opensurgsim
SurgSim::Graphics::Camera Member List

This is the complete list of members for SurgSim::Graphics::Camera, including all inherited members.

Accessible()SurgSim::Framework::Accessible
addGroupReference(const std::string &name) overrideSurgSim::Graphics::Cameravirtual
addGroupReferences(const std::vector< std::string > &groups)SurgSim::Graphics::Representation
addRenderGroup(std::shared_ptr< Group > group)SurgSim::Graphics::Cameravirtual
addRenderGroupReference(const std::string &name)SurgSim::Graphics::Camera
addUniform(std::shared_ptr< UniformBase > uniform)=0SurgSim::Graphics::Representationpure virtual
addUniform(const std::string &type, const std::string &name, const boost::any &value)=0SurgSim::Graphics::Representationpure virtual
Camera(const std::string &name)SurgSim::Graphics::Cameraexplicit
clearGroupReferences()SurgSim::Graphics::Representation
clearMaterial()=0SurgSim::Graphics::Representationpure virtual
Component(const std::string &name)SurgSim::Framework::Componentexplicit
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())SurgSim::Framework::Accessible
DecoderType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
DefaultGroupName (defined in SurgSim::Graphics::Representation)SurgSim::Graphics::Representationstatic
DefaultHudGroupName (defined in SurgSim::Graphics::Representation)SurgSim::Graphics::Representationstatic
doRetire()SurgSim::Framework::Componentvirtual
doWakeUp() overrideSurgSim::Graphics::Representationvirtual
encode() constSurgSim::Framework::Accessible
EncoderType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
FactoryType typedef (defined in SurgSim::Framework::FactoryBase1< Component, std::string >)SurgSim::Framework::FactoryBase1< Component, std::string >
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty)SurgSim::Framework::Accessible
getAmbientColor()=0SurgSim::Graphics::Camerapure virtual
getClassName() constSurgSim::Framework::Componentvirtual
getDrawAsWireFrame() const =0SurgSim::Graphics::Representationpure virtual
getFactory()SurgSim::Framework::FactoryBase1< Component, std::string >inlinestatic
getFullName() constSurgSim::Framework::Component
getGroupReferences() constSurgSim::Graphics::Representation
getInverseProjectionMatrix() const =0SurgSim::Graphics::Camerapure virtual
getInverseViewMatrix() const =0SurgSim::Graphics::Camerapure virtual
getLocalPose() constSurgSim::Framework::Representationvirtual
getMaterial() const =0SurgSim::Graphics::Representationpure virtual
getMaterialReference() const (defined in SurgSim::Graphics::Representation)SurgSim::Graphics::Representation
getName() constSurgSim::Framework::Component
getPose() constSurgSim::Framework::Representationvirtual
getPoseComponent()SurgSim::Framework::Componentprotectedvirtual
getPoseComponent() constSurgSim::Framework::Componentprotectedvirtual
getProjectionMatrix() const =0SurgSim::Graphics::Camerapure virtual
getProperties() (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
getRenderGroupReferences() constSurgSim::Graphics::Camera
getRenderGroups() constSurgSim::Graphics::Camera
getRenderTarget() const =0SurgSim::Graphics::Camerapure virtual
getRuntime() constSurgSim::Framework::Component
getScene()SurgSim::Framework::Component
getSceneElement()SurgSim::Framework::Component
getSceneElement() constSurgSim::Framework::Component
getSharedPtr()SurgSim::Framework::Component
GetterType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
getUniforms() const =0SurgSim::Graphics::Representationpure virtual
getUuid() constSurgSim::Framework::Component
getValue(const std::string &name) constSurgSim::Framework::Accessible
getValue(const std::string &name) constSurgSim::Framework::Accessible
getValue(const std::string &name, T *value) constSurgSim::Framework::Accessible
getValue(const std::string &name) const (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
getViewMatrix() const =0SurgSim::Graphics::Camerapure virtual
getViewport(int *x, int *y, int *width, int *height) const =0SurgSim::Graphics::Camerapure virtual
getViewportSize() const =0SurgSim::Graphics::Camerapure virtual
initialize(const std::weak_ptr< Runtime > &runtime)SurgSim::Framework::Component
isActive() constSurgSim::Framework::Component
isAwake() constSurgSim::Framework::Component
isGeneratingTangents() const =0SurgSim::Graphics::Representationpure virtual
isInitialized() constSurgSim::Framework::Component
isLocalActive() constSurgSim::Framework::Component
isMainCamera()=0SurgSim::Graphics::Camerapure virtual
isReadable(const std::string &name) constSurgSim::Framework::Accessible
isWriteable(const std::string &name) constSurgSim::Framework::Accessible
removeAccessors(const std::string &name)SurgSim::Framework::Accessible
removeGroupReference(const std::string &group)SurgSim::Graphics::Representation
RENDER_ORDER_COUNT enum value (defined in SurgSim::Graphics::Camera)SurgSim::Graphics::Camera
RENDER_ORDER_IN_ORDER enum value (defined in SurgSim::Graphics::Camera)SurgSim::Graphics::Camera
RENDER_ORDER_POST_RENDER enum value (defined in SurgSim::Graphics::Camera)SurgSim::Graphics::Camera
RENDER_ORDER_PRE_RENDER enum value (defined in SurgSim::Graphics::Camera)SurgSim::Graphics::Camera
RenderOrder enum name (defined in SurgSim::Graphics::Camera)SurgSim::Graphics::Camera
Representation(const std::string &name)SurgSim::Graphics::Representationexplicit
retire()SurgSim::Framework::Component
setAccessors(const std::string &name, GetterType getter, SetterType setter)SurgSim::Framework::Accessible
setAmbientColor(const SurgSim::Math::Vector4d &color)=0SurgSim::Graphics::Camerapure virtual
setDecoder(const std::string &name, DecoderType decoder)SurgSim::Framework::Accessible
setDrawAsWireFrame(bool val)=0SurgSim::Graphics::Representationpure virtual
setGenerateTangents(bool value)=0SurgSim::Graphics::Representationpure virtual
setGetter(const std::string &name, GetterType func)SurgSim::Framework::Accessible
setGroupReference(const std::string &group)SurgSim::Graphics::Representation
setGroupReferences(const std::vector< std::string > &groups)SurgSim::Graphics::Representation
setLocalActive(bool val)SurgSim::Framework::Componentvirtual
setLocalPose(const SurgSim::Math::RigidTransform3d &pose)SurgSim::Framework::Representationvirtual
setMainCamera(bool val)=0SurgSim::Graphics::Camerapure virtual
setMaterial(std::shared_ptr< SurgSim::Framework::Component > material)=0SurgSim::Graphics::Representationpure virtual
setMaterialReference(const std::string &materialName) (defined in SurgSim::Graphics::Representation)SurgSim::Graphics::Representation
setName(const std::string &name)SurgSim::Framework::Component
setOrthogonalProjection(double left, double right, double bottom, double top, double near, double far)=0SurgSim::Graphics::Camerapure virtual
setPerspectiveProjection(double fovy, double aspect, double near, double far)=0SurgSim::Graphics::Camerapure virtual
setProjectionMatrix(const SurgSim::Math::Matrix44d &matrix)=0SurgSim::Graphics::Camerapure virtual
setRenderGroup(std::shared_ptr< Group > group)SurgSim::Graphics::Cameravirtual
setRenderGroupReference(const std::string &name)SurgSim::Graphics::Camera
setRenderGroupReferences(const std::vector< std::string > &names)SurgSim::Graphics::Camera
setRenderGroups(const std::vector< std::shared_ptr< Group >> &groups)SurgSim::Graphics::Cameravirtual
setRenderOrder(RenderOrder order, int value)=0SurgSim::Graphics::Camerapure virtual
setRenderTarget(std::shared_ptr< RenderTarget > renderTarget)=0SurgSim::Graphics::Camerapure virtual
setScene(std::weak_ptr< Scene > scene)SurgSim::Framework::Component
setSceneElement(std::weak_ptr< SceneElement > sceneElement)SurgSim::Framework::Component
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder)SurgSim::Framework::Accessible
setSetter(const std::string &name, SetterType func)SurgSim::Framework::Accessible
SetterType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
setUniforms(const std::vector< std::shared_ptr< UniformBase >> &uniforms)=0SurgSim::Graphics::Representationpure virtual
setValue(const std::string &name, const boost::any &value)SurgSim::Framework::Accessible
setViewport(int x, int y, int width, int height)=0SurgSim::Graphics::Camerapure virtual
setViewportSize(std::array< double, 2 > dimensions)=0SurgSim::Graphics::Camerapure virtual
update(double dt)=0SurgSim::Graphics::Representationpure virtual
wakeUp()SurgSim::Framework::Component
~Accessible()SurgSim::Framework::Accessible
~Component()SurgSim::Framework::Componentvirtual
~Representation()SurgSim::Graphics::Representationvirtual