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| | InfinitePlane () |
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| | InfinitePlane (const InfinitePlane &plane, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| | META_Shape (osg, InfinitePlane) |
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| | Shape () |
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| | Shape (const Shape &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| virtual Object * | cloneType () const =0 |
| | Clone the type of an attribute, with Object* return type. More...
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| virtual Object * | clone (const CopyOp &) const =0 |
| | Clone an attribute, with Object* return type. More...
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| virtual bool | isSameKindAs (const Object *obj) const |
| | return true if this and obj are of the same kind of object. More...
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| virtual const char * | libraryName () const |
| | return the name of the attribute's library. More...
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| virtual const char * | className () const |
| | return the name of the attribute's class type. More...
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| virtual void | accept (ShapeVisitor &)=0 |
| | accept a non const shape visitor which can be used on non const shape objects. More...
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| virtual void | accept (ConstShapeVisitor &) const =0 |
| | accept a const shape visitor which can be used on const shape objects. More...
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| | Object () |
| | Construct an object. More...
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| | Object (bool threadSafeRefUnref) |
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| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
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| std::string | getCompoundClassName () const |
| | return the compound class name that combines the library name and class name. More...
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| virtual Node * | asNode () |
| | Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
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| virtual const Node * | asNode () const |
| | convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
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| virtual NodeVisitor * | asNodeVisitor () |
| | Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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| virtual const NodeVisitor * | asNodeVisitor () const |
| | convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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| virtual StateSet * | asStateSet () |
| | Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. More...
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| virtual const StateSet * | asStateSet () const |
| | convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. More...
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| virtual StateAttribute * | asStateAttribute () |
| | Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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| virtual const StateAttribute * | asStateAttribute () const |
| | convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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| virtual Uniform * | asUniform () |
| | Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
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| virtual const UniformBase * | asUniformBase () const |
| | convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
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| virtual UniformBase * | asUniformBase () |
| | Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
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| virtual const Uniform * | asUniform () const |
| | convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
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| virtual Camera * | asCamera () |
| | Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
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| virtual const Camera * | asCamera () const |
| | convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
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| virtual Drawable * | asDrawable () |
| | Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. More...
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| virtual const Drawable * | asDrawable () const |
| | convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. More...
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| virtual Callback * | asCallback () |
| | Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. More...
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| virtual const Callback * | asCallback () const |
| | convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. More...
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| virtual CallbackObject * | asCallbackObject () |
| | Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
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| virtual const CallbackObject * | asCallbackObject () const |
| | convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
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| virtual UserDataContainer * | asUserDataContainer () |
| | Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
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| virtual const UserDataContainer * | asUserDataContainer () const |
| | convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
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| virtual ValueObject * | asValueObject () |
| | Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
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| virtual const ValueObject * | asValueObject () const |
| | Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
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| virtual Image * | asImage () |
| | Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
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| virtual const Image * | asImage () const |
| | Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| | Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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| virtual void | setName (const std::string &name) |
| | Set the name of object using C++ style string. More...
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| void | setName (const char *name) |
| | Set the name of object using a C style string. More...
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| const std::string & | getName () const |
| | Get the name of object. More...
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| void | setDataVariance (DataVariance dv) |
| | Set the data variance of this object. More...
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| DataVariance | getDataVariance () const |
| | Get the data variance of this object. More...
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| virtual void | computeDataVariance () |
| | Compute the DataVariance based on an assessment of callback etc. More...
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| void | setUserDataContainer (osg::UserDataContainer *udc) |
| | set the UserDataContainer object. More...
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| template<class T > |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
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| osg::UserDataContainer * | getUserDataContainer () |
| | get the UserDataContainer attached to this object. More...
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| const osg::UserDataContainer * | getUserDataContainer () const |
| | get the const UserDataContainer attached to this object. More...
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| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| | Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
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| virtual void | setUserData (Referenced *obj) |
| | Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
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| template<class T > |
| void | setUserData (const ref_ptr< T > &ud) |
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| virtual Referenced * | getUserData () |
| | Get user data. More...
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| virtual const Referenced * | getUserData () const |
| | Get const user data. More...
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| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
| | Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
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| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
| | Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
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| virtual void | resizeGLObjectBuffers (unsigned int) |
| | Resize any per context GLObject buffers to specified size. More...
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| virtual void | releaseGLObjects (osg::State *=0) const |
| | If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
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| template<typename T > |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| | provide implementation of osg::Object::getUserValue(..) template More...
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
| | Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| bool | getThreadSafeRefUnref () const |
| | Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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| OpenThreads::Mutex * | getRefMutex () const |
| | Get the mutex used to ensure thread safety of ref()/unref(). More...
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| int | ref () const |
| | Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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| int | unref () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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| int | unref_nodelete () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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| int | referenceCount () const |
| | Return the number of pointers currently referencing this object. More...
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| ObserverSet * | getObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise return NULL. More...
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| ObserverSet * | getOrCreateObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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| void | addObserver (Observer *observer) const |
| | Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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| void | removeObserver (Observer *observer) const |
| | Remove Observer that is observing this object. More...
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| | Plane () |
| | Default constructor. More...
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| | Plane (const Plane &pl) |
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| | Plane (value_type a, value_type b, value_type c, value_type d) |
| | Constructor. More...
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| | Plane (const Vec4f &vec) |
| | Constructor. More...
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| | Plane (const Vec4d &vec) |
| | Constructor. More...
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| | Plane (const Vec3_type &norm, value_type d) |
| | Constructor. More...
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| | Plane (const Vec3_type &v1, const Vec3_type &v2, const Vec3_type &v3) |
| | Constructor. More...
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| | Plane (const Vec3_type &norm, const Vec3_type &point) |
| | Constructor. More...
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| Plane & | operator= (const Plane &pl) |
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| void | set (const Plane &pl) |
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| void | set (value_type a, value_type b, value_type c, value_type d) |
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| void | set (const Vec4f &vec) |
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| void | set (const Vec4d &vec) |
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| void | set (const Vec3_type &norm, double d) |
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| void | set (const Vec3_type &v1, const Vec3_type &v2, const Vec3_type &v3) |
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| void | set (const Vec3_type &norm, const Vec3_type &point) |
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| void | flip () |
| | flip/reverse the orientation of the plane. More...
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| void | makeUnitLength () |
| | This method multiplies the coefficients of the plane equation with a constant factor so that the equation a^2+b^2+c^2 = 1 holds. More...
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| void | calculateUpperLowerBBCorners () |
| | calculate the upper and lower bounding box corners to be used in the intersect(BoundingBox&) method for speeding calculations. More...
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| bool | valid () const |
| | Checks if all internal values describing the plane have valid numbers. More...
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| bool | isNaN () const |
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| bool | operator== (const Plane &plane) const |
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| bool | operator!= (const Plane &plane) const |
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| bool | operator< (const Plane &plane) const |
| | A plane is said to be smaller than another plane if the first non-identical element of the internal array is smaller than the corresponding element of the other plane. More...
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| value_type * | ptr () |
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| const value_type * | ptr () const |
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| Vec4_type | asVec4 () const |
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| value_type & | operator[] (unsigned int i) |
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| value_type | operator[] (unsigned int i) const |
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| Vec3_type | getNormal () const |
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| float | distance (const osg::Vec3f &v) const |
| | Calculate the distance between a point and the plane. More...
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| double | distance (const osg::Vec3d &v) const |
| | Calculate the distance between a point and the plane. More...
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| float | dotProductNormal (const osg::Vec3f &v) const |
| | calculate the dot product of the plane normal and a point. More...
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| double | dotProductNormal (const osg::Vec3d &v) const |
| | calculate the dot product of the plane normal and a point. More...
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| int | intersect (const std::vector< Vec3f > &vertices) const |
| | intersection test between plane and vertex list return 1 if the bs is completely above plane, return 0 if the bs intersects the plane, return -1 if the bs is completely below the plane. More...
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| int | intersect (const std::vector< Vec3d > &vertices) const |
| | intersection test between plane and vertex list return 1 if the bs is completely above plane, return 0 if the bs intersects the plane, return -1 if the bs is completely below the plane. More...
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| int | intersect (const BoundingSphere &bs) const |
| | intersection test between plane and bounding sphere. More...
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| int | intersect (const BoundingBox &bb) const |
| | intersection test between plane and bounding sphere. More...
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| void | transform (const osg::Matrix &matrix) |
| | Transform the plane by matrix. More...
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| void | transformProvidingInverse (const osg::Matrix &matrix) |
| | Transform the plane by providing a pre inverted matrix. More...
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