AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
GpuTimingCamera.cs File Reference

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Classes

class  HoloToolkit.Unity.GpuTimingCamera
 Tracks the GPU time spent rendering a camera. For stereo rendering sampling is made from the beginning of the left eye to the end of the right eye. More...
 

Namespaces

namespace  HoloToolkit.Unity