opensurgsim
SurgSim::Graphics::MockProgram Member List

This is the complete list of members for SurgSim::Graphics::MockProgram, including all inherited members.

Accessible()SurgSim::Framework::Accessible
Asset()SurgSim::Framework::Asset
Asset(const Asset &rhs)SurgSim::Framework::Asset
clear()SurgSim::Graphics::Programinlinevirtual
clearFragmentShader()=0SurgSim::Graphics::Programpure virtual
clearGeometryShader()=0SurgSim::Graphics::Programpure virtual
clearVertexShader()=0SurgSim::Graphics::Programpure virtual
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())SurgSim::Framework::Accessible
DecoderType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
doLoad(const std::string &filePath)=0SurgSim::Framework::Assetprotectedpure virtual
encode() constSurgSim::Framework::Accessible
EncoderType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
FactoryType typedef (defined in SurgSim::Framework::FactoryBase< Asset >)SurgSim::Framework::FactoryBase< Asset >
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty)SurgSim::Framework::Accessible
getClassName() const =0SurgSim::Framework::Assetpure virtual
getFactory()SurgSim::Framework::FactoryBase< Asset >inlinestatic
getFileName() constSurgSim::Framework::Asset
getFragmentShaderSource(std::string *source) const =0SurgSim::Graphics::Programpure virtual
getGeometryShaderSource(std::string *source) const =0SurgSim::Graphics::Programpure virtual
getProperties() (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
GetterType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
getValue(const std::string &name) constSurgSim::Framework::Accessible
getValue(const std::string &name) constSurgSim::Framework::Accessible
getValue(const std::string &name, T *value) constSurgSim::Framework::Accessible
getValue(const std::string &name) const (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
getVertexShaderSource(std::string *source) const =0SurgSim::Graphics::Programpure virtual
hasFragmentShader() const =0SurgSim::Graphics::Programpure virtual
hasGeometryShader() const =0SurgSim::Graphics::Programpure virtual
hasVertexShader() const =0SurgSim::Graphics::Programpure virtual
isGlobalScope() const =0SurgSim::Graphics::Programpure virtual
isReadable(const std::string &name) constSurgSim::Framework::Accessible
isWriteable(const std::string &name) constSurgSim::Framework::Accessible
load(const std::string &fileName, const SurgSim::Framework::ApplicationData &data)SurgSim::Framework::Asset
load(const std::string &fileName)SurgSim::Framework::Asset
loadFragmentShader(const std::string &filePath)=0SurgSim::Graphics::Programpure virtual
loadGeometryShader(const std::string &filePath)=0SurgSim::Graphics::Programpure virtual
loadVertexShader(const std::string &filePath)=0SurgSim::Graphics::Programpure virtual
MOCK_CONST_METHOD0(hasGeometryShader, bool()) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_CONST_METHOD0(hasVertexShader, bool()) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_CONST_METHOD0(hasFragmentShader, bool()) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_CONST_METHOD0(isGlobalScope, bool()) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_CONST_METHOD1(getGeometryShaderSource, bool(std::string *)) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_CONST_METHOD1(getVertexShaderSource, bool(std::string *)) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_CONST_METHOD1(getFragmentShaderSource, bool(std::string *)) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_METHOD0(clearGeometryShader, void()) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_METHOD0(clearVertexShader, void()) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_METHOD0(clearFragmentShader, void()) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_METHOD1(setGeometryShaderSource, void(const std::string &)) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_METHOD1(setVertexShaderSource, void(const std::string &)) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_METHOD1(setFragmentShaderSource, void(const std::string &)) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_METHOD1(loadGeometryShader, bool(const std::string &)) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_METHOD1(loadVertexShader, bool(const std::string &)) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_METHOD1(loadFragmentShader, bool(const std::string &)) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_METHOD1(setGlobalScope, void(bool)) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
MOCK_METHOD1(doLoad, bool(const std::string &)) (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
removeAccessors(const std::string &name)SurgSim::Framework::Accessible
setAccessors(const std::string &name, GetterType getter, SetterType setter)SurgSim::Framework::Accessible
setDecoder(const std::string &name, DecoderType decoder)SurgSim::Framework::Accessible
setFragmentShaderSource(const std::string &source)=0SurgSim::Graphics::Programpure virtual
setGeometryShaderSource(const std::string &source)=0SurgSim::Graphics::Programpure virtual
setGetter(const std::string &name, GetterType func)SurgSim::Framework::Accessible
setGlobalScope(bool val)=0SurgSim::Graphics::Programpure virtual
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder)SurgSim::Framework::Accessible
setSetter(const std::string &name, SetterType func)SurgSim::Framework::Accessible
SetterType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
setValue(const std::string &name, const boost::any &value)SurgSim::Framework::Accessible
setVertexShaderSource(const std::string &source)=0SurgSim::Graphics::Programpure virtual
SURGSIM_CLASSNAME("MockProgram") (defined in SurgSim::Graphics::MockProgram)SurgSim::Graphics::MockProgram
~Accessible()SurgSim::Framework::Accessible
~Asset()SurgSim::Framework::Assetvirtual
~Program()=0SurgSim::Graphics::Programinlinepure virtual