OpenSceneGraph
Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
osgShadow::MinimalDrawBoundsShadowMap::ViewData Struct Reference
Inheritance diagram for osgShadow::MinimalDrawBoundsShadowMap::ViewData:
Inheritance graph
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Public Member Functions

void setShadowCameraProjectionMatrixPtr (osg::RefMatrix *projection)
 
osg::RefMatrixgetShadowCameraProjectionMatrixPtr (void)
 
virtual void init (ThisClass *st, osgUtil::CullVisitor *cv)
 
virtual void cullShadowReceivingScene ()
 
virtual void createDebugHUD ()
 
virtual void recordShadowMapParams ()
 
virtual void cullBoundAnalysisScene ()
 
virtual void performBoundAnalysis (const osg::Camera &camera)
 
 ViewData (void)
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
- Public Member Functions inherited from osgShadow::MinimalShadowMap::ViewData
virtual osg::BoundingBox computeShadowReceivingCoarseBounds ()
 
virtual void aimShadowCastingCamera (const osg::BoundingSphere &bounds, const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))
 
virtual void aimShadowCastingCamera (const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))
 
virtual void frameShadowCastingCamera (const osg::Camera *cameraMain, osg::Camera *cameraShadow, int pass=1)
 
void cutScenePolytope (const osg::Matrix &matrix, const osg::Matrix &inverse, const osg::BoundingBox &bb=osg::BoundingBox(-1,-1,-1, 1, 1, 1))
 
osg::BoundingBox computeScenePolytopeBounds ()
 
osg::BoundingBox computeScenePolytopeBounds (const osg::Matrix &m)
 
- Public Member Functions inherited from osgShadow::StandardShadowMap::ViewData
virtual void cull ()
 Method called by ViewDependentShadowTechnique to allow ViewData do the hard work computing shadows for its associated view. More...
 
virtual void cullShadowCastingScene ()
 
virtual void addShadowReceivingTexGen ()
 
virtual const osg::LightselectLight (osg::Vec4 &viewLightPos, osg::Vec3 &viewLightDir)
 
- Public Member Functions inherited from osgShadow::DebugShadowMap::ViewData
bool getDebugDraw ()
 
std::string * getDebugDump ()
 
virtual void cullDebugGeometry ()
 
virtual void updateDebugGeometry (const osg::Camera *screenCam, const osg::Camera *shadowCam)
 
void setDebugPolytope (const char *name, const ConvexPolyhedron &polytope= *(ConvexPolyhedron *)(NULL), osg::Vec4 colorOutline=osg::Vec4(0, 0, 0, 0), osg::Vec4 colorInside=osg::Vec4(0, 0, 0, 0))
 
bool DebugBoundingBox (const osg::BoundingBox &bb, const char *name="")
 
bool DebugPolytope (const osg::Polytope &p, const char *name="")
 
bool DebugMatrix (const osg::Matrix &m, const char *name="")
 
void dump (const std::string &filename)
 
- Public Member Functions inherited from osgShadow::ViewDependentShadowTechnique::ViewData
virtual const char * className () const
 
virtual void init (ViewDependentShadowTechnique *st, osgUtil::CullVisitor *cv)
 Method called upon ViewData instance to initialize internal variables. More...
 
virtual void dirty (bool flag)
 Dirty is called by parent ViewDependentShadowTechnique to force update of resources after some of them were modified in parent technique. More...
 
 ViewData ()
 Simple constructor zeroing all variables. More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called. More...
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::MutexgetRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Static Public Member Functions

static osg::BoundingBox scanImage (const osg::Image *image, osg::Matrix m)
 
- Static Public Member Functions inherited from osgShadow::MinimalShadowMap::ViewData
static void trimProjection (osg::Matrixd &projection, osg::BoundingBox subrange, unsigned int trimMask=(1|2|4|8|16|32))
 
static void clampProjection (osg::Matrixd &projection, float n=0, float f=FLT_MAX)
 
static void extendProjection (osg::Matrixd &projection, osg::Viewport *viewport, const osg::Vec2 &margin)
 
- Static Public Member Functions inherited from osgShadow::DebugShadowMap::ViewData
static osg::Vec3d computeShadowTexelToPixelError (const osg::Matrix &mvpwView, const osg::Matrix &mvpwShadow, const osg::Vec3d &vWorld, const osg::Vec3d &vDelta=osg::Vec3d(0.01, 0.01, 0.01))
 
static void displayShadowTexelToPixelErrors (const osg::Camera *viewCam, const osg::Camera *shadowCam, const ConvexPolyhedron *hull)
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Public Attributes

osg::ref_ptr< osg::RefMatrix_projection
 
osg::Vec2s _boundAnalysisSize
 
osg::ref_ptr< osg::Image_boundAnalysisImage
 
osg::ref_ptr< osg::Texture2D_boundAnalysisTexture
 
osg::ref_ptr< osg::Camera_boundAnalysisCamera
 
osg::observer_ptr< osg::Camera_mainCamera
 
- Public Attributes inherited from osgShadow::MinimalShadowMap::ViewData
osg::Matrix_modellingSpaceToWorldPtr
 
float * _maxFarPlanePtr
 
float * _minLightMarginPtr
 
int _frameShadowCastingCameraPasses
 
ConvexPolyhedron _sceneReceivingShadowPolytope
 
std::vector< osg::Vec3d_sceneReceivingShadowPolytopePoints
 
osg::Matrixd _clampedProjection
 
- Public Attributes inherited from osgShadow::StandardShadowMap::ViewData
osg::ref_ptr< osg::Light > * _lightPtr
 
unsigned int * _baseTextureUnitPtr
 
unsigned int * _shadowTextureUnitPtr
 
osg::ref_ptr< osg::TexGen_texgen
 
osg::ref_ptr< osg::StateSet_stateset
 
- Public Attributes inherited from osgShadow::DebugShadowMap::ViewData
osg::ref_ptr< osg::Texture_texture
 Texture used as ShadowMap - initialized by derived classes. More...
 
osg::ref_ptr< osg::Camera_camera
 Camera used to render ShadowMap - initialized by derived classes. More...
 
osg::Matrixd _viewProjection
 
osg::observer_ptr< osg::Camera_viewCamera
 
osg::ref_ptr< osg::Shader_depthColorFragmentShader
 Coloring Shader used to present shadow depth map contents. More...
 
osg::Vec2s _hudSize
 
osg::Vec2s _hudOrigin
 
osg::Vec2s _viewportSize
 
osg::Vec2s _viewportOrigin
 
osg::Vec2s _orthoSize
 
osg::Vec2s _orthoOrigin
 
bool * _doDebugDrawPtr
 
std::string * _debugDumpPtr
 
PolytopeGeometryMap _polytopeGeometryMap
 
osg::ref_ptr< osg::Geode_geode [2]
 
osg::ref_ptr< osg::MatrixTransform_transform [2]
 
std::map< std::string, osg::Matrix_matrixMap
 
std::map< std::string, osg::Polytope_polytopeMap
 
std::map< std::string, osg::BoundingBox_boundingBoxMap
 
osg::ref_ptr< osg::Camera_cameraDebugHUD
 
- Public Attributes inherited from osgShadow::ViewDependentShadowTechnique::ViewData
OpenThreads::Mutex _mutex
 Mutex used to guard _dirty flag from override in case when parent technique calls dirty() simultaneously with ViewData while it is updating resources inside init method. More...
 
bool _dirty
 Dirty flag tells this instance to update its resources. More...
 
osg::observer_ptr< osgUtil::CullVisitor_cv
 View's CullVisitor associated with this ViewData instance. More...
 
osg::observer_ptr< ViewDependentShadowTechnique_st
 Parent ViewDependentShadowTechnique. More...
 

Additional Inherited Members

- Public Types inherited from osgShadow::DebugShadowMap::ViewData
typedef std::map< std::string, PolytopeGeometryPolytopeGeometryMap
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Constructor & Destructor Documentation

◆ ViewData()

osgShadow::MinimalDrawBoundsShadowMap::ViewData::ViewData ( void  )
inline

Member Function Documentation

◆ createDebugHUD()

virtual void osgShadow::MinimalDrawBoundsShadowMap::ViewData::createDebugHUD ( )
virtual

◆ cullBoundAnalysisScene()

virtual void osgShadow::MinimalDrawBoundsShadowMap::ViewData::cullBoundAnalysisScene ( )
virtual

◆ cullShadowReceivingScene()

virtual void osgShadow::MinimalDrawBoundsShadowMap::ViewData::cullShadowReceivingScene ( )
virtual

◆ getShadowCameraProjectionMatrixPtr()

osg::RefMatrix* osgShadow::MinimalDrawBoundsShadowMap::ViewData::getShadowCameraProjectionMatrixPtr ( void  )
inline

◆ init()

virtual void osgShadow::MinimalDrawBoundsShadowMap::ViewData::init ( ThisClass st,
osgUtil::CullVisitor cv 
)
virtual

◆ performBoundAnalysis()

virtual void osgShadow::MinimalDrawBoundsShadowMap::ViewData::performBoundAnalysis ( const osg::Camera camera)
virtual

◆ recordShadowMapParams()

virtual void osgShadow::MinimalDrawBoundsShadowMap::ViewData::recordShadowMapParams ( )
virtual

◆ releaseGLObjects()

virtual void osgShadow::MinimalDrawBoundsShadowMap::ViewData::releaseGLObjects ( osg::State = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context.

Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osgShadow::StandardShadowMap::ViewData.

◆ resizeGLObjectBuffers()

virtual void osgShadow::MinimalDrawBoundsShadowMap::ViewData::resizeGLObjectBuffers ( unsigned int  maxSize)
virtual

◆ scanImage()

static osg::BoundingBox osgShadow::MinimalDrawBoundsShadowMap::ViewData::scanImage ( const osg::Image image,
osg::Matrix  m 
)
static

◆ setShadowCameraProjectionMatrixPtr()

void osgShadow::MinimalDrawBoundsShadowMap::ViewData::setShadowCameraProjectionMatrixPtr ( osg::RefMatrix projection)
inline

Member Data Documentation

◆ _boundAnalysisCamera

osg::ref_ptr< osg::Camera > osgShadow::MinimalDrawBoundsShadowMap::ViewData::_boundAnalysisCamera

◆ _boundAnalysisImage

osg::ref_ptr< osg::Image > osgShadow::MinimalDrawBoundsShadowMap::ViewData::_boundAnalysisImage

◆ _boundAnalysisSize

osg::Vec2s osgShadow::MinimalDrawBoundsShadowMap::ViewData::_boundAnalysisSize

◆ _boundAnalysisTexture

osg::ref_ptr< osg::Texture2D > osgShadow::MinimalDrawBoundsShadowMap::ViewData::_boundAnalysisTexture

◆ _mainCamera

osg::observer_ptr< osg::Camera > osgShadow::MinimalDrawBoundsShadowMap::ViewData::_mainCamera

◆ _projection

osg::ref_ptr< osg::RefMatrix > osgShadow::MinimalDrawBoundsShadowMap::ViewData::_projection

The documentation for this struct was generated from the following file: