HatchitGraphics
|
Hatchit Engine Copyright(c) 2015 Third-Degree. More...
#include <ht_glfragshader.h>
Hatchit Engine Copyright(c) 2015 Third-Degree.
GNU Lesser General Public License This file may be used under the terms of the GNU Lesser General Public License version 3 as published by the Free Software Foundation and appearing in the file LICENSE.LGPLv3 included in the packaging of this file. Please review the following information to ensure the GNU Lesser General Public License requirements will be met: https://www.gnu.org/licenses/lgpl.html
A class that will compile and reflect a fragment shader with OpenGL
This should compile and reflect a GLSL fragment shader with OpenGL from a blob of character data