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HoloToolkit.Unity.CapabilitySettingsWindow Class Reference

Renders the UI and handles update logic for HoloToolkit/Configure/Apply Mixed Reality Capability Settings. More...

Inheritance diagram for HoloToolkit.Unity.CapabilitySettingsWindow:
HoloToolkit.Unity.AutoConfigureWindow< PlayerSettings.WSACapability >

Protected Member Functions

override void ApplySettings ()
 Called when settings should be applied. More...
 
override void LoadSettings ()
 Called when settings should be loaded. More...
 
override void OnGuiChanged ()
 Called when a toggle has been flipped and a change has been detected. More...
 
override void LoadStrings ()
 Called when string names and descriptions should be loaded. More...
 
override void OnEnable ()
 
- Protected Member Functions inherited from HoloToolkit.Unity.AutoConfigureWindow< PlayerSettings.WSACapability >
virtual void Awake ()
 Called when the window is created. More...
 
virtual void OnGUI ()
 Renders the GUI More...
 

Additional Inherited Members

- Properties inherited from HoloToolkit.Unity.AutoConfigureWindow< PlayerSettings.WSACapability >
Dictionary< TSetting, string > Descriptions [get, set]
 Gets the descriptions of the settings. More...
 
Dictionary< TSetting, string > Names [get, set]
 Gets the names of the settings. More...
 
Dictionary< TSetting, bool > Values [get, set]
 Gets the values of the settings. More...
 

Detailed Description

Renders the UI and handles update logic for HoloToolkit/Configure/Apply Mixed Reality Capability Settings.

Definition at line 13 of file CapabilitySettingsWindow.cs.

Member Function Documentation

§ ApplySettings()

override void HoloToolkit.Unity.CapabilitySettingsWindow.ApplySettings ( )
protectedvirtual

Called when settings should be applied.

Implements HoloToolkit.Unity.AutoConfigureWindow< PlayerSettings.WSACapability >.

Definition at line 79 of file CapabilitySettingsWindow.cs.

§ LoadSettings()

override void HoloToolkit.Unity.CapabilitySettingsWindow.LoadSettings ( )
protectedvirtual

Called when settings should be loaded.

Implements HoloToolkit.Unity.AutoConfigureWindow< PlayerSettings.WSACapability >.

Definition at line 84 of file CapabilitySettingsWindow.cs.

§ LoadStrings()

override void HoloToolkit.Unity.CapabilitySettingsWindow.LoadStrings ( )
protectedvirtual

Called when string names and descriptions should be loaded.

Implements HoloToolkit.Unity.AutoConfigureWindow< PlayerSettings.WSACapability >.

Definition at line 106 of file CapabilitySettingsWindow.cs.

§ OnEnable()

override void HoloToolkit.Unity.CapabilitySettingsWindow.OnEnable ( )
protectedvirtual

§ OnGuiChanged()

override void HoloToolkit.Unity.CapabilitySettingsWindow.OnGuiChanged ( )
protectedvirtual

Called when a toggle has been flipped and a change has been detected.

Implements HoloToolkit.Unity.AutoConfigureWindow< PlayerSettings.WSACapability >.

Definition at line 94 of file CapabilitySettingsWindow.cs.


The documentation for this class was generated from the following file: