GameKit
0.0.1a
C++ gamedev tools
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#include <SpriteView.hpp>
Public Member Functions | |
void | draw (const SceneObject &object, RenderTarget &target, RenderStates states) override |
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virtual | ~AbstractView ()=default |
virtual void | draw (const SceneObjectList &objectList, RenderTarget &target, RenderStates states) |
Definition at line 21 of file SpriteView.hpp.
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overridevirtual |
Implements gk::AbstractView.
Definition at line 24 of file SpriteView.cpp.