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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Go to the source code of this file.
Classes | |
| class | HoloToolkit.Unity.GpuTimingCamera |
| Tracks the GPU time spent rendering a camera. For stereo rendering sampling is made from the beginning of the left eye to the end of the right eye. More... | |
Namespaces | |
| namespace | HoloToolkit.Unity |