Accessible() | SurgSim::Framework::Accessible | |
addExternalGeneralizedForce(const SurgSim::Math::Vector6d &generalizedForce, const SurgSim::Math::Matrix66d &K=SurgSim::Math::Matrix66d::Zero(), const SurgSim::Math::Matrix66d &D=SurgSim::Math::Matrix66d::Zero()) | SurgSim::Physics::RigidRepresentation | |
addExternalGeneralizedForce(const SurgSim::DataStructures::Location &location, const SurgSim::Math::Vector6d &generalizedForce, const SurgSim::Math::Matrix66d &K=SurgSim::Math::Matrix66d::Zero(), const SurgSim::Math::Matrix66d &D=SurgSim::Math::Matrix66d::Zero()) | SurgSim::Physics::RigidRepresentation | |
afterUpdate(double dt) override | SurgSim::Physics::RigidRepresentation | virtual |
applyCorrection(double dt, const Eigen::VectorBlock< SurgSim::Math::Vector > &deltaVelocity) override | SurgSim::Physics::RigidRepresentation | virtual |
beforeUpdate(double dt) override | SurgSim::Physics::RigidRepresentation | virtual |
Component(const std::string &name) | SurgSim::Framework::Component | explicit |
createLocalization(const SurgSim::DataStructures::Location &location) override | SurgSim::Physics::RigidRepresentationBase | virtual |
createTypedLocalization(const SurgSim::DataStructures::Location &location) | SurgSim::Physics::RigidRepresentationBase | protected |
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) | SurgSim::Framework::Accessible | |
DecoderType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
doRetire() | SurgSim::Framework::Component | virtual |
doWakeUp() override | SurgSim::Physics::RigidRepresentationBase | protectedvirtual |
driveSceneElementPose(const SurgSim::Math::RigidTransform3d &pose) | SurgSim::Physics::Representation | protected |
encode() const | SurgSim::Framework::Accessible | |
EncoderType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
FactoryType typedef (defined in SurgSim::Framework::FactoryBase1< Component, std::string >) | SurgSim::Framework::FactoryBase1< Component, std::string > | |
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty) | SurgSim::Framework::Accessible | |
getAngularDamping() const | SurgSim::Physics::RigidRepresentationBase | |
getClassName() const | SurgSim::Framework::Component | virtual |
getCollisionRepresentation() const | SurgSim::Physics::Representation | |
getComplianceMatrix() const | SurgSim::Physics::RigidRepresentation | |
getConstraintImplementation(SurgSim::Physics::ConstraintType type) | SurgSim::Physics::Representation | |
getCurrentState() (defined in SurgSim::Physics::MockRigidRepresentation) | SurgSim::Physics::MockRigidRepresentation | |
SurgSim::Physics::RigidRepresentation::getCurrentState() const | SurgSim::Physics::RigidRepresentationBase | |
getDensity() const | SurgSim::Physics::RigidRepresentationBase | |
getExternalGeneralizedDamping() const | SurgSim::Physics::RigidRepresentation | |
getExternalGeneralizedForce() | SurgSim::Physics::RigidRepresentation | |
getExternalGeneralizedStiffness() const | SurgSim::Physics::RigidRepresentation | |
getFactory() | SurgSim::Framework::FactoryBase1< Component, std::string > | inlinestatic |
getFullName() const | SurgSim::Framework::Component | |
getGravity() const | SurgSim::Physics::Representation | protected |
getInitialState() (defined in SurgSim::Physics::MockRigidRepresentation) | SurgSim::Physics::MockRigidRepresentation | |
SurgSim::Physics::RigidRepresentation::getInitialState() const | SurgSim::Physics::RigidRepresentationBase | |
getLinearDamping() const | SurgSim::Physics::RigidRepresentationBase | |
getLocalInertia() const | SurgSim::Physics::RigidRepresentationBase | |
getLocalPose() const | SurgSim::Framework::Representation | virtual |
getMass() const | SurgSim::Physics::RigidRepresentationBase | |
getMassCenter() const | SurgSim::Physics::RigidRepresentationBase | |
getName() const | SurgSim::Framework::Component | |
getNumDof() const | SurgSim::Physics::Representation | |
getPose() const | SurgSim::Framework::Representation | virtual |
getPoseComponent() | SurgSim::Framework::Component | protectedvirtual |
getPoseComponent() const | SurgSim::Framework::Component | protectedvirtual |
getPreviousState() (defined in SurgSim::Physics::MockRigidRepresentation) | SurgSim::Physics::MockRigidRepresentation | |
SurgSim::Physics::RigidRepresentation::getPreviousState() const | SurgSim::Physics::RigidRepresentationBase | |
getProperties() (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
getRuntime() const | SurgSim::Framework::Component | |
getScene() | SurgSim::Framework::Component | |
getSceneElement() | SurgSim::Framework::Component | |
getSceneElement() const | SurgSim::Framework::Component | |
getShape() const | SurgSim::Physics::RigidRepresentationBase | |
getSharedPtr() | SurgSim::Framework::Component | |
GetterType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
getUuid() const | SurgSim::Framework::Component | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name, T *value) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
initialize(const std::weak_ptr< Runtime > &runtime) | SurgSim::Framework::Component | |
isActive() const | SurgSim::Framework::Component | |
isAwake() const | SurgSim::Framework::Component | |
isDrivingSceneElementPose() | SurgSim::Physics::Representation | |
isGravityEnabled() const | SurgSim::Physics::Representation | |
isInitialized() const | SurgSim::Framework::Component | |
isLocalActive() const | SurgSim::Framework::Component | |
isReadable(const std::string &name) const | SurgSim::Framework::Accessible | |
isWriteable(const std::string &name) const | SurgSim::Framework::Accessible | |
m_angularDamping | SurgSim::Physics::RigidRepresentationBase | protected |
m_C | SurgSim::Physics::RigidRepresentation | protected |
m_collisionRepresentation | SurgSim::Physics::Representation | protected |
m_currentState | SurgSim::Physics::RigidRepresentationBase | protected |
m_externalGeneralizedDamping (defined in SurgSim::Physics::RigidRepresentation) | SurgSim::Physics::RigidRepresentation | protected |
m_externalGeneralizedForce (defined in SurgSim::Physics::RigidRepresentation) | SurgSim::Physics::RigidRepresentation | protected |
m_externalGeneralizedStiffness (defined in SurgSim::Physics::RigidRepresentation) | SurgSim::Physics::RigidRepresentation | protected |
m_finalState | SurgSim::Physics::RigidRepresentationBase | protected |
m_force | SurgSim::Physics::RigidRepresentation | protected |
m_globalInertia | SurgSim::Physics::RigidRepresentation | protected |
m_hasExternalGeneralizedForce | SurgSim::Physics::RigidRepresentation | protected |
m_initialState | SurgSim::Physics::RigidRepresentationBase | protected |
m_invGlobalInertia | SurgSim::Physics::RigidRepresentation | protected |
m_linearDamping | SurgSim::Physics::RigidRepresentationBase | protected |
m_localInertia | SurgSim::Physics::RigidRepresentationBase | protected |
m_logger | SurgSim::Physics::Representation | protected |
m_mass | SurgSim::Physics::RigidRepresentationBase | protected |
m_massCenter | SurgSim::Physics::RigidRepresentationBase | protected |
m_parametersValid | SurgSim::Physics::RigidRepresentationBase | protected |
m_previousState | SurgSim::Physics::RigidRepresentationBase | protected |
m_rho | SurgSim::Physics::RigidRepresentationBase | protected |
m_shape | SurgSim::Physics::RigidRepresentationBase | protected |
m_torque | SurgSim::Physics::RigidRepresentation | protected |
MockRigidRepresentation() (defined in SurgSim::Physics::MockRigidRepresentation) | SurgSim::Physics::MockRigidRepresentation | |
removeAccessors(const std::string &name) | SurgSim::Framework::Accessible | |
Representation(const std::string &name) | SurgSim::Physics::Representation | explicit |
resetState() override | SurgSim::Physics::RigidRepresentationBase | virtual |
retire() | SurgSim::Framework::Component | |
RigidRepresentation(const std::string &name) | SurgSim::Physics::RigidRepresentation | explicit |
RigidRepresentationBase(const std::string &name) | SurgSim::Physics::RigidRepresentationBase | explicit |
setAccessors(const std::string &name, GetterType getter, SetterType setter) | SurgSim::Framework::Accessible | |
setAngularDamping(double angularDamping) | SurgSim::Physics::RigidRepresentationBase | |
setAngularVelocity(const SurgSim::Math::Vector3d &angularVelocity) | SurgSim::Physics::RigidRepresentation | |
setCollisionRepresentation(std::shared_ptr< SurgSim::Collision::Representation > representation) override | SurgSim::Physics::RigidRepresentationBase | virtual |
setDecoder(const std::string &name, DecoderType decoder) | SurgSim::Framework::Accessible | |
setDensity(double rho) | SurgSim::Physics::RigidRepresentationBase | |
setGetter(const std::string &name, GetterType func) | SurgSim::Framework::Accessible | |
setInitialState(const RigidState &state) | SurgSim::Physics::RigidRepresentationBase | |
setIsDrivingSceneElementPose(bool isDrivingSceneElementPose) | SurgSim::Physics::Representation | |
setIsGravityEnabled(bool isGravityEnabled) | SurgSim::Physics::Representation | |
setLinearDamping(double linearDamping) | SurgSim::Physics::RigidRepresentationBase | |
setLinearVelocity(const SurgSim::Math::Vector3d &linearVelocity) | SurgSim::Physics::RigidRepresentation | |
setLocalActive(bool val) | SurgSim::Framework::Component | virtual |
setLocalPose(const SurgSim::Math::RigidTransform3d &pose) | SurgSim::Framework::Representation | virtual |
setName(const std::string &name) | SurgSim::Framework::Component | |
setNumDof(size_t numDof) | SurgSim::Physics::Representation | protected |
setScene(std::weak_ptr< Scene > scene) | SurgSim::Framework::Component | |
setSceneElement(std::weak_ptr< SceneElement > sceneElement) | SurgSim::Framework::Component | |
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder) | SurgSim::Framework::Accessible | |
setSetter(const std::string &name, SetterType func) | SurgSim::Framework::Accessible | |
setShape(const std::shared_ptr< SurgSim::Math::Shape > shape) | SurgSim::Physics::RigidRepresentationBase | |
SetterType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
setValue(const std::string &name, const boost::any &value) | SurgSim::Framework::Accessible | |
SURGSIM_CLASSNAME(SurgSim::Physics::RigidRepresentation) (defined in SurgSim::Physics::RigidRepresentation) | SurgSim::Physics::RigidRepresentation | |
update(double dt) override | SurgSim::Physics::RigidRepresentation | virtual |
wakeUp() | SurgSim::Framework::Component | |
~Accessible() | SurgSim::Framework::Accessible | |
~Component() | SurgSim::Framework::Component | virtual |
~Representation() | SurgSim::Physics::Representation | virtual |
~RigidRepresentation() | SurgSim::Physics::RigidRepresentation | virtual |
~RigidRepresentationBase() | SurgSim::Physics::RigidRepresentationBase | virtual |