvirtual |
Implementation of actual work function for this thread, this has a default implementation to handle destruction better, as it could be called while the thread is under destruction, if left unimplemented this would trigger a call to a pure virtual function.
- Returns
- false when the thread is done, this will stop execution
Reimplemented from SurgSim::Framework::BasicThread.
The documentation for this class was generated from the following files:
- SurgSim/Devices/Oculus/OculusScaffold.h
- SurgSim/Devices/Oculus/OculusScaffold.cpp