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virtual bool | VSetShaderVariables (ShaderVariableChunk *variables)=0 |
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virtual bool | VSetInt (size_t offset, int data)=0 |
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virtual bool | VSetDouble (size_t offset, double data)=0 |
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virtual bool | VSetFloat (size_t offset, float data)=0 |
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virtual bool | VSetFloat2 (size_t offset, Math::Vector2 data)=0 |
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virtual bool | VSetFloat3 (size_t offset, Math::Vector3 data)=0 |
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virtual bool | VSetFloat4 (size_t offset, Math::Vector4 data)=0 |
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virtual bool | VSetMatrix4 (size_t offset, Math::Matrix4 data)=0 |
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virtual bool | VUpdate ()=0 |
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The documentation for this class was generated from the following file: