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opensurgsim
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Base class for a graphics uniform with a value of type T. More...
#include <Uniform.h>
Public Member Functions | |
| virtual void | set (const T &value)=0 |
| Sets the value of the uniform. | |
| virtual const T & | get () const =0 |
| Returns the value of the uniform. | |
Public Member Functions inherited from SurgSim::Graphics::UniformBase | |
| virtual | ~UniformBase ()=0 |
| Destructor. | |
Public Member Functions inherited from SurgSim::Framework::Accessible | |
| Accessible () | |
| Default Constructor. | |
| ~Accessible () | |
| Destructor. | |
| template<class T > | |
| T | getValue (const std::string &name) const |
| Retrieves the value with the name by executing the getter if it is found and tries to convert it to the given type. More... | |
| boost::any | getValue (const std::string &name) const |
| Retrieves the value with the name by executing the getter if it is found. More... | |
| template<class T > | |
| bool | getValue (const std::string &name, T *value) const |
| Retrieves the value with the name by executing the getter if it is found, and converts it to the type of the output parameter. More... | |
| void | setValue (const std::string &name, const boost::any &value) |
| Sets a value of a property that has setter. More... | |
| bool | isReadable (const std::string &name) const |
| Check whether a property is readable. More... | |
| bool | isWriteable (const std::string &name) const |
| Check whether a property is writable. More... | |
| void | setGetter (const std::string &name, GetterType func) |
| Sets a getter for a given property. More... | |
| void | setSetter (const std::string &name, SetterType func) |
| Sets a setter for a given property. More... | |
| void | setAccessors (const std::string &name, GetterType getter, SetterType setter) |
| Sets the accessors getter and setter in one function. More... | |
| void | removeAccessors (const std::string &name) |
| Removes all the accessors (getter and setter) for a given property. More... | |
| void | forwardProperty (const std::string &name, const Accessible &target, const std::string &targetProperty) |
| Adds a property with the given name that uses the targets accessors, in effect forwarding the value to the target. More... | |
| void | setSerializable (const std::string &name, EncoderType encoder, DecoderType decoder) |
| Sets the functions used to convert data from and to a YAML::Node. More... | |
| void | setDecoder (const std::string &name, DecoderType decoder) |
| Sets the functions used to convert data from a YAML::Node. More... | |
| YAML::Node | encode () const |
| Encode this Accessible to a YAML::Node. More... | |
| void | decode (const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) |
| Decode this Accessible from a YAML::Node, will throw an exception if the data type cannot be converted. More... | |
| std::vector< std::string > | getProperties () |
| template<> | |
| boost::any | getValue (const std::string &name) const |
Additional Inherited Members | |
Public Types inherited from SurgSim::Framework::Accessible | |
| typedef std::function< boost::any(void)> | GetterType |
| typedef std::function< void(boost::any)> | SetterType |
| typedef std::function< YAML::Node(void)> | EncoderType |
| typedef std::function< void(const YAML::Node *)> | DecoderType |
Base class for a graphics uniform with a value of type T.
| Value | type |
1.8.12