16 #ifndef SURGSIM_DEVICES_DEVICEFILTERS_DEVICEFILTER_H 17 #define SURGSIM_DEVICES_DEVICEFILTERS_DEVICEFILTER_H 21 #include "SurgSim/Input/CommonDevice.h" 22 #include "SurgSim/Input/InputConsumerInterface.h" 23 #include "SurgSim/Input/OutputProducerInterface.h" 27 namespace DataStructures
47 bool initialize()
override;
49 bool isInitialized()
const override;
75 bool finalize()
override;
84 #endif // SURGSIM_DEVICES_DEVICEFILTERS_DEVICEFILTER_H Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui n...
Definition: AddRandomSphereBehavior.cpp:36
bool m_initialized
true if initialized and not finalized.
Definition: DeviceFilter.h:78
A device filter can be connected between a device and the InputConsumerInterface (e.g., InputComponent) and/or the OutputProducerInterface (e.g., OutputComponent), and can alter the data being passed from/to the device.
Definition: DeviceFilter.h:37
A collection of NamedData objects.
Definition: DataGroup.h:68