#include <RenderTarget.hpp>
|
| void | draw (const IDrawable &drawable, const RenderStates &states=RenderStates::Default) |
| |
| void | draw (const VertexBuffer &vertexBuffer, GLenum mode, std::size_t firstVertex, std::size_t vertexCount, const RenderStates &states=RenderStates::Default) |
| |
| void | drawElements (const VertexBuffer &vertexBuffer, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, const RenderStates &states=RenderStates::Default) |
| |
| virtual Vector2u | getSize () const =0 |
| |
| virtual const View & | getDefaultView () const =0 |
| |
| const View * | getView () const |
| |
| void | setView (const View &view) |
| |
| void | disableView () |
| |
Definition at line 27 of file RenderTarget.hpp.
§ applyCurrentView()
| void gk::RenderTarget::applyCurrentView |
( |
const RenderStates & |
states | ) |
|
|
private |
§ beginDrawing()
| void gk::RenderTarget::beginDrawing |
( |
const RenderStates & |
states | ) |
|
|
private |
§ disableView()
| void gk::RenderTarget::disableView |
( |
| ) |
|
|
inline |
§ draw() [1/2]
§ draw() [2/2]
§ drawElements()
§ endDrawing()
| void gk::RenderTarget::endDrawing |
( |
const RenderStates & |
states | ) |
|
|
private |
§ getDefaultView()
| virtual const View& gk::RenderTarget::getDefaultView |
( |
| ) |
const |
|
pure virtual |
§ getSize()
| virtual Vector2u gk::RenderTarget::getSize |
( |
| ) |
const |
|
pure virtual |
§ getView()
| const View* gk::RenderTarget::getView |
( |
| ) |
const |
|
inline |
§ getViewport()
| IntRect gk::RenderTarget::getViewport |
( |
const View & |
view | ) |
const |
|
private |
§ setView()
| void gk::RenderTarget::setView |
( |
const View & |
view | ) |
|
|
inline |
§ m_previousViewport
| IntRect gk::RenderTarget::m_previousViewport |
|
private |
§ m_view
| const View* gk::RenderTarget::m_view = nullptr |
|
private |
§ m_viewChanged
| bool gk::RenderTarget::m_viewChanged = false |
|
private |
The documentation for this class was generated from the following files: