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Four-node quadrilateral element, which uses a bilinear isoparametric formulation with enhanced strain modes. More...
#include <EnhancedQuad.h>
Public Member Functions | |
EnhancedQuad (int tag=0, const NDMaterial *ptr_mat=nullptr) | |
Constructor. | |
EnhancedQuad (int tag, int nd1, int nd2, int nd3, int nd4, NDMaterial &, const std::string &) | |
Constructor. More... | |
Element * | getCopy (void) const |
Virtual constructor. | |
void | setDomain (Domain *) |
Set domain. | |
int | getNumDOF (void) const |
return number of dofs | |
int | update (void) |
Updates the element state. More... | |
void | Print (std::ostream &s, int flag) const |
Print stuff. | |
const Matrix & | getTangentStiff (void) const |
Return the tangent stiffness matrix. More... | |
const Matrix & | getInitialStiff (void) const |
Return secant matrix. More... | |
const Matrix & | getMass (void) const |
return mass matrix | |
void | alive (void) |
Reactivates the element. | |
int | addLoad (ElementalLoad *theLoad, double loadFactor) |
int | addInertiaLoadToUnbalance (const Vector &accel) |
const Vector & | getResistingForce (void) const |
Get resisting force (residual vector). | |
const Vector & | getResistingForceIncInertia (void) const |
Get resisting force with inertia terms. | |
int | setParameter (const std::vector< std::string > &argv, Parameter ¶m) |
Set parameter value. | |
int | updateParameter (int parameterID, Information &info) |
Update parameter value. | |
virtual int | sendSelf (Communicator &) |
Sends object through the communicator argument. | |
virtual int | recvSelf (const Communicator &) |
Receives object through the communicator argument. | |
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SolidMech4N (int tag, int classTag, const SolidMech2D &) | |
Default constructor. | |
SolidMech4N (int tag, int classTag, int nd1, int nd2, int nd3, int nd4, const SolidMech2D &) | |
Constructor. More... | |
const QuadRawLoad * | vector2dRawLoadLocal (const std::vector< Vector > &) |
Defines a load over the element from a vector of nodal loads in local coordinates. More... | |
const QuadRawLoad * | vector2dRawLoadGlobal (const std::vector< Vector > &) |
Defines a load over the element from a vector of nodal loads in global coordinates. More... | |
void | strainLoad (const Matrix &) |
Defines a strain load on this element. | |
void | checkElem (void) |
Check the element. | |
ParticlePos2d | getLocalCoordinatesOfNode (const int &i) const |
double | getMeanInternalForce (const std::string &) const |
double | getMeanInternalDeformation (const std::string &) const |
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QuadBase4N (int classTag, const SolidMech2D &) | |
Constructor. | |
QuadBase4N (int tag, int classTag, const SolidMech2D &) | |
Constructor. | |
QuadBase4N (int tag, int classTag, int node1, int node2, int node3, int node4, const SolidMech2D &pp) | |
Constructor. | |
BoolArray3d | getNodePattern (void) const |
Return a grid of booleans, one for each of the element nodes. More... | |
Element::NodesEdge | getNodesEdge (const size_t &i) const |
Returns the nodes de un lado of the element. | |
ID | getLocalIndexNodesEdge (const size_t &i) const |
Returns the local indexes of the nodes that lie on the i-th edge. | |
int | getEdgeNodes (const Node *, const Node *) const |
Returns the edge of the element that ends in the nodes being passed as parameters. More... | |
double | getRho (void) const |
Return material density (mass per surface unit). | |
void | setRho (const double &) |
Return material density. | |
double | getThickness (void) const |
Return material density. | |
void | setThickness (const double &) |
Return material density. | |
int | getVtkCellType (void) const |
Interfaz con VTK. | |
void | zeroLoad (void) |
Zeroes loads on element. | |
int | addLoad (ElementalLoad *theLoad, double loadFactor) |
Adds to the element the load being passed as parameter. | |
Matrix | getTrfMatrix (void) const |
Returns a matrix with the axes of the element as matrix rows [[x1,y1,z1],[x2,y2,z2],...·]. | |
Matrix | getLocalAxes (bool initialGeometry=true) const |
Returns a matrix with the axes of the element as matrix rows [[x1,y1,z1],[x2,y2,z2],...·]. | |
const Matrix & | getExtrapolationMatrix (void) const |
Return the matrix that can be used to extrapolate the results from the Gauss points to the element nodes. More... | |
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PlaneElement (int tag, int classTag, const SolidMech2D &) | |
Constructor. More... | |
void | setDomain (Domain *theDomain) |
Sets the element domain. More... | |
std::deque< Pos3d > | getNodePositions (bool initialGeometry=true) const |
Returns the positions of the element nodes (without duplicates corresponding to degenerated elements). More... | |
Plane | getPlane (bool initialGeometry=true) const |
Returns the plane that contains the element. More... | |
virtual Polygon3d | getPolygon (bool initialGeometry=true) const |
Returns the element contour as a polygon. More... | |
bool | clockwise (const Pos3d &, bool initialGeometry=true) const |
Return true if the nodes are clockwise ordered with respect to the element. More... | |
bool | counterclockwise (const Pos3d &, bool initialGeometry=true) const |
Return true if the nodes are counterclockwise ordered with respect to the element. More... | |
std::string | orientation (const Pos3d &, bool initialGeometry=true) const |
Return the orientation of the element (clockwise or counterclockwise). More... | |
virtual Segment3d | getSide (const size_t &i, bool initialGeometry=true) const |
Returns a side of the element. | |
double | getMaximumCornerAngle (bool initialGeometry=true) const |
Returns the maximum corner angle quality parameter. More... | |
Pos3d | getCenterOfMassPosition (bool initialGeometry=true) const |
Return the position of the element centroid. More... | |
virtual double | getPerimeter (bool initialGeometry=true) const |
Returns the perimeter of the element. More... | |
virtual double | getArea (bool initialGeometry=true) const |
Returns element area. More... | |
virtual void | computeTributaryAreas (bool initialGeometry=true) const |
Computes tributary areas that correspond to each node. More... | |
const std::vector< double > & | getTributaryAreas (void) const |
Return tributary areas that correspond to each node. | |
double | getTributaryArea (const int &) const |
Returns tributary area for the i-th node. More... | |
double | getTributaryArea (const Node *) const |
Returns tributary area for the node being passed as parameter. More... | |
double | getDist2 (const Pos2d &p, bool initialGeometry=true) const |
Returns the squared distance from the element to the point being passed as parameter. More... | |
double | getDist2 (const Pos3d &p, bool initialGeometry=true) const |
Returns the squared distance from the element to the point being passed as parameter. More... | |
double | getDist (const Pos2d &p, bool initialGeometry=true) const |
Return the distance from the element to the point being passed as parameter. More... | |
double | getDist (const Pos3d &p, bool initialGeometry=true) const |
Return the distance from the element to the point being passed as parameter. More... | |
Pos2d | getProjection (const Pos2d &p, bool initialGeometry=true) const |
Return the projection of the argument on the element. More... | |
Pos3d | getProjection (const Pos3d &p, bool initialGeometry=true) const |
Return the projection of the argument on the element. More... | |
size_t | getDimension (void) const |
Return the element dimension (0, 1, 2 o3 3). More... | |
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ElemWithMaterial (int tag, int classTag) | |
ElemWithMaterial (int tag, int classTag, const SolidMech2D &) | |
int | commitState (void) |
Commit the current element state. More... | |
int | revertToLastCommit (void) |
Revert to the last committed state. More... | |
int | revertToStart (void) |
Reverts the element to its initial state. More... | |
virtual void | zeroInitialGeneralizedStrains (void) |
void | setMaterial (const std::string &) |
Set the element material. | |
SolidMech2D & | getPhysicalProperties (void) |
const SolidMech2D & | getPhysicalProperties (void) const |
void | setPhysicalProperties (const SolidMech2D &) |
virtual std::set< std::string > | getMaterialNames (void) const |
Return the names of the material(s) of the element. | |
void | copyMaterialFrom (const ElemWithMaterial &, bool reverToStart=true) |
Copy the material from the given element. | |
Matrix | getExtrapolatedValues (const Matrix &) const |
Extrapolate from Gauss points to nodes. | |
int | getResponse (int responseID, Information &eleInformation) |
Obtain information from an analysis. | |
Response * | setResponse (const std::vector< std::string > &argv, Information &eleInformation) |
element response. | |
boost::python::list | getValuesAtNodes (const std::string &, bool silent=false) const |
Return a python list with the values of the argument property at element nodes. More... | |
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ElementBase (int tag, int classTag) | |
Default constructor. | |
ElementBase (const ElementBase &) | |
Copy constructor. | |
ElementBase & | operator= (const ElementBase &) |
Assignment operator. | |
int | getNumExternalNodes (void) const |
Return the number of external nodes. | |
NodePtrsWithIDs & | getNodePtrs (void) |
Returns a pointer to the node vector. | |
const NodePtrsWithIDs & | getNodePtrs (void) const |
Returns a pointer to the node vector. | |
boost::python::dict | getPyDict (void) const |
Return a Python dictionary with the object members values. | |
void | setPyDict (const boost::python::dict &) |
Set the values of the object members from a Python dictionary. | |
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Element (int tag, int classTag) | |
Constructor that takes the element's unique tag and the number of external nodes for the element. More... | |
virtual int | getNumEdges (void) const |
Returns number of edges (it must be overloaded for elements that have nodes inside edges. More... | |
std::vector< int > | getIdxNodes (void) const |
Return the indexes of the nodes (used when creating VTK meshes). More... | |
virtual double | getLength (bool initialGeometry=true) const |
Return the element length. More... | |
virtual double | getVolume (bool initialGeometry=true) const |
Return the element volume. More... | |
virtual void | setIdNodes (const std::vector< int > &inodes) |
Set the nodes. | |
virtual void | setIdNodes (const ID &inodes) |
Set the nodes. | |
virtual void | setIdNode (const int &i, const int &inode) |
Set the i-th node. | |
int | find (const Node *) const |
Returns the index of the node whose pointer is being passed as parameter. More... | |
void | replaceNode (Node *, Node *) |
Replace the old node by the new one. More... | |
virtual bool | isSubdomain (void) |
Returns true if the element is a subdomain. | |
virtual const Matrix & | getDamp (void) const |
Returns the damping matrix. More... | |
virtual Matrix | getMass (const Node *) const |
Returns the mass matrix corresponding to the node argument. | |
Matrix | getTotalMass (void) const |
Returns the sum of the mass matrices corresponding to the nodes. | |
double | getTotalMassComponent (const int &) const |
Return the mass matrix component for the DOF argument. | |
Matrix | getNodeMatrixComponents (const Node *, const Matrix &) const |
Returns the components of the matrix relative to the node. More... | |
virtual void | createInertiaLoad (const Vector &) |
Creates the inertia load that corresponds to the acceleration argument. More... | |
virtual int | setRayleighDampingFactors (const RayleighDampingFactors &rF) const |
Set Rayleigh damping factors. | |
const Vector & | getNodeResistingComponents (const size_t &, const Vector &) const |
Returns the generalized force of the element over the iNod-th node. More... | |
const Vector & | getNodeResistingForce (const size_t &iNod) const |
Returns the generalized force of the element over the iNod-th node. More... | |
const Vector & | getNodeResistingForceIncInertia (const size_t &iNod) const |
Returns the generalized force (including inertia forces) of the element over the node identified by the argument. More... | |
const Vector & | getNodeResistingForce (const Node *) const |
Returns the generalized force of the element over the node identified by the argument. More... | |
const Vector & | getNodeResistingForceIncInertia (const Node *) const |
Returns the generalized force (including inertia forces) of the element over the node identified by the argument. More... | |
const Vector & | getNodeResistingForceByTag (const int &) const |
Returns the generalized force of the element over the node identified by the given integer. More... | |
const Vector & | getNodeResistingForceIncInertiaByTag (const int &) const |
Returns the generalized force (including inertia forces) of the element over the node identified by the given integer. More... | |
Vector | getEquivalentStaticLoad (int mode, const double &) const |
Returns the equivalent static load for the mode being passed as parameter and the acceleration that corresponding that mode. More... | |
Matrix | getEquivalentStaticNodalLoads (int mode, const double &) const |
Returns the equivalent static load on each node for the mode being passed as parameter and the corresponding acceleration to the mode. More... | |
Response * | setMaterialResponse (Material *, const std::vector< std::string > &, const size_t &, Information &) |
virtual int | addInertiaLoadSensitivityToUnbalance (const Vector &accel, bool tag) |
int | setMaterialParameter (Material *, const std::vector< std::string > &, const size_t &, Parameter &) |
Set the value of a parameter of the material. More... | |
virtual int | activateParameter (int parameterID) |
Activates the parameter identified by parameterID . | |
virtual const Vector & | getResistingForceSensitivity (int gradNumber) |
virtual const Matrix & | getInitialStiffSensitivity (int gradNumber) |
virtual const Matrix & | getDampSensitivity (int gradNumber) |
virtual const Matrix & | getMassSensitivity (int gradNumber) |
virtual int | commitSensitivity (int gradNumber, int numGrads) |
virtual int | addResistingForceToNodalReaction (bool inclInertia) |
Adds nodal reactions. | |
double | MaxCooNod (int i) const |
Returns the maximum value of the i coordinate of the element nodes. | |
double | MinCooNod (int i) const |
Returns the minimum value of the i coordinate of the element nodes. | |
const Matrix & | getCooNodes (void) const |
Returns the coordinates of the nodes. | |
virtual Vector | getBaseVector (size_t i, bool initialGeometry=true) const |
Returns a base vector in the direction of the local i-th axis from the i-th row of the matrix returned by getLocalAxes. More... | |
virtual Vector3d | getBaseVector3d (size_t i, bool initialGeometry=true) const |
Returns a base vector in the direction of the local i-th axis from the i-th row of the matrix returned by getLocalAxes. More... | |
virtual Vector3d | getIVector3d (bool initialGeometry=true) const |
Returns a vector in the direction of the local x axis from the first row of the matrix returned by getLocalAxes. More... | |
virtual Vector3d | getJVector3d (bool initialGeometry=true) const |
Returns a vector in the direction of the local y axis from the second row of the matrix returned by getLocalAxes. More... | |
virtual Vector3d | getKVector3d (bool initialGeometry=true) const |
Returns a vector in the direction of the local z axis from the third row of the matrix returned by getLocalAxes. More... | |
virtual Rect3d3dCooSys | getCooSys (bool) const |
Returns the element coordinate system from the matrix returned by getLocalAxes. More... | |
virtual Rect2d2dCooSys | getCooSys2d (bool) const |
Returns the element coordinate system from the matrix returned by getLocalAxes. More... | |
Pos3d | getPosNode (const size_t &i, bool initialGeometry=true) const |
Returns the position of the i-th node. More... | |
std::deque< Pos3d > | getPosNodes (bool initialGeometry=true) const |
Returns the coordinates of the nodes. More... | |
Vector | getCenterOfMassCoordinates (bool initialGeometry=true) const |
Returns the coordinates of the center of mass of the element. More... | |
Pos3dArray3d | getPoints (const size_t &ni, const size_t &nj, const size_t &nk, bool initialGeometry=true) |
Returns a grid of points distributed along the element. More... | |
bool | In (const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const |
Return true if the element is inside the given object. | |
bool | Out (const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const |
Return true if the element is outside the given object. | |
bool | In (const GeomObj2d &, const double &factor=1.0, const double &tol=0.0) const |
Return true if the element is inside the given object. | |
bool | Out (const GeomObj2d &, const double &factor=1.0, const double &tol=0.0) const |
Return true if the element is outside the given object. | |
bool | Crosses (const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const |
Return true if the element cross (i.e. More... | |
bool | Crosses (const GeomObj2d &, const double &factor=1.0, const double &tol=0.0) const |
Return true if the element cross (i.e. More... | |
void | resetTributaries (void) const |
Resets tributary areas of connected nodes. | |
void | dumpTributaries (const std::vector< double > &) const |
Adds to the tributary magnitude of each node the vector being passed as parameter. More... | |
virtual void | computeTributaryLengths (bool initialGeometry=true) const |
Computes the tributary lengths that corresponds to each node of the element. More... | |
virtual double | getTributaryLength (const Node *) const |
Returns the tributary length corresponding to the node being passed as parameter. More... | |
virtual double | getTributaryLengthByTag (const int &) const |
Returns the tributary length corresponding to the node which tag se pasa as parameter. More... | |
virtual double | getTributaryAreaByTag (const int &) const |
Returns the tributary area corresponding to the node. | |
virtual void | computeTributaryVolumes (bool initialGeometry=true) const |
Computes the tributary volumes that corresponds to each node of the element. More... | |
virtual double | getTributaryVolume (const Node *) const |
Returns the tributary volume corresponding to the node being passed as parameter. More... | |
virtual double | getTributaryVolumeByTag (const int &) const |
Returns the tributary volume corresponding to the node which tag se pasa as parameter. More... | |
virtual ParticlePos3d | getNaturalCoordinates (const Pos3d &, bool initialGeometry=true) const |
Return the natural coordinates that correspond to the given position. More... | |
virtual Vector | getInterpolationFactors (const ParticlePos3d &) const |
Returns interpolation factors for a material point. | |
virtual Vector | getInterpolationFactors (const Pos3d &) const |
Returns interpolation factors for a material point. | |
virtual const GaussModel & | getGaussModel (void) const |
Returns the Gauss integration model of the element. | |
int | getEdgeNodes (const int &, const int &) const |
Returns the edge of the element that ends in the nodes with the tags being passed as parameters. More... | |
virtual ID | getEdgesNode (const Node *) const |
Returns the edges of the element that ends in the node being passed as parameter. More... | |
std::set< int > | getEdgesNodes (const NodePtrSet &) const |
Returns the element edges that have both ends in the node set being passed as parameter. More... | |
ID | getEdgesNodeByTag (const int &) const |
Returns the edges of the element that have an en in the node with the tag being passed as parameter. More... | |
boost::python::list | getMaterialNamesPy (void) const |
Return the names of the material(s) of the element in a Python list. | |
std::set< SetBase * > | get_sets (void) const |
Returns the sets to which the element belongs. | |
void | add_to_sets (std::set< SetBase *> &) |
Adds the element to the sets being passed as parameters. | |
void | copySetsFrom (const Element &) |
Add this element to all the sets containing the given one. | |
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MeshComponent (int classTag) | |
Constructor. | |
MeshComponent (int tag, int classTag) | |
Constructor. | |
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ContinuaReprComponent (int classTag) | |
ContinuaReprComponent (int tag, int classTag) | |
virtual const bool | isDead (void) const |
Return true if the component is not active. | |
virtual const bool | isAlive (void) const |
Return true if the component is active. | |
virtual void | kill (void) |
Deactivates the component. | |
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~DomainComponent (void) | |
Destructor. | |
size_t | getIdx (void) const |
Returns the index of the object (to be used in VTK arrays). | |
virtual Domain * | getDomain (void) const |
Returns a pointer to the enclosing domain. More... | |
const Preprocessor * | getPreprocessor (void) const |
Returns (if possible) a pointer to the preprocessor. | |
Preprocessor * | getPreprocessor (void) |
Return (if possible) a pointer to the preprocessor. | |
const LoadPattern * | getCurrentLoadPattern (void) const |
Return the current load pattern. | |
LoadPattern * | getCurrentLoadPattern (void) |
Return the current load pattern. | |
void | set_index (const size_t &i) |
Set the index for the object (see numera in Set). More... | |
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TaggedObject (int tag, CommandEntity *owr=nullptr) | |
Constructor. More... | |
void | assignTag (int newTag) |
Set tag (to be called from Python interface). | |
int | getTag (void) const |
Returns the tag associated with the object. | |
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CommandEntity (CommandEntity *owr=nullptr) | |
Default constructor. | |
CommandEntity * | Owner (void) |
Return a pointer to the object owner. | |
const CommandEntity * | Owner (void) const |
Return un puntero al objeto propietario de ESTE. | |
const StandardOutputWrapper & | getStandardOutputWrapper (void) const |
Return the regular output stream wrapper. | |
StandardOutputWrapper & | getStandardOutputWrapper (void) |
Return the regular output stream wrapper. | |
const std::string & | getLogFileName (void) const |
Returns log file name. | |
void | setLogFileName (const std::string &) |
Sets log file name. | |
const std::string & | getErrFileName (void) const |
Returns err file name. | |
void | setErrFileName (const std::string &) |
Sets error file name. | |
const std::string & | getOutputFileName (void) const |
Returns regular output file name. | |
void | setOutputFileName (const std::string &) |
Sets regular output file name. | |
boost::python::object | evalPy (boost::python::object dict, const std::string &) |
Return the Python object that results from evaluating the argument. | |
boost::python::object | execPy (boost::python::object dict, const std::string &) |
Return the Python objects that results from executing the code in the string argument. | |
boost::python::object | execFilePy (boost::python::object dict, const std::string &) |
Return the Python object that results from executing the code in the file. | |
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EntityWithProperties (EntityWithProperties *owr=nullptr) | |
Default constructor. | |
void | clearPyProps (void) |
Clear python properties map. | |
bool | hasPyProp (const std::string &) |
Returns true if property exists. | |
boost::python::object | getPyProp (const std::string &str) |
Return the Python object with the name being passed as parameter. | |
void | setPyProp (std::string str, boost::python::object val) |
Sets/appends a value tho the Python object's dictionary. | |
void | copyPropsFrom (const EntityWithProperties &) |
Copy the properties from the argument. | |
boost::python::list | getPropNames (void) const |
Return the names of the object properties weightings. | |
const PythonDict & | getPropertiesDict (void) const |
Return a std::map container with the properties of the object. | |
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EntityWithOwner (EntityWithOwner *owr=nullptr) | |
Default constructor. | |
EntityWithOwner (const EntityWithOwner &) | |
Copy constructor. | |
EntityWithOwner & | operator= (const EntityWithOwner &) |
Assignment operator. | |
virtual bool | operator== (const EntityWithOwner &) const |
Comparison operator. | |
virtual | ~EntityWithOwner (void) |
Virtual destructor. | |
virtual std::string | getClassName (void) const |
Returns demangled class name. | |
void | set_owner (EntityWithOwner *owr) |
Assigns the owner of the object. | |
EntityWithOwner * | Owner (void) |
const EntityWithOwner * | Owner (void) const |
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MovableObject (int classTag, int dbTag) | |
Constructor. More... | |
MovableObject (int classTag) | |
Constructor. More... | |
MovableObject (const MovableObject &) | |
Copy constructor. Doesn't copy the dbTag. | |
MovableObject & | operator= (const MovableObject &) |
Assignment operator. Doesn't copy the dbTag. | |
int | getClassTag (void) const |
Return the class identifier. | |
int | getDbTag (void) const |
Return the object identifier in the database. | |
int | getDbTag (Communicator &) |
Return the object identifier in the database. | |
void | setDbTag (int dbTag) |
Sets the object identifier in the database. | |
void | setDbTag (Communicator &) |
Sets the object identifier in the database if not already set. More... | |
virtual int | setVariable (const std::string &variable, Information &) |
Set the value of the variable idenfified by var . | |
virtual int | getVariable (const std::string &variable, Information &) |
Return the value of the variable idenfified by var . | |
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DistributedBase (void) | |
Constructor. | |
virtual | ~DistributedBase (void) |
Destructor. | |
virtual DbTagData & | getDbTagData (void) const |
Returns a vector to store class dbTags. | |
const int & | getDbTagDataPos (const int &i) const |
Returns the data at the i-th position. | |
void | setDbTagDataPos (const int &i, const int &v) |
Sets the data at the i-th position. | |
void | inicComm (const int &dataSize) const |
Initializes communication. | |
Protected Member Functions | |
int | sendData (Communicator &) |
Send members through the communicator argument. | |
int | recvData (const Communicator &) |
Receives members through the communicator argument. | |
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int | sendData (Communicator &) |
Send object members through the communicator argument. | |
int | recvData (const Communicator &) |
Receives object members through the communicator argument. | |
bool | check_material_type (const std::string &type) const |
Checks the material type. | |
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ElemPtrArray3d | put_on_mesh (const NodePtrArray3d &, meshing_dir dm) const |
Put the element on the mesh being passed as parameter. | |
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int | sendData (Communicator &) |
Send members through the communicator argument. | |
int | recvData (const Communicator &) |
Receives members through the communicator argument. | |
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TIPOMAT * | cast_material (const Material *ptr_mat) |
Casts the material pointer to a suitable type. | |
int | sendData (Communicator &comm) |
Send members through the communicator argument. | |
int | recvData (const Communicator &comm) |
Receives members through the communicator argument. | |
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virtual ElemPtrArray3d | sew (const SetEstruct &f1, const SetEstruct &f2) const |
const Vector & | getRayleighDampingForces (void) const |
Returns element Rayleigh damping forces. | |
const Material * | get_material_ptr (const std::string &) const |
Return a pointer to the material that corresponds to the name. More... | |
int | sendData (Communicator &comm) |
Sends object members through the communicator argument. | |
int | recvData (const Communicator &comm) |
Receives object members through the communicator argument. | |
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void | setup_matrices (std::deque< Matrix > &, const int &) const |
Initializes the matrix container. | |
int | sendIdsLabels (int posDbTag, Communicator &) |
Send labelsthrough the communicator argument. | |
int | recvIdsLabels (int posDbTag, const Communicator &) |
Receive labels through the communicator argument. | |
int | sendData (Communicator &) |
Send members through the communicator argument. | |
int | recvData (const Communicator &) |
Receives members through the communicator argument. | |
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int | sendData (Communicator &) |
Send members through the communicator argument. | |
int | recvData (const Communicator &) |
Receives members through the communicator argument. | |
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DomainComponent (int tag, int classTag) | |
Constructor. More... | |
int | sendData (Communicator &) |
Send object members through the communicator argument. | |
int | recvData (const Communicator &) |
Receive object members through the communicator argument. | |
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void | setTag (int newTag) |
Set tag. More... | |
bool | isEqual (const TaggedObject &) const |
Return true if both objects are equal. | |
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template<class T > | |
void | string_to (T &, const std::string &) const |
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bool | isEqual (const EntityWithProperties &) const |
Return true if both objects are equal. | |
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virtual bool | isEqual (const EntityWithOwner &) const |
Return true if both objects are equal. | |
Additional Inherited Members | |
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typedef SolidMech2D ::material_type | material_type |
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typedef std::vector< const Node * > | NodesEdge |
Nodes on an element edge. More... | |
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typedef std::map< std::string, boost::python::object > | PythonDict |
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static const int | numNodes (void) |
Returns the element number of nodes. | |
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static void | setDeadSRF (const double &d) |
Assigns Stress Reduction Factor for element deactivation. | |
static DefaultTag & | getDefaultTag (void) |
Returns next element's tag value by default. | |
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static void | resetStandardOutput (void) |
Reset the standard output streams to its defaults buffers. | |
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static int | getVerbosityLevel (void) |
Get the value of the verbosity level. | |
static void | setVerbosityLevel (const int &) |
Set the value of the verbosity level. | |
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static double | dead_srf = 1e-6 |
Stress reduction factor for foozen elements. | |
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static CommandEntity * | entcmd_cast (boost::any &data) |
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std::vector< ParticlePos2d > | xl = {ParticlePos2d(-1,-1), ParticlePos2d(1, -1), ParticlePos2d(1,1), ParticlePos2d(-1,1)} |
Matrix | Ki |
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std::vector< double > | tributaryAreas |
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SolidMech2D | physicalProperties |
pointers to the material objects and physical properties. | |
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NodePtrsWithIDs | theNodes |
pointers to node. | |
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Vector | load |
vector for applied nodal loads. | |
RayleighDampingFactors | rayFactors |
Rayleigh damping factors. | |
Matrix | Kc |
pointer to hold last committed matrix if needed for rayleigh damping | |
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int | index |
Index for VTK arrays. | |
LabelContainer | labels |
Label container. | |
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static int | verbosity = 1 |
Object that owns THIS ONE. More... | |
Four-node quadrilateral element, which uses a bilinear isoparametric formulation with enhanced strain modes.
XC::EnhancedQuad::EnhancedQuad | ( | int | tag, |
int | node1, | ||
int | node2, | ||
int | node3, | ||
int | node4, | ||
NDMaterial & | theMat, | ||
const std::string & | type | ||
) |
Constructor.
nd1,nd2,nd3,nd3 | four nodes defining element boundaries, input in counter-clockwise order around the element. |
t | element thickness. |
theMat | element material. |
type | string representing material behavior. Valid options depend on the NDMaterial object and its available material formulations. The type parameter can be either "PlaneStrain" or "PlaneStress." |
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virtual |
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virtual |
Return the tangent stiffness matrix.
To return the tangent stiffness matrix. The element is to compute its stiffness matrix based on the original location of the nodes and the current trial displacement at the nodes.
\[ K_e = {\frac{\partial f_{R_i}}{\partial U} \vert}_{U_{trial}} \]
Implements XC::Element.
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virtual |
Updates the element state.
This method is invoked after the response quantities have been updated in the Domain, but not necessarily committed, e.g. during a non-linear Newton-Raphson solution algorithm. To return \(0\) if successful, a negative number if not. This base class implementation returns 0.
Reimplemented from XC::Element.