Accessible() | SurgSim::Framework::Accessible | |
Asset() | SurgSim::Framework::Asset | |
Asset(const Asset &rhs) | SurgSim::Framework::Asset | |
clear() | SurgSim::Graphics::Program | inlinevirtual |
clearFragmentShader()=0 | SurgSim::Graphics::Program | pure virtual |
clearGeometryShader()=0 | SurgSim::Graphics::Program | pure virtual |
clearVertexShader()=0 | SurgSim::Graphics::Program | pure virtual |
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) | SurgSim::Framework::Accessible | |
DecoderType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
doLoad(const std::string &filePath)=0 | SurgSim::Framework::Asset | protectedpure virtual |
encode() const | SurgSim::Framework::Accessible | |
EncoderType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
FactoryType typedef (defined in SurgSim::Framework::FactoryBase< Asset >) | SurgSim::Framework::FactoryBase< Asset > | |
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty) | SurgSim::Framework::Accessible | |
getClassName() const =0 | SurgSim::Framework::Asset | pure virtual |
getFactory() | SurgSim::Framework::FactoryBase< Asset > | inlinestatic |
getFileName() const | SurgSim::Framework::Asset | |
getFragmentShaderSource(std::string *source) const =0 | SurgSim::Graphics::Program | pure virtual |
getGeometryShaderSource(std::string *source) const =0 | SurgSim::Graphics::Program | pure virtual |
getProperties() (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
GetterType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name, T *value) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
getVertexShaderSource(std::string *source) const =0 | SurgSim::Graphics::Program | pure virtual |
hasFragmentShader() const =0 | SurgSim::Graphics::Program | pure virtual |
hasGeometryShader() const =0 | SurgSim::Graphics::Program | pure virtual |
hasVertexShader() const =0 | SurgSim::Graphics::Program | pure virtual |
isGlobalScope() const =0 | SurgSim::Graphics::Program | pure virtual |
isReadable(const std::string &name) const | SurgSim::Framework::Accessible | |
isWriteable(const std::string &name) const | SurgSim::Framework::Accessible | |
load(const std::string &fileName, const SurgSim::Framework::ApplicationData &data) | SurgSim::Framework::Asset | |
load(const std::string &fileName) | SurgSim::Framework::Asset | |
loadFragmentShader(const std::string &filePath)=0 | SurgSim::Graphics::Program | pure virtual |
loadGeometryShader(const std::string &filePath)=0 | SurgSim::Graphics::Program | pure virtual |
loadVertexShader(const std::string &filePath)=0 | SurgSim::Graphics::Program | pure virtual |
MOCK_CONST_METHOD0(hasGeometryShader, bool()) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_CONST_METHOD0(hasVertexShader, bool()) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_CONST_METHOD0(hasFragmentShader, bool()) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_CONST_METHOD0(isGlobalScope, bool()) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_CONST_METHOD1(getGeometryShaderSource, bool(std::string *)) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_CONST_METHOD1(getVertexShaderSource, bool(std::string *)) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_CONST_METHOD1(getFragmentShaderSource, bool(std::string *)) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_METHOD0(clearGeometryShader, void()) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_METHOD0(clearVertexShader, void()) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_METHOD0(clearFragmentShader, void()) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_METHOD1(setGeometryShaderSource, void(const std::string &)) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_METHOD1(setVertexShaderSource, void(const std::string &)) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_METHOD1(setFragmentShaderSource, void(const std::string &)) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_METHOD1(loadGeometryShader, bool(const std::string &)) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_METHOD1(loadVertexShader, bool(const std::string &)) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_METHOD1(loadFragmentShader, bool(const std::string &)) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_METHOD1(setGlobalScope, void(bool)) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
MOCK_METHOD1(doLoad, bool(const std::string &)) (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
removeAccessors(const std::string &name) | SurgSim::Framework::Accessible | |
setAccessors(const std::string &name, GetterType getter, SetterType setter) | SurgSim::Framework::Accessible | |
setDecoder(const std::string &name, DecoderType decoder) | SurgSim::Framework::Accessible | |
setFragmentShaderSource(const std::string &source)=0 | SurgSim::Graphics::Program | pure virtual |
setGeometryShaderSource(const std::string &source)=0 | SurgSim::Graphics::Program | pure virtual |
setGetter(const std::string &name, GetterType func) | SurgSim::Framework::Accessible | |
setGlobalScope(bool val)=0 | SurgSim::Graphics::Program | pure virtual |
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder) | SurgSim::Framework::Accessible | |
setSetter(const std::string &name, SetterType func) | SurgSim::Framework::Accessible | |
SetterType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
setValue(const std::string &name, const boost::any &value) | SurgSim::Framework::Accessible | |
setVertexShaderSource(const std::string &source)=0 | SurgSim::Graphics::Program | pure virtual |
SURGSIM_CLASSNAME("MockProgram") (defined in SurgSim::Graphics::MockProgram) | SurgSim::Graphics::MockProgram | |
~Accessible() | SurgSim::Framework::Accessible | |
~Asset() | SurgSim::Framework::Asset | virtual |
~Program()=0 | SurgSim::Graphics::Program | inlinepure virtual |