const std::string & text() const
void setText(const std::string &text)
void draw(RenderTarget &target, RenderStates states) const override
Draw the object to a render target.
Image living on the graphics card that can be used for drawing.
void setScaled(bool isScaled)
void setColor(const Color &color)
void setStyle(Style style)
void setCharacterSize(int size)
void setFont(const Font &font)
void setWrapped(bool isWrapped)
void setCentered(bool isCentered)
void setSize(const gk::Vector2i &size)