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SurgSim::Devices::DeviceFilter Class Reference

A device filter can be connected between a device and the InputConsumerInterface (e.g., InputComponent) and/or the OutputProducerInterface (e.g., OutputComponent), and can alter the data being passed from/to the device. More...

#include <DeviceFilter.h>

Inheritance diagram for SurgSim::Devices::DeviceFilter:
SurgSim::Input::CommonDevice SurgSim::Input::InputConsumerInterface SurgSim::Input::OutputProducerInterface SurgSim::Input::DeviceInterface SurgSim::Framework::Accessible SurgSim::Framework::FactoryBase1< DeviceInterface, std::string > LabJackToPoseFilter MockDeviceFilter SurgSim::Devices::BoolToScalar SurgSim::Devices::ForceScale SurgSim::Devices::PoseIntegrator SurgSim::Devices::PoseTransform SurgSim::Devices::RecordPose MockForceScale MockPoseTransform

Public Member Functions

 DeviceFilter (const std::string &name)
 Constructor. More...
 
 SURGSIM_CLASSNAME (SurgSim::Devices::DeviceFilter)
 
bool initialize () override
 Fully initialize the device. More...
 
bool isInitialized () const override
 
void initializeInput (const std::string &device, const DataStructures::DataGroup &inputData) override
 Set the initial input data group. More...
 
void handleInput (const std::string &device, const DataStructures::DataGroup &inputData) override
 Notifies the consumer that the application input coming from the device has been updated. More...
 
bool requestOutput (const std::string &device, DataStructures::DataGroup *outputData) override
 Asks the producer to provide output state to the device. More...
 
- Public Member Functions inherited from SurgSim::Input::CommonDevice
 CommonDevice (const std::string &name)
 Constructor. More...
 
 CommonDevice (const std::string &name, const DataStructures::DataGroup &inputData)
 Constructor. More...
 
 CommonDevice (const std::string &name, DataStructures::DataGroup &&inputData)
 Constructor. More...
 
virtual ~CommonDevice ()
 Destructor.
 
std::string getName () const override
 Return a (hopefully unique) device name.
 
std::string getClassName () const override
 The class name for this class. More...
 
void setNameForCallback (const std::string &name)
 Set the name used for calling the input consumers and output producer. More...
 
std::string getNameForCallback () const
 Get the name used for calling the input consumers and output producer. More...
 
bool addInputConsumer (std::shared_ptr< InputConsumerInterface > inputConsumer) override
 Adds an input consumer that will be notified when the application input state is updated. More...
 
bool removeInputConsumer (std::shared_ptr< InputConsumerInterface > inputConsumer) override
 Removes an input consumer previously added via addInputConsumer. More...
 
void clearInputConsumers () override
 Removes all InputConsumers.
 
bool setOutputProducer (std::shared_ptr< OutputProducerInterface > outputProducer) override
 Sets an output producer that will be asked for application output state when the device needs it. More...
 
bool removeOutputProducer (std::shared_ptr< OutputProducerInterface > outputProducer) override
 Removes an output producer previously added via setOutputProducer. More...
 
bool hasOutputProducer () override
 Query if this object has output producer. More...
 
void clearOutputProducer () override
 Removes any OutputProducer.
 
- Public Member Functions inherited from SurgSim::Input::DeviceInterface
virtual ~DeviceInterface ()
 Virtual destructor (empty).
 
- Public Member Functions inherited from SurgSim::Framework::Accessible
 Accessible ()
 Default Constructor.
 
 ~Accessible ()
 Destructor.
 
template<class T >
getValue (const std::string &name) const
 Retrieves the value with the name by executing the getter if it is found and tries to convert it to the given type. More...
 
boost::any getValue (const std::string &name) const
 Retrieves the value with the name by executing the getter if it is found. More...
 
template<class T >
bool getValue (const std::string &name, T *value) const
 Retrieves the value with the name by executing the getter if it is found, and converts it to the type of the output parameter. More...
 
void setValue (const std::string &name, const boost::any &value)
 Sets a value of a property that has setter. More...
 
bool isReadable (const std::string &name) const
 Check whether a property is readable. More...
 
bool isWriteable (const std::string &name) const
 Check whether a property is writable. More...
 
void setGetter (const std::string &name, GetterType func)
 Sets a getter for a given property. More...
 
void setSetter (const std::string &name, SetterType func)
 Sets a setter for a given property. More...
 
void setAccessors (const std::string &name, GetterType getter, SetterType setter)
 Sets the accessors getter and setter in one function. More...
 
void removeAccessors (const std::string &name)
 Removes all the accessors (getter and setter) for a given property. More...
 
void forwardProperty (const std::string &name, const Accessible &target, const std::string &targetProperty)
 Adds a property with the given name that uses the targets accessors, in effect forwarding the value to the target. More...
 
void setSerializable (const std::string &name, EncoderType encoder, DecoderType decoder)
 Sets the functions used to convert data from and to a YAML::Node. More...
 
void setDecoder (const std::string &name, DecoderType decoder)
 Sets the functions used to convert data from a YAML::Node. More...
 
YAML::Node encode () const
 Encode this Accessible to a YAML::Node. More...
 
void decode (const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())
 Decode this Accessible from a YAML::Node, will throw an exception if the data type cannot be converted. More...
 
std::vector< std::string > getProperties ()
 
template<>
boost::any getValue (const std::string &name) const
 
- Public Member Functions inherited from SurgSim::Input::InputConsumerInterface
virtual ~InputConsumerInterface ()
 Virtual destructor (empty).
 
- Public Member Functions inherited from SurgSim::Input::OutputProducerInterface
virtual ~OutputProducerInterface ()
 Virtual destructor (empty).
 

Protected Member Functions

virtual void filterInput (const std::string &device, const DataStructures::DataGroup &dataToFilter, DataStructures::DataGroup *result)
 Filter the input data. More...
 
virtual void filterOutput (const std::string &device, const DataStructures::DataGroup &dataToFilter, DataStructures::DataGroup *result)
 Filter the output data. More...
 
bool finalize () override
 Finalize (de-initialize) the device.
 
- Protected Member Functions inherited from SurgSim::Input::CommonDevice
virtual void pushInput ()
 Push application input to consumers.
 
virtual bool pullOutput ()
 Pull application output from a producer.
 
DataStructures::DataGroupgetInputData ()
 Getter for the input data DataGroup. More...
 
const DataStructures::DataGroupgetOutputData () const
 Getter for the output data DataGroup. More...
 

Protected Attributes

bool m_initialized
 true if initialized and not finalized.
 

Additional Inherited Members

- Public Types inherited from SurgSim::Framework::Accessible
typedef std::function< boost::any(void)> GetterType
 
typedef std::function< void(boost::any)> SetterType
 
typedef std::function< YAML::Node(void)> EncoderType
 
typedef std::function< void(const YAML::Node *)> DecoderType
 
- Public Types inherited from SurgSim::Framework::FactoryBase1< DeviceInterface, std::string >
typedef ObjectFactory1< DeviceInterface, std::string > FactoryType
 
- Static Public Member Functions inherited from SurgSim::Framework::FactoryBase1< DeviceInterface, std::string >
static FactoryTypegetFactory ()
 

Detailed Description

A device filter can be connected between a device and the InputConsumerInterface (e.g., InputComponent) and/or the OutputProducerInterface (e.g., OutputComponent), and can alter the data being passed from/to the device.

Constructor & Destructor Documentation

§ DeviceFilter()

SurgSim::Devices::DeviceFilter::DeviceFilter ( const std::string &  name)
explicit

Constructor.

Parameters
nameName of this device filter.

Member Function Documentation

§ filterInput()

void SurgSim::Devices::DeviceFilter::filterInput ( const std::string &  device,
const DataStructures::DataGroup dataToFilter,
DataStructures::DataGroup result 
)
protectedvirtual

Filter the input data.

Parameters
deviceThe name of the device pushing the input data.
dataToFilterThe data that will be filtered.
[in,out]resultA pointer to a DataGroup object that must be assignable to by the dataToFilter object. Will contain the filtered data.

Reimplemented in LabJackToPoseFilter, and SurgSim::Devices::BoolToScalar.

§ filterOutput()

void SurgSim::Devices::DeviceFilter::filterOutput ( const std::string &  device,
const DataStructures::DataGroup dataToFilter,
DataStructures::DataGroup result 
)
protectedvirtual

Filter the output data.

Parameters
deviceThe name of the device pulling the output data.
dataToFilterThe data that will be filtered.
[in,out]resultA pointer to a DataGroup object that must be assignable to by the dataToFilter object. Will contain the filtered data.

Reimplemented in LabJackToPoseFilter, and SurgSim::Devices::PoseIntegrator.

§ handleInput()

void SurgSim::Devices::DeviceFilter::handleInput ( const std::string &  device,
const DataStructures::DataGroup inputData 
)
overridevirtual

Notifies the consumer that the application input coming from the device has been updated.

Typical input data contents (but note that individual devices may do things differently):

type name
pose "pose" Device pose (units are meters).
bool "button1" State of the first device button.
bool "button2" State of the second device button (and so on).

Other possible contents includes:

type name
bool "isHomed" Device homing status.
bool "isHomedX" Individual homing status for the X axis (and so on).
bool "isHeld" Safety sensor etc. status.
string "model" Device model description.
string "serial" Serial number string.
(any) "debug:*" Various debugging information
Parameters
deviceThe name of the device that is producing the input. This should only be used to identify the device (e.g. if the consumer is listening to several devices at once).
inputDataThe application input state coming from the device.

Implements SurgSim::Input::InputConsumerInterface.

Reimplemented in SurgSim::Devices::PoseIntegrator.

§ initialize()

bool SurgSim::Devices::DeviceFilter::initialize ( )
overridevirtual

Fully initialize the device.

When the manager object creates the device, the internal state of the device usually isn't fully initialized yet. This method performs any needed initialization.

Implements SurgSim::Input::DeviceInterface.

§ initializeInput()

void SurgSim::Devices::DeviceFilter::initializeInput ( const std::string &  device,
const DataStructures::DataGroup inputData 
)
overridevirtual

Set the initial input data group.

Parameters
deviceThe name of the device that is producing the input. This should only be used to identify the device (e.g. if the consumer is listening to several devices at once).
inputDataThe application input state coming from the device.

Implements SurgSim::Input::InputConsumerInterface.

Reimplemented in LabJackToPoseFilter, SurgSim::Devices::PoseIntegrator, and SurgSim::Devices::RecordPose.

§ isInitialized()

bool SurgSim::Devices::DeviceFilter::isInitialized ( ) const
overridevirtual
Returns
true if the device has been initialized and has not yet been finalized.

Implements SurgSim::Input::DeviceInterface.

§ requestOutput()

bool SurgSim::Devices::DeviceFilter::requestOutput ( const std::string &  device,
DataStructures::DataGroup outputData 
)
overridevirtual

Asks the producer to provide output state to the device.

Note that devices may never call this method, e.g. because the device doesn't actually have any output capability.

Typical output data contents (but note that individual devices may do things differently):

type name
vector "force" Commanded force for the device (units are newtons).
vector "torque" Commanded torque for the device (units are newton-meters).
bool "isEnabled" Safety switch input.

Other possible contents includes:

type name
bool "led0" Desired state for LED 0.
bool "led1" Desired state for LED 1.
string "toolId" Calibration ID to use, e.g. for camera devices.
Parameters
deviceThe name of the device that is requesting the output. This should only be used to identify the device (e.g. if the producer is listening to several devices at once).
[out]outputDataThe application output state being fed into the device.
Returns
true if the producer has provided some output, false if it refuses to do so. A producer that returns false should leave outputData unmodified.

Implements SurgSim::Input::OutputProducerInterface.


The documentation for this class was generated from the following files: