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| | CompositeViewer () |
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| | CompositeViewer (const CompositeViewer &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| | CompositeViewer (osg::ArgumentParser &arguments) |
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| | META_Object (osgViewer, CompositeViewer) |
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| virtual | ~CompositeViewer () |
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| bool | readConfiguration (const std::string &filename) |
| | Read the viewer configuration from a configuration file. More...
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| virtual void | setViewerStats (osg::Stats *stats) |
| | Set the Stats object used to collect various frame related timing and scene graph stats. More...
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| virtual osg::Stats * | getViewerStats () |
| | Get the Viewers Stats object. More...
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| virtual const osg::Stats * | getViewerStats () const |
| | Get the Viewers Stats object. More...
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| void | addView (osgViewer::View *view) |
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| template<class T > |
| void | addView (const osg::ref_ptr< T > &view) |
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| void | removeView (osgViewer::View *view) |
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| template<class T > |
| void | removeView (const osg::ref_ptr< T > &view) |
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| osgViewer::View * | getView (unsigned i) |
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| const osgViewer::View * | getView (unsigned i) const |
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| unsigned int | getNumViews () const |
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| virtual bool | isRealized () const |
| | Get whether at least of one of this viewer's windows are realized. More...
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| virtual void | realize () |
| | Set up windows and associated threads. More...
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| virtual void | setStartTick (osg::Timer_t tick) |
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| void | setReferenceTime (double time=0.0) |
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| osg::FrameStamp * | getFrameStamp () |
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| const osg::FrameStamp * | getFrameStamp () const |
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| virtual double | elapsedTime () |
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| virtual osg::FrameStamp * | getViewerFrameStamp () |
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| virtual int | run () |
| | Execute a main frame loop. More...
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| virtual bool | checkNeedToDoFrame () |
| | Check to see if the new frame is required, called by run() when FrameScheme is set to ON_DEMAND. More...
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| virtual bool | checkEvents () |
| | check to see if events have been received, return true if events are now available. More...
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| virtual void | advance (double simulationTime=USE_REFERENCE_TIME) |
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| virtual void | eventTraversal () |
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| virtual void | updateTraversal () |
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| void | setCameraWithFocus (osg::Camera *camera) |
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| osg::Camera * | getCameraWithFocus () |
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| const osg::Camera * | getCameraWithFocus () const |
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| osgViewer::View * | getViewWithFocus () |
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| const osgViewer::View * | getViewWithFocus () const |
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| virtual void | getCameras (Cameras &cameras, bool onlyActive=true) |
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| virtual void | getContexts (Contexts &contexts, bool onlyValid=true) |
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| virtual void | getAllThreads (Threads &threads, bool onlyActive=true) |
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| virtual void | getOperationThreads (OperationThreads &threads, bool onlyActive=true) |
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| virtual void | getScenes (Scenes &scenes, bool onlyValid=true) |
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| virtual void | getViews (Views &views, bool onlyValid=true) |
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| virtual void | getUsage (osg::ApplicationUsage &usage) const |
| | Get the keyboard and mouse usage of this viewer. More...
|
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| | ViewerBase () |
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| | ViewerBase (const ViewerBase &vb) |
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| void | setUseConfigureAffinity (bool flag) |
| | Set whether the setUpThreading() method should call configureAffinity() to set up up the processor affinity of viewer threads. More...
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| bool | getUseConfigureAffinity () const |
| | get whether the setUpThreading() method should call configureAffinity() to set up up the processor affinity of viewer threads. More...
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| virtual void | configureAffinity () |
| | analyse the viewer configuration and select an appropriate Affinity for main thread, and any graphics, camera threads and database pagers that are required. More...
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| virtual void | setProcessorAffinity (const OpenThreads::Affinity &affinity) |
| | Set the processor affinity of main thread. More...
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| OpenThreads::Affinity & | getProcessorAffinity () |
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| const OpenThreads::Affinity & | getProcessorAffinity () const |
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| virtual void | setThreadingModel (ThreadingModel threadingModel) |
| | Set the threading model the rendering traversals will use. More...
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| ThreadingModel | getThreadingModel () const |
| | Get the threading model the rendering traversals will use. More...
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| virtual ThreadingModel | suggestBestThreadingModel () |
| | Let the viewer suggest the best threading model for the viewers camera/window setup and the hardware available. More...
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| virtual void | setUpThreading () |
| | Set up the threading and processor affinity as per the viewers threading model. More...
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| bool | areThreadsRunning () const |
| | Return true if viewer threads are running. More...
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| virtual void | stopThreading () |
| | Stop any threads being run by viewer. More...
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| virtual void | startThreading () |
| | Start any threads required by the viewer. More...
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| void | setEndBarrierPosition (BarrierPosition bp) |
| | Set the position of the end barrier. More...
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| BarrierPosition | getEndBarrierPosition () const |
| | Get the end barrier position. More...
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| void | setEndBarrierOperation (osg::BarrierOperation::PreBlockOp op) |
| | Set the end barrier operation. More...
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| osg::BarrierOperation::PreBlockOp | getEndBarrierOperation () const |
| | Get the end barrier operation. More...
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| void | setDone (bool done) |
| | Set the done flag to signal the viewer's work is done and should exit the frame loop. More...
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| bool | done () const |
| | Return true if viewer's work is done and should exit the frame loop. More...
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| void | setEventVisitor (osgGA::EventVisitor *eventVisitor) |
| | Set the EventVisitor. More...
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| osgGA::EventVisitor * | getEventVisitor () |
| | Get the EventVisitor. More...
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| const osgGA::EventVisitor * | getEventVisitor () const |
| | Get the const EventVisitor. More...
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| void | setKeyEventSetsDone (int key) |
| | Set the key event that the viewer checks on each frame to see if the viewer's done flag should be set to signal end of viewers main loop. More...
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| int | getKeyEventSetsDone () const |
| | get the key event that the viewer checks on each frame to see if the viewer's done flag. More...
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| void | setQuitEventSetsDone (bool flag) |
| | if the flag is true, the viewer set its done flag when a QUIT_APPLICATION is received, false disables this feature More...
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| bool | getQuitEventSetsDone () const |
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| void | setReleaseContextAtEndOfFrameHint (bool hint) |
| | Hint to tell the renderingTraversals() method whether to call releaseContext() on the last context that was made current by the thread calling renderingTraverals(). More...
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| bool | getReleaseContextAtEndOfFrameHint () const |
| | Hint to tell the renderingTraversals() method whether to call releaseContext(). More...
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| void | setUpdateVisitor (osgUtil::UpdateVisitor *updateVisitor) |
| | Set the UpdateVisitor. More...
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| osgUtil::UpdateVisitor * | getUpdateVisitor () |
| | Get the UpdateVisitor. More...
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| const osgUtil::UpdateVisitor * | getUpdateVisitor () const |
| | Get the const UpdateVisitor. More...
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| void | setUpdateOperations (osg::OperationQueue *operations) |
| | Set the Update OperationQueue. More...
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| osg::OperationQueue * | getUpdateOperations () |
| | Get the Update OperationQueue. More...
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| const osg::OperationQueue * | getUpdateOperations () const |
| | Get the const Update OperationQueue. More...
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| void | addUpdateOperation (osg::Operation *operation) |
| | Add an update operation. More...
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| void | removeUpdateOperation (osg::Operation *operation) |
| | Remove an update operation. More...
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| void | setRealizeOperation (osg::Operation *op) |
| | Set the graphics operation to call on realization of the viewers graphics windows. More...
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| osg::Operation * | getRealizeOperation () |
| | Get the graphics operation to call on realization of the viewers graphics windows. More...
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| void | setCleanUpOperation (osg::Operation *op) |
| | Set the graphics operation to call before the viewers graphics contexts close. More...
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| osg::Operation * | getCleanUpOperation () |
| | Get the graphics operation to call before the viewers graphics contexts close. More...
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| void | setIncrementalCompileOperation (osgUtil::IncrementalCompileOperation *ico) |
| | Set the incremental compile operation. More...
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| osgUtil::IncrementalCompileOperation * | getIncrementalCompileOperation () |
| | Get the incremental compile operation. More...
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| void | setRunFrameScheme (FrameScheme fs) |
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| FrameScheme | getRunFrameScheme () const |
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| void | setRunMaxFrameRate (double frameRate) |
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| double | getRunMaxFrameRate () const |
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| virtual void | frame (double simulationTime=USE_REFERENCE_TIME) |
| | Render a complete new frame. More...
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| virtual void | renderingTraversals () |
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| virtual void | getWindows (Windows &windows, bool onlyValid=true) |
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| void | checkWindowStatus () |
| | Check to see if any windows are still open. More...
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| void | checkWindowStatus (const Contexts &contexts) |
| | Check to see if windows are still open using the list of contexts given as a parameter. More...
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| bool | getRequestRedraw () const |
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| bool | getRequestContinousUpdate () const |
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| | Object () |
| | Construct an object. More...
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| | Object (bool threadSafeRefUnref) |
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| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
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| virtual Object * | cloneType () const =0 |
| | Clone the type of an object, with Object* return type. More...
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| virtual Object * | clone (const CopyOp &) const =0 |
| | Clone an object, with Object* return type. More...
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| virtual bool | isSameKindAs (const Object *) const |
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| virtual const char * | libraryName () const =0 |
| | return the name of the object's library. More...
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| virtual const char * | className () const =0 |
| | return the name of the object's class type. More...
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| std::string | getCompoundClassName () const |
| | return the compound class name that combines the library name and class name. More...
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| virtual Node * | asNode () |
| | Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
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| virtual const Node * | asNode () const |
| | convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
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| virtual NodeVisitor * | asNodeVisitor () |
| | Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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| virtual const NodeVisitor * | asNodeVisitor () const |
| | convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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| virtual StateSet * | asStateSet () |
| | Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. More...
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| virtual const StateSet * | asStateSet () const |
| | convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. More...
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| virtual StateAttribute * | asStateAttribute () |
| | Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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| virtual const StateAttribute * | asStateAttribute () const |
| | convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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| virtual Uniform * | asUniform () |
| | Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
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| virtual const UniformBase * | asUniformBase () const |
| | convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
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| virtual UniformBase * | asUniformBase () |
| | Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
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| virtual const Uniform * | asUniform () const |
| | convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
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| virtual Camera * | asCamera () |
| | Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
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| virtual const Camera * | asCamera () const |
| | convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
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| virtual Drawable * | asDrawable () |
| | Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. More...
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| virtual const Drawable * | asDrawable () const |
| | convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. More...
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| virtual Callback * | asCallback () |
| | Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. More...
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| virtual const Callback * | asCallback () const |
| | convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. More...
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| virtual CallbackObject * | asCallbackObject () |
| | Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
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| virtual const CallbackObject * | asCallbackObject () const |
| | convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
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| virtual UserDataContainer * | asUserDataContainer () |
| | Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
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| virtual const UserDataContainer * | asUserDataContainer () const |
| | convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
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| virtual ValueObject * | asValueObject () |
| | Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
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| virtual const ValueObject * | asValueObject () const |
| | Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
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| virtual Image * | asImage () |
| | Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
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| virtual const Image * | asImage () const |
| | Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| | Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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| virtual void | setName (const std::string &name) |
| | Set the name of object using C++ style string. More...
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| void | setName (const char *name) |
| | Set the name of object using a C style string. More...
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| const std::string & | getName () const |
| | Get the name of object. More...
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| void | setDataVariance (DataVariance dv) |
| | Set the data variance of this object. More...
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| DataVariance | getDataVariance () const |
| | Get the data variance of this object. More...
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| virtual void | computeDataVariance () |
| | Compute the DataVariance based on an assessment of callback etc. More...
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| void | setUserDataContainer (osg::UserDataContainer *udc) |
| | set the UserDataContainer object. More...
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| template<class T > |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
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| osg::UserDataContainer * | getUserDataContainer () |
| | get the UserDataContainer attached to this object. More...
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| const osg::UserDataContainer * | getUserDataContainer () const |
| | get the const UserDataContainer attached to this object. More...
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| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| | Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
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| virtual void | setUserData (Referenced *obj) |
| | Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
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| template<class T > |
| void | setUserData (const ref_ptr< T > &ud) |
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| virtual Referenced * | getUserData () |
| | Get user data. More...
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| virtual const Referenced * | getUserData () const |
| | Get const user data. More...
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| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
| | Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
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| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
| | Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
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| virtual void | resizeGLObjectBuffers (unsigned int) |
| | Resize any per context GLObject buffers to specified size. More...
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| virtual void | releaseGLObjects (osg::State *=0) const |
| | If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
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| template<typename T > |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| | provide implementation of osg::Object::getUserValue(..) template More...
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
| | Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| bool | getThreadSafeRefUnref () const |
| | Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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| OpenThreads::Mutex * | getRefMutex () const |
| | Get the mutex used to ensure thread safety of ref()/unref(). More...
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| int | ref () const |
| | Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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| int | unref () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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| int | unref_nodelete () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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| int | referenceCount () const |
| | Return the number of pointers currently referencing this object. More...
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| ObserverSet * | getObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise return NULL. More...
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| ObserverSet * | getOrCreateObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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| void | addObserver (Observer *observer) const |
| | Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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| void | removeObserver (Observer *observer) const |
| | Remove Observer that is observing this object. More...
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