15 #region Internal Methods 17 private void ApplySetting(PlayerSettings.WSACapability setting)
21 case PlayerSettings.WSACapability.InternetClient:
24 PlayerSettings.WSA.SetCapability(PlayerSettings.WSACapability.InternetClientServer,
false);
27 case PlayerSettings.WSACapability.InternetClientServer:
30 PlayerSettings.WSA.SetCapability(PlayerSettings.WSACapability.InternetClient,
false);
33 case PlayerSettings.WSACapability.PrivateNetworkClientServer:
36 PlayerSettings.WSA.SetCapability(PlayerSettings.WSACapability.InternetClient,
false);
37 PlayerSettings.WSA.SetCapability(PlayerSettings.WSACapability.InternetClientServer,
true);
40 case PlayerSettings.WSACapability.Chat:
41 case PlayerSettings.WSACapability.WebCam:
42 case PlayerSettings.WSACapability.AllJoyn:
43 case PlayerSettings.WSACapability.Location:
44 case PlayerSettings.WSACapability.VoipCall:
45 case PlayerSettings.WSACapability.Objects3D:
46 case PlayerSettings.WSACapability.PhoneCall:
47 case PlayerSettings.WSACapability.Bluetooth:
48 case PlayerSettings.WSACapability.Proximity:
49 case PlayerSettings.WSACapability.Microphone:
50 case PlayerSettings.WSACapability.MusicLibrary:
51 case PlayerSettings.WSACapability.VideosLibrary:
52 case PlayerSettings.WSACapability.CodeGeneration:
53 case PlayerSettings.WSACapability.PicturesLibrary:
54 case PlayerSettings.WSACapability.RemovableStorage:
55 case PlayerSettings.WSACapability.SpatialPerception:
56 case PlayerSettings.WSACapability.BlockedChatMessages:
57 case PlayerSettings.WSACapability.HumanInterfaceDevice:
58 case PlayerSettings.WSACapability.SharedUserCertificates:
59 case PlayerSettings.WSACapability.UserAccountInformation:
60 case PlayerSettings.WSACapability.InputInjectionBrokered:
61 case PlayerSettings.WSACapability.EnterpriseAuthentication:
64 throw new ArgumentOutOfRangeException(
"setting", setting, null);
67 PlayerSettings.WSA.SetCapability(setting, Values[setting]);
70 private void LoadSetting(PlayerSettings.WSACapability setting)
72 Values[setting] = PlayerSettings.WSA.GetCapability(setting);
75 #endregion // Internal Methods 77 #region Overrides / Event Handlers 86 LoadSetting(PlayerSettings.WSACapability.Microphone);
87 LoadSetting(PlayerSettings.WSACapability.WebCam);
88 LoadSetting(PlayerSettings.WSACapability.SpatialPerception);
89 LoadSetting(PlayerSettings.WSACapability.InternetClient);
90 LoadSetting(PlayerSettings.WSACapability.InternetClientServer);
91 LoadSetting(PlayerSettings.WSACapability.PrivateNetworkClientServer);
96 ApplySetting(PlayerSettings.WSACapability.Microphone);
97 ApplySetting(PlayerSettings.WSACapability.WebCam);
98 ApplySetting(PlayerSettings.WSACapability.SpatialPerception);
99 ApplySetting(PlayerSettings.WSACapability.InternetClient);
100 ApplySetting(PlayerSettings.WSACapability.InternetClientServer);
101 ApplySetting(PlayerSettings.WSACapability.PrivateNetworkClientServer);
108 Names[PlayerSettings.WSACapability.Microphone] =
"Microphone";
109 Descriptions[PlayerSettings.WSACapability.Microphone] =
"Required for access to the Microphone. This includes behaviors like DictationRecognizer, " +
110 "GrammarRecognizer, and KeywordRecognizer. This capability is NOT required for the 'Select' keyword.\n\n" +
111 "Recommendation: Only enable if your application needs access to the microphone beyond the 'Select' keyword. " +
112 "The microphone is considered a privacy sensitive resource.";
114 Names[PlayerSettings.WSACapability.WebCam] =
"Webcam";
115 Descriptions[PlayerSettings.WSACapability.WebCam] =
"Required for access to the RGB camera (also known as the locatable camera). This includes " +
116 "APIs like PhotoCapture and VideoCapture. This capability is NOT required for mixed reality streaming " +
117 "or for capturing photos or videos using the start menu.\n\n" +
118 "Recommendation: Only enable if your application needs to programmatically capture photos or videos " +
119 "from the RGB camera. The RGB camera is considered a privacy sensitive resource.\n\nNote: The webcam capability " +
120 "only grants access to the video stream. In order to grant access to the audio stream as well, the microphone " +
121 "capability must be added.";
123 Names[PlayerSettings.WSACapability.SpatialPerception] =
"Spatial Perception";
124 Descriptions[PlayerSettings.WSACapability.SpatialPerception] =
"Required for access to the HoloLens world mapping capabilities. These include behaviors like " +
125 "SurfaceObserver, SpatialMappingManager and SpatialAnchor.\n\n" +
126 "Recommendation: Enabled, unless your application doesn't use spatial mapping or spatial " +
127 "collisions in any way.";
129 Names[PlayerSettings.WSACapability.InternetClient] =
"Internet Client";
130 Descriptions[PlayerSettings.WSACapability.InternetClient] =
"The Internet Client capability indicates that apps can receive incoming data from the Internet. " +
131 "Cannot act as a server. No local network access.\n\n" +
132 "Recommendation: Leave unchecked unless your application uses online services.";
134 Names[PlayerSettings.WSACapability.InternetClientServer] =
"Internet Client Server";
135 Descriptions[PlayerSettings.WSACapability.InternetClientServer] =
"The Internet Client Server capability indicates that apps can receive incoming data from the " +
136 "Internet. Can act as a server. No local network access.\n\nNote: Apps that enable peer-to-peer " +
137 "(P2P) scenarios where the app needs to listen for incoming network connections should use " +
138 "Internet Client Server. The Internet Client Server capability includes the access that the " +
139 "Internet Client capability provides, so you don't need to specify Internet Client when you specify " +
140 "Internet Client Server.";
142 Names[PlayerSettings.WSACapability.PrivateNetworkClientServer] =
"Private Network Client Server";
143 Descriptions[PlayerSettings.WSACapability.PrivateNetworkClientServer] =
"The Private Network Client Server capability provides inbound and outbound access to home and " +
144 "work networks through the firewall. This capability is typically used for games that " +
145 "communicate across the local area network (LAN), and for apps that share data across a variety " +
146 "of local devices.\n\nRequired when connecting the Unity Profiler to your app on the HoloLens" +
147 "\n\nNote: On Windows, this capability does not provide access to the Internet.";
156 minSize =
new Vector2(350, 350);
160 #endregion // Overrides / Event Handlers