![]() |
OpenSceneGraph
|
#include <osgParticle/Export>
#include <osgParticle/ParticleSystem>
#include <vector>
#include <osg/ref_ptr>
#include <osg/CopyOp>
#include <osg/Object>
#include <osg/Geode>
#include <osg/NodeVisitor>
#include <osgUtil/CullVisitor>
Classes | |
class | osgParticle::ParticleSystemUpdater |
A useful node class for updating particle systems automatically. More... | |
Namespaces | |
osgParticle | |
The osgParticle library is a NodeKit that extends the core scene graph to support particle effects. | |
Macros | |
#define | OSGPARTICLE_PARTICLESYSTEMUPDATER 1 |
#define OSGPARTICLE_PARTICLESYSTEMUPDATER 1 |