kodi
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Public Member Functions | |
CGUISettingsSliderControl (int parentID, int controlID, float posX, float posY, float width, float height, float sliderWidth, float sliderHeight, const CTextureInfo &textureFocus, const CTextureInfo &textureNoFocus, const CTextureInfo &backGroundTexture, const CTextureInfo &backGroundTextureDisabled, const CTextureInfo &nibTexture, const CTextureInfo &nibTextureFocus, const CTextureInfo &nibTextureDisabled, const CLabelInfo &labelInfo, int iType) | |
CGUISettingsSliderControl * | Clone () const override |
void | Process (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | Render () override |
bool | OnAction (const CAction &action) override |
void | OnUnFocus () override |
EVENT_RESULT | OnMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) override |
Perform a mouse action. More... | |
void | SetActive () |
bool | IsActive () const override |
void | AllocResources () override |
void | FreeResources (bool immediately=false) override |
void | DynamicResourceAlloc (bool bOnOff) override |
void | SetInvalid () override |
void | SetPosition (float posX, float posY) override |
float | GetWidth () const override |
void | SetWidth (float width) override |
float | GetHeight () const override |
void | SetHeight (float height) override |
void | SetEnabled (bool bEnable) override |
void | SetText (const std::string &label) |
float | GetXPosition () const override |
float | GetYPosition () const override |
std::string | GetDescription () const override |
bool | HitTest (const CPoint &point) const override |
Used to test whether the point is inside a control. More... | |
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CGUISliderControl (int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo &backGroundTexture, const CTextureInfo &backGroundTextureDisabled, const CTextureInfo &mibTexture, const CTextureInfo &nibTextureFocus, const CTextureInfo &nibTextureDisabled, int iType, ORIENTATION orientationconst) | |
CGUISliderControl * | Clone () const override |
void | Process (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | Render () override |
bool | OnAction (const CAction &action) override |
void | AllocResources () override |
void | FreeResources (bool immediately=false) override |
void | DynamicResourceAlloc (bool bOnOff) override |
void | SetInvalid () override |
virtual void | SetRange (int iStart, int iEnd) |
virtual void | SetFloatRange (float fStart, float fEnd) |
bool | OnMessage (CGUIMessage &message) override |
bool | ProcessSelector (CGUITexture *background, CGUITexture *nib, unsigned int currentTime, float fScale, RangeSelector selector) |
void | SetRangeSelection (bool rangeSelection) |
bool | GetRangeSelection () const |
void | SetRangeSelector (RangeSelector selector) |
void | SwitchRangeSelector () |
void | SetInfo (int iInfo) |
void | SetPercentage (float iPercent, RangeSelector selector=RangeSelectorLower, bool updateCurrent=false) |
float | GetPercentage (RangeSelector selector=RangeSelectorLower) const |
void | SetIntValue (int iValue, RangeSelector selector=RangeSelectorLower, bool updateCurrent=false) |
int | GetIntValue (RangeSelector selector=RangeSelectorLower) const |
void | SetFloatValue (float fValue, RangeSelector selector=RangeSelectorLower, bool updateCurrent=false) |
float | GetFloatValue (RangeSelector selector=RangeSelectorLower) const |
void | SetIntInterval (int iInterval) |
void | SetFloatInterval (float fInterval) |
void | SetType (int iType) |
int | GetType () const |
std::string | GetDescription () const override |
void | SetTextValue (const std::string &textValue) |
void | SetAction (const std::string &action) |
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CGUIControl (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControl (const CGUIControl &) | |
virtual void | DoProcess (unsigned int currentTime, CDirtyRegionList &dirtyregions) |
virtual void | DoRender () |
virtual void | RenderEx () |
bool | HasProcessed () const |
Returns whether or not we have processed. | |
virtual void | OnUp () |
virtual void | OnDown () |
virtual void | OnLeft () |
virtual void | OnRight () |
virtual bool | OnBack () |
virtual bool | OnInfo () |
virtual void | OnNextControl () |
virtual void | OnPrevControl () |
virtual void | OnFocus () |
virtual EVENT_RESULT | SendMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) |
React to a mouse event. More... | |
virtual void | UnfocusFromPoint (const CPoint &point) |
Unfocus the control if the given point on screen is not within it's boundary. More... | |
virtual int | GetID (void) const |
virtual void | SetID (int id) |
int | GetParentID () const |
virtual bool | HasFocus () const |
virtual bool | IsDynamicallyAllocated () |
virtual bool | CanFocus () const |
virtual bool | IsVisible () const |
bool | IsVisibleFromSkin () const |
virtual bool | IsDisabled () const |
virtual void | SetHitRect (const CRect &rect, const UTILS::COLOR::Color &color) |
virtual void | SetCamera (const CPoint &camera) |
virtual void | SetStereoFactor (const float &factor) |
bool | SetColorDiffuse (const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) |
CPoint | GetRenderPosition () const |
void | MarkDirtyRegion (const unsigned int dirtyState=DIRTY_STATE_CONTROL) |
bool | IsControlDirty () const |
const CRect & | GetRenderRegion () const |
return the render region in screen coordinates of this control | |
virtual CRect | CalcRenderRegion () const |
calculate the render region in parentcontrol coordinates of this control Called during process to update m_renderRegion | |
void | SetActions (const ActionMap &actions) |
void | SetAction (int actionID, const CGUIAction &action, bool replace=true) |
Set actions to perform on navigation Navigations are set if replace is true or if there is no previously set action. More... | |
CGUIAction | GetAction (int actionID) const |
Get an action the control can be perform. More... | |
bool | Navigate (int direction) const |
Start navigating in given direction. | |
virtual void | SetFocus (bool focus) |
virtual void | SetVisible (bool bVisible, bool setVisState=false) |
void | SetVisibleCondition (const std::string &expression, const std::string &allowHiddenFocus="") |
bool | HasVisibleCondition () const |
void | SetEnableCondition (const std::string &expression) |
virtual void | UpdateVisibility (const CGUIListItem *item) |
virtual void | SetInitialVisibility () |
virtual void | SetPulseOnSelect (bool pulse) |
virtual std::string | GetDescriptionByIndex (int index) const |
void | SetAnimations (const std::vector< CAnimation > &animations) |
const std::vector< CAnimation > & | GetAnimations () const |
virtual void | QueueAnimation (ANIMATION_TYPE anim) |
virtual bool | IsAnimating (ANIMATION_TYPE anim) |
virtual bool | HasAnimation (ANIMATION_TYPE anim) |
CAnimation * | GetAnimation (ANIMATION_TYPE type, bool checkConditions=true) |
virtual void | ResetAnimation (ANIMATION_TYPE type) |
virtual void | ResetAnimations () |
virtual void | UpdateInfo (const CGUIListItem *item=NULL) |
virtual void | SetPushUpdates (bool pushUpdates) |
virtual bool | IsGroup () const |
virtual bool | IsContainer () const |
virtual bool | GetCondition (int condition, int data) const |
void | SetParentControl (CGUIControl *control) |
CGUIControl * | GetParentControl (void) const |
virtual void | SaveStates (std::vector< CControlState > &states) |
virtual CGUIControl * | GetControl (int id, std::vector< CGUIControl *> *idCollector=nullptr) |
void | SetControlStats (GUICONTROLSTATS *controlStats) |
virtual void | UpdateControlStats () |
GUICONTROLTYPES | GetControlType () const |
bool | IsControlRenderable () |
Test whether the control is "drawable" (not a group or similar) More... | |
Protected Member Functions | |
bool | UpdateColors (const CGUIListItem *item) override |
virtual void | ProcessText () |
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CGUISliderControl (const CGUISliderControl &control) | |
bool | HitTest (const CPoint &point) const override |
Used to test whether the point is inside a control. More... | |
EVENT_RESULT | OnMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) override |
Perform a mouse action. More... | |
bool | UpdateColors (const CGUIListItem *item) override |
virtual void | Move (int iNumSteps) |
virtual void | SetFromPosition (const CPoint &point, bool guessSelector=false) |
float | GetProportion (RangeSelector selector=RangeSelectorLower) const |
Get the current position of the slider as a proportion. More... | |
void | SendClick () |
Send a click message (and/or action) to the app in response to a slider move. | |
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virtual CPoint | GetPosition () const |
Return the coordinates of the top left of the control, in the control's parent coordinates. More... | |
virtual bool | OnMouseOver (const CPoint &point) |
Called when the mouse is over the control. Default implementation selects the control. More... | |
virtual bool | CanFocusFromPoint (const CPoint &point) const |
Test whether we can focus a control from a point on screen. More... | |
virtual bool | Animate (unsigned int currentTime) |
virtual bool | CheckAnimation (ANIMATION_TYPE animType) |
void | UpdateStates (ANIMATION_TYPE type, ANIMATION_PROCESS currentProcess, ANIMATION_STATE currentState) |
bool | SendWindowMessage (CGUIMessage &message) const |
Additional Inherited Members | |
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enum | RangeSelector { RangeSelectorLower = 0, RangeSelectorUpper = 1 } |
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enum | GUICONTROLTYPES { GUICONTROL_UNKNOWN, GUICONTAINER_EPGGRID, GUICONTAINER_FIXEDLIST, GUICONTAINER_LIST, GUICONTAINER_PANEL, GUICONTAINER_WRAPLIST, GUICONTROL_BORDEREDIMAGE, GUICONTROL_BUTTON, GUICONTROL_COLORBUTTON, GUICONTROL_EDIT, GUICONTROL_FADELABEL, GUICONTROL_GAME, GUICONTROL_GAMECONTROLLER, GUICONTROL_GAMECONTROLLERLIST, GUICONTROL_GROUP, GUICONTROL_GROUPLIST, GUICONTROL_IMAGE, GUICONTROL_LABEL, GUICONTROL_LISTGROUP, GUICONTROL_LISTLABEL, GUICONTROL_MOVER, GUICONTROL_MULTI_IMAGE, GUICONTROL_PROGRESS, GUICONTROL_RADIO, GUICONTROL_RANGES, GUICONTROL_RENDERADDON, GUICONTROL_RESIZE, GUICONTROL_RSS, GUICONTROL_SCROLLBAR, GUICONTROL_SETTINGS_SLIDER, GUICONTROL_SLIDER, GUICONTROL_SPIN, GUICONTROL_SPINEX, GUICONTROL_TEXTBOX, GUICONTROL_TOGGLEBUTTON, GUICONTROL_VIDEO, GUICONTROL_VISUALISATION } |
enum | GUIVISIBLE { HIDDEN = 0, DELAYED, VISIBLE } |
enum | GUISCROLLVALUE { FOCUS = 0, NEVER, ALWAYS } |
typedef std::map< int, CGUIAction > | ActionMap |
Set actions to perform on navigation. More... | |
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std::unique_ptr< CGUITexture > | m_guiBackground |
std::unique_ptr< CGUITexture > | m_guiBackgroundDisabled |
std::unique_ptr< CGUITexture > | m_guiSelectorLower |
std::unique_ptr< CGUITexture > | m_guiSelectorUpper |
std::unique_ptr< CGUITexture > | m_guiSelectorLowerFocus |
std::unique_ptr< CGUITexture > | m_guiSelectorUpperFocus |
std::unique_ptr< CGUITexture > | m_guiSelectorLowerDisabled |
std::unique_ptr< CGUITexture > | m_guiSelectorUpperDisabled |
int | m_iType |
bool | m_rangeSelection |
RangeSelector | m_currentSelector |
std::array< float, 2 > | m_percentValues |
std::array< int, 2 > | m_intValues |
int | m_iStart |
int | m_iInterval |
int | m_iEnd |
std::array< float, 2 > | m_floatValues |
float | m_fStart |
float | m_fInterval |
float | m_fEnd |
int | m_iInfoCode |
std::string | m_textValue |
Allows overriding of the text value to be displayed (parent must update when the slider updates) | |
const SliderAction * | m_action |
Allows the skin to configure the action of a click on the slider. More... | |
bool | m_dragging |
Whether we're in a (mouse/touch) drag operation or not - some actions are sent only on release. | |
ORIENTATION | m_orientation |
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ActionMap | m_actions |
float | m_posX |
float | m_posY |
float | m_height |
float | m_width |
CRect | m_hitRect |
UTILS::COLOR::Color | m_hitColor = 0xffffffff |
KODI::GUILIB::GUIINFO::CGUIInfoColor | m_diffuseColor |
int | m_controlID |
int | m_parentID |
bool | m_bHasFocus |
bool | m_bInvalidated |
bool | m_bAllocated |
bool | m_pulseOnSelect |
GUICONTROLTYPES | ControlType |
GUICONTROLSTATS * | m_controlStats |
CGUIControl * | m_parentControl |
INFO::InfoPtr | m_visibleCondition |
GUIVISIBLE | m_visible |
bool | m_visibleFromSkinCondition |
bool | m_forceHidden |
KODI::GUILIB::GUIINFO::CGUIInfoBool | m_allowHiddenFocus |
bool | m_hasProcessed |
INFO::InfoPtr | m_enableCondition |
bool | m_enabled |
bool | m_pushedUpdates |
std::vector< CAnimation > | m_animations |
CPoint | m_camera |
bool | m_hasCamera |
float | m_stereo |
TransformMatrix | m_transform |
TransformMatrix | m_cachedTransform |
bool | m_isCulled {true} |
unsigned int | m_controlDirtyState |
CRect | m_renderRegion |
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static const unsigned int | DIRTY_STATE_CONTROL = 1 |
static const unsigned int | DIRTY_STATE_CHILD = 2 |
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inlineoverridevirtual |
Used to test whether the point is inside a control.
point | location to test |
Reimplemented from CGUIControl.
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overridevirtual |
Perform a mouse action.
Mouse actions are sent from the window to all controls, and each control can react based on the event and location of the actions.
point | the location in transformed skin coordinates from the upper left corner of the parent control. |
event | the mouse event to perform |
Reimplemented from CGUIControl.