WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Public Member Functions | Public Attributes | List of all members
Government Class Reference

#include <Government.hpp>

Collaboration diagram for Government:
Collaboration graph
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Public Member Functions

 Government ()
 
 Government (const Government &other)
 
Governmentoperator= (const Government &other)
 
void governDaily ()
 
bool needsLeader ()
 
void setLeader (Character *character)
 
void setScribe (Character *character)
 
void setCaptain (Character *character)
 

Public Attributes

SettlementgovernedSettlement
 
Government_Leader leader
 
Government_Scribe scribe
 
Government_Captain captain
 
Vector< Government_PositionvWorkers
 

Constructor & Destructor Documentation

◆ Government() [1/2]

Government::Government ( )

◆ Government() [2/2]

Government::Government ( const Government other)

Member Function Documentation

◆ governDaily()

void Government::governDaily ( )

◆ needsLeader()

bool Government::needsLeader ( )

◆ operator=()

Government & Government::operator= ( const Government other)

◆ setCaptain()

void Government::setCaptain ( Character character)

◆ setLeader()

void Government::setLeader ( Character character)

◆ setScribe()

void Government::setScribe ( Character character)

Member Data Documentation

◆ captain

Government_Captain Government::captain

◆ governedSettlement

Settlement* Government::governedSettlement

◆ leader

Government_Leader Government::leader

◆ scribe

Government_Scribe Government::scribe

◆ vWorkers

Vector<Government_Position> Government::vWorkers

The documentation for this class was generated from the following files: