OpenSceneGraph
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osgManipulator::Scale2DDragger Class Reference

Dragger for performing 2D scaling. More...

Inheritance diagram for osgManipulator::Scale2DDragger:
osgManipulator::Dragger osg::MatrixTransform osg::Transform osg::Group osg::Node osg::Object osg::Referenced

Public Types

enum  ScaleMode { SCALE_WITH_ORIGIN_AS_PIVOT = 0, SCALE_WITH_OPPOSITE_HANDLE_AS_PIVOT }
 
- Public Types inherited from osgManipulator::Dragger
typedef std::vector< osg::ref_ptr< Constraint > > Constraints
 
typedef std::vector< osg::ref_ptr< DraggerCallback > > DraggerCallbacks
 
- Public Types inherited from osg::Transform
enum  ReferenceFrame { RELATIVE_RF, ABSOLUTE_RF, ABSOLUTE_RF_INHERIT_VIEWPOINT }
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 A vector of osg::Group pointers which is used to store the parent(s) of node. More...
 
typedef unsigned int NodeMask
 This is a set of bits (flags) that represent the Node. More...
 
typedef std::vector< std::string > DescriptionList
 A vector of std::string's which are used to describe the object. More...
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 Scale2DDragger (ScaleMode scaleMode=SCALE_WITH_ORIGIN_AS_PIVOT)
 
 META_OSGMANIPULATOR_Object (osgManipulator, Scale2DDragger) virtual bool handle(const PointerInfo &pi
 Handle pick events on dragger and generate TranslateInLine commands. More...
 
void setupDefaultGeometry ()
 Setup default geometry for dragger. More...
 
void setMinScale (const osg::Vec2d &min)
 Set/Get min scale for dragger. More...
 
const osg::Vec2dgetMinScale () const
 
void setColor (const osg::Vec4 &color)
 Set/Get color for dragger. More...
 
const osg::Vec4getColor () const
 
void setPickColor (const osg::Vec4 &color)
 Set/Get pick color for dragger. More...
 
const osg::Vec4getPickColor () const
 
void setTopLeftHandleNode (osg::Node &node)
 Set/Get the handle nodes for dragger. More...
 
osg::NodegetTopLeftHandleNode ()
 
const osg::NodegetTopLeftHandleNode () const
 
void setBottomLeftHandleNode (osg::Node &node)
 
osg::NodegetBottomLeftHandleNode ()
 
const osg::NodegetBottomLeftHandleNode () const
 
void setTopRightHandleNode (osg::Node &node)
 
osg::NodegetTopRightHandleNode ()
 
const osg::NodegetTopRightHandleNode () const
 
void setBottomRightHandleNode (osg::Node &node)
 
osg::NodegetBottomRightHandleNode ()
 
const osg::NodegetBottomRightHandleNode () const
 
void setTopLeftHandlePosition (const osg::Vec2d &pos)
 Set/Get the handle nodes position for dragger. More...
 
const osg::Vec2dgetTopLeftHandlePosition () const
 
void setBottomLeftHandlePosition (const osg::Vec2d &pos)
 
const osg::Vec2dgetBottomLeftHandlePosition () const
 
void setTopRightHandlePosition (const osg::Vec2d &pos)
 
const osg::Vec2dgetTopRightHandlePosition () const
 
void setBottomRightHandlePosition (const osg::Vec2d &pos)
 
const osg::Vec2dgetBottomRightHandlePosition () const
 
- Public Member Functions inherited from osgManipulator::Dragger
 META_Node (osgManipulator, Dragger)
 
virtual void setParentDragger (Dragger *parent)
 Set/Get parent dragger. More...
 
DraggergetParentDragger ()
 
const DraggergetParentDragger () const
 
virtual const CompositeDraggergetComposite () const
 Returns 0 if this Dragger is not a CompositeDragger. More...
 
virtual CompositeDraggergetComposite ()
 Returns 0 if this Dragger is not a CompositeDragger. More...
 
void setHandleEvents (bool flag)
 
bool getHandleEvents () const
 
void setActivationModKeyMask (unsigned int mask)
 
unsigned int getActivationModKeyMask () const
 
void setActivationMouseButtonMask (unsigned int mask)
 
unsigned int getActivationMouseButtonMask () const
 
void setActivationKeyEvent (int key)
 
int getActivationKeyEvent () const
 
virtual void traverse (osg::NodeVisitor &nv)
 Traverse downwards : calls children's accept method with NodeVisitor. More...
 
virtual bool handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa)
 
virtual bool handle (const PointerInfo &, const osgGA::GUIEventAdapter &, osgGA::GUIActionAdapter &)
 
void addConstraint (Constraint *constraint)
 
template<class T >
void addConstraint (const osg::ref_ptr< T > &c)
 
void removeConstraint (Constraint *constraint)
 
template<class T >
void removeConstraint (const osg::ref_ptr< T > &c)
 
ConstraintsgetConstraints ()
 
const ConstraintsgetConstraints () const
 
void addDraggerCallback (DraggerCallback *dc)
 
template<class T >
void addDraggerCallback (const osg::ref_ptr< T > &dc)
 
void removeDraggerCallback (DraggerCallback *dc)
 
template<class T >
void removeDraggerCallback (const osg::ref_ptr< T > &dc)
 
DraggerCallbacksgetDraggerCallbacks ()
 
const DraggerCallbacksgetDraggerCallbacks () const
 
void addTransformUpdating (MatrixTransform *transform, int handleCommandMask=DraggerTransformCallback::HANDLE_ALL)
 
void removeTransformUpdating (MatrixTransform *transform)
 
virtual bool receive (const MotionCommand &command)
 
virtual void dispatch (MotionCommand &command)
 
void setDraggerActive (bool active)
 
bool getDraggerActive () const
 
virtual void setIntersectionMask (osg::Node::NodeMask intersectionMask)
 Set/Get the traversal mask used by this dragger when looking for intersections during event handling. More...
 
osg::Node::NodeMask getIntersectionMask () const
 
bool inverted () const
 Return true if the axis of the Locator are inverted requiring the faces of any cubes used from rendering to be flipped to ensure the correct front/back face is used. More...
 
void applyAppropriateFrontFace (osg::StateSet *ss) const
 apply the appropriate FrontFace setting to provided StateSet to ensure that the rendering of hull of the volume is the correct orientation. More...
 
- Public Member Functions inherited from osg::MatrixTransform
 MatrixTransform ()
 
 MatrixTransform (const MatrixTransform &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 MatrixTransform (const Matrix &matix)
 
 META_Node (osg, MatrixTransform)
 
virtual MatrixTransformasMatrixTransform ()
 
virtual const MatrixTransformasMatrixTransform () const
 
void setMatrix (const Matrix &mat)
 Set the transform's matrix. More...
 
const MatrixgetMatrix () const
 Get the matrix. More...
 
void preMult (const Matrix &mat)
 pre multiply the transform's matrix. More...
 
void postMult (const Matrix &mat)
 post multiply the transform's matrix. More...
 
const MatrixgetInverseMatrix () const
 Get the inverse matrix. More...
 
virtual bool computeLocalToWorldMatrix (Matrix &matrix, NodeVisitor *) const
 
virtual bool computeWorldToLocalMatrix (Matrix &matrix, NodeVisitor *) const
 
- Public Member Functions inherited from osg::Transform
 Transform ()
 
 Transform (const Transform &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Node (osg, Transform)
 
virtual TransformasTransform ()
 Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. More...
 
virtual const TransformasTransform () const
 convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. More...
 
virtual PositionAttitudeTransformasPositionAttitudeTransform ()
 
virtual const PositionAttitudeTransformasPositionAttitudeTransform () const
 
virtual AutoTransformasAutoTransform ()
 
virtual const AutoTransformasAutoTransform () const
 
void setReferenceFrame (ReferenceFrame rf)
 Set the transform's ReferenceFrame, either to be relative to its parent reference frame, or relative to an absolute coordinate frame. More...
 
ReferenceFrame getReferenceFrame () const
 
virtual BoundingSphere computeBound () const
 Overrides Group's computeBound. More...
 
- Public Member Functions inherited from osg::Group
 Group ()
 
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
 META_Node (osg, Group)
 
virtual GroupasGroup ()
 convert 'this' into a Group pointer if Node is a Group, otherwise return 0. More...
 
virtual const GroupasGroup () const
 convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. More...
 
virtual bool addChild (Node *child)
 Add Node to Group. More...
 
template<class T >
bool addChild (const ref_ptr< T > &child)
 
virtual bool insertChild (unsigned int index, Node *child)
 Insert Node to Group at specific location. More...
 
template<class T >
bool insertChild (unsigned int index, const ref_ptr< T > &child)
 
virtual bool removeChild (Node *child)
 Remove Node from Group. More...
 
template<class T >
bool removeChild (const ref_ptr< T > &child)
 
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
 Remove Node from Group. More...
 
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
 Remove children from Group. More...
 
virtual bool replaceChild (Node *origChild, Node *newChild)
 Replace specified child Node with another Node. More...
 
template<class T , class R >
bool replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild)
 
virtual unsigned int getNumChildren () const
 Return the number of children nodes. More...
 
virtual bool setChild (unsigned int i, Node *node)
 Set child node at position i. More...
 
NodegetChild (unsigned int i)
 Return child node at position i. More...
 
const NodegetChild (unsigned int i) const
 Return child node at position i. More...
 
bool containsNode (const Node *node) const
 Return true if node is contained within Group. More...
 
template<class T >
bool containsNode (const ref_ptr< T > &node) const
 
unsigned int getChildIndex (const Node *node) const
 Get the index number of child, return a value between 0 and _children.size()-1 if found, if not found then return _children.size(). More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
- Public Member Functions inherited from osg::Node
 Node ()
 Construct a node. More...
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy. More...
 
virtual ObjectcloneType () const
 clone an object of the same type as the node. More...
 
virtual Objectclone (const CopyOp &copyop) const
 return a clone of a node, with Object* return type. More...
 
virtual bool isSameKindAs (const Object *obj) const
 return true if this and obj are of the same kind of object. More...
 
virtual const char * libraryName () const
 return the name of the node's library. More...
 
virtual const char * className () const
 return the name of the node's class type. More...
 
virtual NodeasNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const NodeasNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual DrawableasDrawable ()
 convert 'this' into a Drawable pointer if Node is a Drawable, otherwise return 0. More...
 
virtual const DrawableasDrawable () const
 convert 'const this' into a const Drawable pointer if Node is a Drawable, otherwise return 0. More...
 
virtual GeometryasGeometry ()
 convert 'this' into a Geometry pointer if Node is a Geometry, otherwise return 0. More...
 
virtual const GeometryasGeometry () const
 convert 'const this' into a const Geometry pointer if Node is a Geometry, otherwise return 0. More...
 
virtual OccluderNodeasOccluderNode ()
 Convert 'this' into an OccluderNode pointer if Node is an OccluderNode, otherwise return 0. More...
 
virtual const OccluderNodeasOccluderNode () const
 Convert 'const this' into a const OccluderNode pointer if Node is an OccluderNode, otherwise return 0. More...
 
virtual SwitchasSwitch ()
 Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. More...
 
virtual const SwitchasSwitch () const
 convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. More...
 
virtual GeodeasGeode ()
 Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. More...
 
virtual const GeodeasGeode () const
 convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. More...
 
virtual osgTerrain::TerrainasTerrain ()
 Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. More...
 
virtual const osgTerrain::TerrainasTerrain () const
 convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. More...
 
virtual void accept (NodeVisitor &nv)
 Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. More...
 
virtual void ascend (NodeVisitor &nv)
 Traverse upwards : calls parents' accept method with NodeVisitor. More...
 
const ParentListgetParents () const
 Get the parent list of node. More...
 
ParentList getParents ()
 Get the a copy of parent list of node. More...
 
GroupgetParent (unsigned int i)
 
const GroupgetParent (unsigned int i) const
 Get a single const parent of node. More...
 
unsigned int getNumParents () const
 Get the number of parents of node. More...
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 Get the list of node paths parent paths. More...
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 Get the list of matrices that transform this node from local coordinates to world coordinates. More...
 
void setUpdateCallback (Callback *nc)
 Set update node callback, called during update traversal. More...
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
CallbackgetUpdateCallback ()
 Get update node callback, called during update traversal. More...
 
const CallbackgetUpdateCallback () const
 Get const update node callback, called during update traversal. More...
 
void addUpdateCallback (Callback *nc)
 Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. More...
 
void setEventCallback (Callback *nc)
 Set event node callback, called during event traversal. More...
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
CallbackgetEventCallback ()
 Get event node callback, called during event traversal. More...
 
const CallbackgetEventCallback () const
 Get const event node callback, called during event traversal. More...
 
void addEventCallback (Callback *nc)
 Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. More...
 
void setCullCallback (Callback *nc)
 Set cull node callback, called during cull traversal. More...
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
CallbackgetCullCallback ()
 Get cull node callback, called during cull traversal. More...
 
const CallbackgetCullCallback () const
 Get const cull node callback, called during cull traversal. More...
 
void addCullCallback (Callback *nc)
 Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. More...
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 Convenience method that removes a given callback from a node, even if that callback is nested. More...
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 Set the view frustum/small feature culling of this node to be active or inactive. More...
 
bool getCullingActive () const
 Get the view frustum/small feature _cullingActive flag for this node. More...
 
unsigned int getNumChildrenWithCullingDisabled () const
 Get the number of Children of this node which have culling disabled. More...
 
bool isCullingActive () const
 Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. More...
 
unsigned int getNumChildrenWithOccluderNodes () const
 Get the number of Children of this node which are or have OccluderNode's. More...
 
bool containsOccluderNodes () const
 return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. More...
 
void setNodeMask (NodeMask nm)
 Set the node mask. More...
 
NodeMask getNodeMask () const
 Get the node Mask. More...
 
void setStateSet (osg::StateSet *stateset)
 Set the node's StateSet. More...
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSetgetOrCreateStateSet ()
 return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. More...
 
osg::StateSetgetStateSet ()
 Return the node's StateSet. More...
 
const osg::StateSetgetStateSet () const
 Return the node's const StateSet. More...
 
void setDescriptions (const DescriptionList &descriptions)
 Set the list of string descriptions. More...
 
DescriptionListgetDescriptions ()
 Get the description list of the node. More...
 
const DescriptionListgetDescriptions () const
 Get the const description list of the const node. More...
 
const std::string & getDescription (unsigned int i) const
 Get a single const description of the const node. More...
 
std::string & getDescription (unsigned int i)
 Get a single description of the node. More...
 
unsigned int getNumDescriptions () const
 Get the number of descriptions of the node. More...
 
void addDescription (const std::string &desc)
 Add a description string to the node. More...
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
const BoundingSpheregetInitialBound () const
 Set the initial bounding volume to use when computing the overall bounding volume. More...
 
void dirtyBound ()
 Mark this node's bounding sphere dirty. More...
 
const BoundingSpheregetBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 Set the compute bound callback to override the default computeBound. More...
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
 Get the compute bound callback. More...
 
const ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback () const
 Get the const compute bound callback. More...
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual NodeVisitorasNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitorasNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateSetasStateSet ()
 Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. More...
 
virtual const StateSetasStateSet () const
 convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. More...
 
virtual StateAttributeasStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttributeasStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual Uniform * asUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const UniformBaseasUniformBase () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual UniformBaseasUniformBase ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const Uniform * asUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual CameraasCamera ()
 Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual const CameraasCamera () const
 convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual CallbackasCallback ()
 Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. More...
 
virtual const CallbackasCallback () const
 convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. More...
 
virtual CallbackObjectasCallbackObject ()
 Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
 
virtual const CallbackObjectasCallbackObject () const
 convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
 
virtual UserDataContainerasUserDataContainer ()
 Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
 
virtual const UserDataContainerasUserDataContainer () const
 convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
 
virtual ValueObjectasValueObject ()
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
 
virtual const ValueObjectasValueObject () const
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
 
virtual ImageasImage ()
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
 
virtual const ImageasImage () const
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
 
virtual void setName (const std::string &name)
 Set the name of object using C++ style string. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::MutexgetRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Public Attributes

const osgGA::GUIEventAdapterea
 
const osgGA::GUIEventAdapter osgGA::GUIActionAdapterus
 

Protected Member Functions

virtual ~Scale2DDragger ()
 
- Protected Member Functions inherited from osgManipulator::Dragger
 Dragger ()
 
 Dragger (const Dragger &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual ~Dragger ()
 
- Protected Member Functions inherited from osg::MatrixTransform
virtual ~MatrixTransform ()
 
- Protected Member Functions inherited from osg::Transform
virtual ~Transform ()
 
- Protected Member Functions inherited from osg::Group
virtual ~Group ()
 
virtual void childRemoved (unsigned int, unsigned int)
 
virtual void childInserted (unsigned int)
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 Node destructor. More...
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::ref_ptr< PlaneProjector_projector
 
osg::Vec3d _startProjectedPoint
 
osg::Vec2d _scaleCenter
 
osg::Vec2d _referencePoint
 
osg::Vec2d _minScale
 
osg::ref_ptr< osg::Node_topLeftHandleNode
 
osg::ref_ptr< osg::Node_bottomLeftHandleNode
 
osg::ref_ptr< osg::Node_topRightHandleNode
 
osg::ref_ptr< osg::Node_bottomRightHandleNode
 
osg::Vec2d _topLeftHandlePosition
 
osg::Vec2d _bottomLeftHandlePosition
 
osg::Vec2d _topRightHandlePosition
 
osg::Vec2d _bottomRightHandlePosition
 
osg::Vec4 _color
 
osg::Vec4 _pickColor
 
ScaleMode _scaleMode
 
- Protected Attributes inherited from osgManipulator::Dragger
bool _handleEvents
 
bool _draggerActive
 
unsigned int _activationModKeyMask
 
unsigned int _activationMouseButtonMask
 
int _activationKeyEvent
 
bool _activationPermittedByModKeyMask
 
bool _activationPermittedByMouseButtonMask
 
bool _activationPermittedByKeyEvent
 
osgManipulator::PointerInfo _pointer
 
Dragger_parentDragger
 
osg::ref_ptr< DraggerCallback_selfUpdater
 
Constraints _constraints
 
DraggerCallbacks _draggerCallbacks
 
osg::Node::NodeMask _intersectionMask
 
- Protected Attributes inherited from osg::MatrixTransform
Matrix _matrix
 
Matrix _inverse
 
bool _inverseDirty
 
- Protected Attributes inherited from osg::Transform
ReferenceFrame _referenceFrame
 
- Protected Attributes inherited from osg::Group
NodeList _children
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback_computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback_updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback_eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback_cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet_stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Detailed Description

Dragger for performing 2D scaling.

Member Enumeration Documentation

§ ScaleMode

Enumerator
SCALE_WITH_ORIGIN_AS_PIVOT 
SCALE_WITH_OPPOSITE_HANDLE_AS_PIVOT 

Constructor & Destructor Documentation

§ Scale2DDragger()

osgManipulator::Scale2DDragger::Scale2DDragger ( ScaleMode  scaleMode = SCALE_WITH_ORIGIN_AS_PIVOT)

§ ~Scale2DDragger()

virtual osgManipulator::Scale2DDragger::~Scale2DDragger ( )
protectedvirtual

Member Function Documentation

§ getBottomLeftHandleNode() [1/2]

osg::Node* osgManipulator::Scale2DDragger::getBottomLeftHandleNode ( )
inline

§ getBottomLeftHandleNode() [2/2]

const osg::Node* osgManipulator::Scale2DDragger::getBottomLeftHandleNode ( ) const
inline

§ getBottomLeftHandlePosition()

const osg::Vec2d& osgManipulator::Scale2DDragger::getBottomLeftHandlePosition ( ) const
inline

§ getBottomRightHandleNode() [1/2]

osg::Node* osgManipulator::Scale2DDragger::getBottomRightHandleNode ( )
inline

§ getBottomRightHandleNode() [2/2]

const osg::Node* osgManipulator::Scale2DDragger::getBottomRightHandleNode ( ) const
inline

§ getBottomRightHandlePosition()

const osg::Vec2d& osgManipulator::Scale2DDragger::getBottomRightHandlePosition ( ) const
inline

§ getColor()

const osg::Vec4& osgManipulator::Scale2DDragger::getColor ( ) const
inline

§ getMinScale()

const osg::Vec2d& osgManipulator::Scale2DDragger::getMinScale ( ) const
inline

§ getPickColor()

const osg::Vec4& osgManipulator::Scale2DDragger::getPickColor ( ) const
inline

§ getTopLeftHandleNode() [1/2]

osg::Node* osgManipulator::Scale2DDragger::getTopLeftHandleNode ( )
inline

§ getTopLeftHandleNode() [2/2]

const osg::Node* osgManipulator::Scale2DDragger::getTopLeftHandleNode ( ) const
inline

§ getTopLeftHandlePosition()

const osg::Vec2d& osgManipulator::Scale2DDragger::getTopLeftHandlePosition ( ) const
inline

§ getTopRightHandleNode() [1/2]

osg::Node* osgManipulator::Scale2DDragger::getTopRightHandleNode ( )
inline

§ getTopRightHandleNode() [2/2]

const osg::Node* osgManipulator::Scale2DDragger::getTopRightHandleNode ( ) const
inline

§ getTopRightHandlePosition()

const osg::Vec2d& osgManipulator::Scale2DDragger::getTopRightHandlePosition ( ) const
inline

§ META_OSGMANIPULATOR_Object()

osgManipulator::Scale2DDragger::META_OSGMANIPULATOR_Object ( osgManipulator  ,
Scale2DDragger   
) const

Handle pick events on dragger and generate TranslateInLine commands.

§ setBottomLeftHandleNode()

void osgManipulator::Scale2DDragger::setBottomLeftHandleNode ( osg::Node node)
inline

§ setBottomLeftHandlePosition()

void osgManipulator::Scale2DDragger::setBottomLeftHandlePosition ( const osg::Vec2d pos)
inline

§ setBottomRightHandleNode()

void osgManipulator::Scale2DDragger::setBottomRightHandleNode ( osg::Node node)
inline

§ setBottomRightHandlePosition()

void osgManipulator::Scale2DDragger::setBottomRightHandlePosition ( const osg::Vec2d pos)
inline

§ setColor()

void osgManipulator::Scale2DDragger::setColor ( const osg::Vec4 color)
inline

Set/Get color for dragger.

References osgManipulator::setMaterialColor().

§ setMinScale()

void osgManipulator::Scale2DDragger::setMinScale ( const osg::Vec2d min)
inline

Set/Get min scale for dragger.

§ setPickColor()

void osgManipulator::Scale2DDragger::setPickColor ( const osg::Vec4 color)
inline

Set/Get pick color for dragger.

Pick color is color of the dragger when picked. It gives a visual feedback to show that the dragger has been picked.

§ setTopLeftHandleNode()

void osgManipulator::Scale2DDragger::setTopLeftHandleNode ( osg::Node node)
inline

Set/Get the handle nodes for dragger.

§ setTopLeftHandlePosition()

void osgManipulator::Scale2DDragger::setTopLeftHandlePosition ( const osg::Vec2d pos)
inline

Set/Get the handle nodes position for dragger.

§ setTopRightHandleNode()

void osgManipulator::Scale2DDragger::setTopRightHandleNode ( osg::Node node)
inline

§ setTopRightHandlePosition()

void osgManipulator::Scale2DDragger::setTopRightHandlePosition ( const osg::Vec2d pos)
inline

§ setupDefaultGeometry()

void osgManipulator::Scale2DDragger::setupDefaultGeometry ( )
virtual

Setup default geometry for dragger.

Reimplemented from osgManipulator::Dragger.

Member Data Documentation

§ _bottomLeftHandleNode

osg::ref_ptr< osg::Node > osgManipulator::Scale2DDragger::_bottomLeftHandleNode
protected

§ _bottomLeftHandlePosition

osg::Vec2d osgManipulator::Scale2DDragger::_bottomLeftHandlePosition
protected

§ _bottomRightHandleNode

osg::ref_ptr< osg::Node > osgManipulator::Scale2DDragger::_bottomRightHandleNode
protected

§ _bottomRightHandlePosition

osg::Vec2d osgManipulator::Scale2DDragger::_bottomRightHandlePosition
protected

§ _color

osg::Vec4 osgManipulator::Scale2DDragger::_color
protected

§ _minScale

osg::Vec2d osgManipulator::Scale2DDragger::_minScale
protected

§ _pickColor

osg::Vec4 osgManipulator::Scale2DDragger::_pickColor
protected

§ _projector

osg::ref_ptr< PlaneProjector > osgManipulator::Scale2DDragger::_projector
protected

§ _referencePoint

osg::Vec2d osgManipulator::Scale2DDragger::_referencePoint
protected

§ _scaleCenter

osg::Vec2d osgManipulator::Scale2DDragger::_scaleCenter
protected

§ _scaleMode

ScaleMode osgManipulator::Scale2DDragger::_scaleMode
protected

§ _startProjectedPoint

osg::Vec3d osgManipulator::Scale2DDragger::_startProjectedPoint
protected

§ _topLeftHandleNode

osg::ref_ptr< osg::Node > osgManipulator::Scale2DDragger::_topLeftHandleNode
protected

§ _topLeftHandlePosition

osg::Vec2d osgManipulator::Scale2DDragger::_topLeftHandlePosition
protected

§ _topRightHandleNode

osg::ref_ptr< osg::Node > osgManipulator::Scale2DDragger::_topRightHandleNode
protected

§ _topRightHandlePosition

osg::Vec2d osgManipulator::Scale2DDragger::_topRightHandlePosition
protected

§ ea

const osgGA::GUIEventAdapter& osgManipulator::Scale2DDragger::ea

§ us

const osgGA::GUIEventAdapter osgGA::GUIActionAdapter& osgManipulator::Scale2DDragger::us

The documentation for this class was generated from the following file: