14 public string TimingTag =
"Frame";
16 private Camera timingCamera;
20 timingCamera = GetComponent<Camera>();
21 Debug.Assert(timingCamera,
"GpuTimingComponent must be attached to a Camera.");
26 if (timingCamera.stereoActiveEye == Camera.MonoOrStereoscopicEye.Left || timingCamera.stereoActiveEye == Camera.MonoOrStereoscopicEye.Mono)
34 if (timingCamera.stereoActiveEye == Camera.MonoOrStereoscopicEye.Right || timingCamera.stereoActiveEye == Camera.MonoOrStereoscopicEye.Mono)