Accessible() | SurgSim::Framework::Accessible | |
addContact(const std::shared_ptr< Representation > &other, const std::shared_ptr< SurgSim::Collision::Contact > &contact) | SurgSim::Collision::Representation | |
allow(const std::string &fullName) | SurgSim::Collision::Representation | |
allow(const std::shared_ptr< Representation > &representation) | SurgSim::Collision::Representation | |
collidedWith(const std::shared_ptr< Representation > &other) | SurgSim::Collision::Representation | |
Component(const std::string &name) | SurgSim::Framework::Component | explicit |
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) | SurgSim::Framework::Accessible | |
DecoderType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
doRetire() override | SurgSim::Collision::Representation | protectedvirtual |
encode() const | SurgSim::Framework::Accessible | |
EncoderType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
FactoryType typedef (defined in SurgSim::Framework::FactoryBase1< Component, std::string >) | SurgSim::Framework::FactoryBase1< Component, std::string > | |
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty) | SurgSim::Framework::Accessible | |
getAllowing() const | SurgSim::Collision::Representation | protected |
getBoundingBox() const | SurgSim::Collision::Representation | virtual |
getClassName() const | SurgSim::Framework::Component | virtual |
getCollisionDetectionType() const | SurgSim::Collision::Representation | |
getCollisions() | SurgSim::Collision::Representation | |
getFactory() | SurgSim::Framework::FactoryBase1< Component, std::string > | inlinestatic |
getFullName() const | SurgSim::Framework::Component | |
getIgnoring() const | SurgSim::Collision::Representation | protected |
getLocalPose() const | SurgSim::Framework::Representation | virtual |
getName() const | SurgSim::Framework::Component | |
getNumberOfTimesUpdateCalled() const | SurgSim::Physics::MockCollisionRepresentation | |
getPose() const | SurgSim::Framework::Representation | virtual |
getPoseComponent() | SurgSim::Framework::Component | protectedvirtual |
getPoseComponent() const | SurgSim::Framework::Component | protectedvirtual |
getPosedShape() | SurgSim::Collision::Representation | virtual |
getPosedShapeMotion() const | SurgSim::Collision::Representation | |
getProperties() (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
getRuntime() const | SurgSim::Framework::Component | |
getScene() | SurgSim::Framework::Component | |
getSceneElement() | SurgSim::Framework::Component | |
getSceneElement() const | SurgSim::Framework::Component | |
getSelfCollisionDetectionType() const | SurgSim::Collision::Representation | |
getShape() const override | SurgSim::Physics::MockCollisionRepresentation | virtual |
getShapeType() const override | SurgSim::Physics::MockCollisionRepresentation | virtual |
getSharedPtr() | SurgSim::Framework::Component | |
GetterType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
getUuid() const | SurgSim::Framework::Component | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name, T *value) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
ignore(const std::string &fullName) | SurgSim::Collision::Representation | |
ignore(const std::shared_ptr< Representation > &representation) | SurgSim::Collision::Representation | |
initialize(const std::weak_ptr< Runtime > &runtime) | SurgSim::Framework::Component | |
invalidatePosedShapeMotion() | SurgSim::Collision::Representation | protected |
isActive() const | SurgSim::Framework::Component | |
isAllowing(const std::string &fullName) const | SurgSim::Collision::Representation | |
isAllowing(const std::shared_ptr< Representation > &representation) const | SurgSim::Collision::Representation | |
isAwake() const | SurgSim::Framework::Component | |
isIgnoring(const std::string &fullName) const | SurgSim::Collision::Representation | |
isIgnoring(const std::shared_ptr< Representation > &representation) const | SurgSim::Collision::Representation | |
isInitialized() const | SurgSim::Framework::Component | |
isLocalActive() const | SurgSim::Framework::Component | |
isReadable(const std::string &name) const | SurgSim::Framework::Accessible | |
isWriteable(const std::string &name) const | SurgSim::Framework::Accessible | |
m_aabbThreshold (defined in SurgSim::Collision::Representation) | SurgSim::Collision::Representation | protected |
m_logger (defined in SurgSim::Collision::Representation) | SurgSim::Collision::Representation | protected |
m_oldVolume | SurgSim::Collision::Representation | protected |
m_previousCcdCurrentPose (defined in SurgSim::Collision::Representation) | SurgSim::Collision::Representation | protected |
m_previousDcdPose (defined in SurgSim::Collision::Representation) | SurgSim::Collision::Representation | protected |
MockCollisionRepresentation(const std::string &name) | SurgSim::Physics::MockCollisionRepresentation | explicit |
removeAccessors(const std::string &name) | SurgSim::Framework::Accessible | |
Representation(const std::string &name) | SurgSim::Collision::Representation | explicit |
retire() | SurgSim::Framework::Component | |
setAccessors(const std::string &name, GetterType getter, SetterType setter) | SurgSim::Framework::Accessible | |
setAllowing(const std::vector< std::string > &fullNames) | SurgSim::Collision::Representation | |
setCollisionDetectionType(CollisionDetectionType type) | SurgSim::Collision::Representation | virtual |
setDecoder(const std::string &name, DecoderType decoder) | SurgSim::Framework::Accessible | |
setGetter(const std::string &name, GetterType func) | SurgSim::Framework::Accessible | |
setIgnoring(const std::vector< std::string > &fullNames) | SurgSim::Collision::Representation | |
setLocalActive(bool val) | SurgSim::Framework::Component | virtual |
setLocalPose(const SurgSim::Math::RigidTransform3d &pose) | SurgSim::Framework::Representation | virtual |
setName(const std::string &name) | SurgSim::Framework::Component | |
setPosedShapeMotion(const Math::PosedShapeMotion< std::shared_ptr< Math::Shape >> &posedShape) | SurgSim::Collision::Representation | protected |
setScene(std::weak_ptr< Scene > scene) | SurgSim::Framework::Component | |
setSceneElement(std::weak_ptr< SceneElement > sceneElement) | SurgSim::Framework::Component | |
setSelfCollisionDetectionType(CollisionDetectionType type) | SurgSim::Collision::Representation | virtual |
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder) | SurgSim::Framework::Accessible | |
setSetter(const std::string &name, SetterType func) | SurgSim::Framework::Accessible | |
SetterType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
setValue(const std::string &name, const boost::any &value) | SurgSim::Framework::Accessible | |
update(const double &dt) override | SurgSim::Physics::MockCollisionRepresentation | virtual |
updateCcdData(double timeOfImpact) | SurgSim::Collision::Representation | virtual |
updateDcdData() | SurgSim::Collision::Representation | virtual |
updateShapeData() | SurgSim::Collision::Representation | virtual |
wakeUp() | SurgSim::Framework::Component | |
~Accessible() | SurgSim::Framework::Accessible | |
~Component() | SurgSim::Framework::Component | virtual |
~Representation() | SurgSim::Collision::Representation | virtual |