58 #ifndef DispBeamColumn3d_h 59 #define DispBeamColumn3d_h 61 #include <domain/mesh/element/truss_beam_column/BeamColumnWithSectionFDTrf3d.h> 62 #include <utility/matrix/Matrix.h> 63 #include <utility/matrix/Vector.h> 64 #include <domain/mesh/element/truss_beam_column/nonlinearBeamColumn/quadrule/GaussQuadRule1d01.h> 65 #include "domain/mesh/element/utils/fvectors/FVectorBeamColumn3d.h" 69 class PrismaticBarCrossSection;
85 const Matrix &getInitialBasicStiff(
void)
const;
91 static double workArea[];
102 int numSections,
const std::vector <PrismaticBarCrossSection *> &s,
CrdTransf3d &coordTransf,
double rho = 0.0);
116 const Matrix &getInitialStiff(
void)
const;
121 int addInertiaLoadToUnbalance(
const Vector &accel);
129 void Print(std::ostream &s,
int flag =0);
int sendSelf(CommParameters &)
Send the object.
Definition: DispBeamColumn3d.cpp:659
Float vector abstraction.
Definition: Vector.h:93
void setDomain(Domain *theDomain)
Sets the domain for the element.
Definition: DispBeamColumn3d.cpp:105
Definition: Response.h:71
int getResponse(int responseID, Information &eleInfo)
Obtain information from an analysis.
Definition: DispBeamColumn3d.cpp:753
Internal forces for a beam column 3D element.
Definition: FVectorBeamColumn3d.h:40
CrdTransf provides the abstraction of a frame coordinate transformation.
Definition: CrdTransf.h:87
int recvData(const CommParameters &cp)
Receives members through the channel being passed as parameter.
Definition: DispBeamColumn3d.cpp:649
const Vector & getResistingForce(void) const
Returns the resisting force vector for the element.
Definition: DispBeamColumn3d.cpp:537
Base class for materials.
Definition: Material.h:91
Response * setResponse(const std::vector< std::string > &argv, Information &eleInfo)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: DispBeamColumn3d.cpp:712
int getNumDOF(void) const
return the number of DOF associated with the element.
Definition: DispBeamColumn3d.cpp:102
int commitState(void)
Commit the current element state.
Definition: DispBeamColumn3d.cpp:132
Base class for the finite elements.
Definition: Element.h:109
int sendData(CommParameters &cp)
Send members through the channel being passed as parameter.
Definition: DispBeamColumn3d.cpp:638
One-dimensional Gauss quadrature.
Definition: GaussQuadRule1d01.h:69
3D beam colun element with PrismaticBarCrossSection material type.
Definition: BeamColumnWithSectionFDTrf3d.h:65
const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix.
Definition: DispBeamColumn3d.cpp:219
int revertToStart(void)
Reverts the element to its initial state.
Definition: DispBeamColumn3d.cpp:156
const Matrix & getMass(void) const
Returns the mass matrix.
Definition: DispBeamColumn3d.cpp:457
int revertToLastCommit(void)
Revert to the last commited state.
Definition: DispBeamColumn3d.cpp:144
Element * getCopy(void) const
Virtual constructor.
Definition: DispBeamColumn3d.cpp:99
3D beam element with PrismaticBarCrossSection type material.
Definition: DispBeamColumn3d.h:76
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:34
const Vector & getResistingForceIncInertia(void) const
Returns the resisting force vector including inertia forces.
Definition: DispBeamColumn3d.cpp:600
Communication parameters between processes.
Definition: CommParameters.h:65
Matrix of floats.
Definition: Matrix.h:108
void Print(std::ostream &s, int flag=0)
Print stuff.
Definition: DispBeamColumn3d.cpp:683
Base class for loads over elements.
Definition: ElementalLoad.h:77
int update(void)
Updates the element state.
Definition: DispBeamColumn3d.cpp:168
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:116
Base class for 3D coordinate transformation.
Definition: CrdTransf3d.h:80
void zeroLoad(void)
Zeroes loads on element.
Definition: DispBeamColumn3d.cpp:474
int recvSelf(const CommParameters &)
Receive the object.
Definition: DispBeamColumn3d.cpp:671