xc
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Zero length contact element. More...
#include <ZeroLengthContact.h>
Public Member Functions | |
ZeroLengthContact (int tag=0, int classTag=0, int dim=2) | |
Default constructor. | |
ZeroLengthContact (int tag, int classTag, int dim, int Nd1, int Nd2, double Kn, double Kt, double fRatio) | |
Constructor. | |
int | addLoad (ElementalLoad *theLoad, double loadFactor) |
int | addInertiaLoadToUnbalance (const Vector &) |
int | sendSelf (CommParameters &) |
Send the object. More... | |
int | recvSelf (const CommParameters &) |
Receive the object. More... | |
void | Print (std::ostream &os, int flag=0) |
Print stuff. | |
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Element0D (int tag, int classTag, int Nd1, int Nd2) | |
Constructor. More... | |
Element0D (int tag, int classTag, int Nd1, int Nd2, int dim) | |
Constructor. More... | |
Element0D (int tag, int classTag, int Nd1, int Nd2, int dim, const Vector &, const Vector &) | |
Constructor. More... | |
int | getNumDOF (void) const |
Return the number of degrees of freedom. More... | |
size_t | getDimension (void) const |
Return the element dimension (0, 1, 2 o3 3). | |
int | getVtkCellType (void) const |
Interfaz con VTK. | |
const Vector & | getX (void) const |
Returns the direction vector of local X axis (first row of the transformation). | |
const Vector & | getY (void) const |
Returns the direction vector of local Y axis (second row of the transformation). | |
const Vector & | getZ (void) const |
Returns the direction vector of local Z axis (third row of the transformation). | |
Matrix | getLocalAxes (bool) const |
Returs a matrix with the axes of the element as matrix rows [[x1,y1,z1],[x2,y2,z2],...ยท]. | |
Rect3d3dCooSys | getCooSys (bool) const |
Returns the element coordinate system. | |
virtual const Matrix & | getTransformation (void) const |
virtual void | setUpVectors (const Vector &, const Vector &) |
Set up the transformation matrix for orientation. More... | |
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ElementBase (int tag, int classTag) | |
Default constructor. | |
ElementBase (const ElementBase &) | |
Copy constructor. | |
ElementBase & | operator= (const ElementBase &) |
Assignment operator. | |
int | getNumExternalNodes (void) const |
Return the number of external nodes. | |
NodePtrsWithIDs & | getNodePtrs (void) |
Returns a pointer to the node vector. | |
const NodePtrsWithIDs & | getNodePtrs (void) const |
Returns a pointer to the node vector. | |
Pos3d | getCenterOfMassPosition (bool initialGeometry=true) const |
Return position of the element centroid. | |
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Element (int tag, int classTag) | |
Constructor that takes the element's unique tag and the number of external nodes for the element. More... | |
virtual Element * | getCopy (void) const =0 |
Virtual constructor. | |
virtual int | getNumEdges (void) const |
Returns number of edges (it must be overloaded for elements that have nodes inside edges. More... | |
std::vector< int > | getIdxNodes (void) const |
virtual void | setIdNodes (const std::vector< int > &inodes) |
Set the nodes. | |
virtual void | setIdNodes (const ID &inodes) |
Set the nodes. | |
void | setDomain (Domain *theDomain) |
Sets the domain for the element. | |
virtual int | commitState (void) |
Commit the current element state. More... | |
virtual int | revertToLastCommit (void)=0 |
Revert to the last commited state. More... | |
virtual int | revertToStart (void) |
Reverts the element to its initial state. More... | |
virtual int | update (void) |
Updates the element state. More... | |
virtual bool | isSubdomain (void) |
Returns true if the element is a subdomain. | |
virtual const Matrix & | getTangentStiff (void) const =0 |
Return the tangent stiffness matrix. More... | |
virtual const Matrix & | getInitialStiff (void) const =0 |
virtual const Matrix & | getDamp (void) const |
Returns the damping matrix. More... | |
virtual const Matrix & | getMass (void) const |
Returns the mass matrix. More... | |
virtual void | zeroLoad (void) |
Zeroes the loads over the element. More... | |
virtual int | setRayleighDampingFactors (const RayleighDampingFactors &rF) const |
Set Rayleigh damping factors. | |
virtual const Vector & | getResistingForce (void) const =0 |
Returns the resisting force vector for the element. More... | |
virtual const Vector & | getResistingForceIncInertia (void) const |
Returns the resisting force vector including inertia forces. More... | |
const Vector & | getNodeResistingComponents (const size_t &, const Vector &) const |
Returns the generalized force of the element over the iNod-th node. More... | |
const Vector & | getNodeResistingForce (const size_t &iNod) const |
Returns the generalized force of the element over the iNod-th node. More... | |
const Vector & | getNodeResistingForceIncInertia (const size_t &iNod) const |
Returns the generalized force (including inertia forces) of the element over the node identified by the argument. More... | |
const Vector & | getNodeResistingForce (const Node *) const |
Returns the generalized force (including inertia forces) of the element over the node identified by the argument. More... | |
const Vector & | getNodeResistingForceIncInertia (const Node *) const |
Returns the generalized force (including inertia forces) of the element over the node identified by the argument. More... | |
Vector | getEquivalentStaticLoad (int mode, const double &) const |
Returns the equivalent static load for the mode being passed as parameter and the acceleration that corresponding that mode. More... | |
Matrix | getEquivalentStaticNodalLoads (int mode, const double &) const |
Returns the equivalent static load on each node for the mode being passed as parameter and the corresponding acceleration to the mode. More... | |
virtual Response * | setResponse (const std::vector< std::string > &argv, Information &eleInformation) |
setResponse() is a method invoked to determine if the element will respond to a request for a certain of information. More... | |
virtual int | getResponse (int responseID, Information &eleInformation) |
Obtain information from an analysis. More... | |
Response * | setMaterialResponse (Material *, const std::vector< std::string > &, const size_t &, Information &) |
virtual int | addInertiaLoadSensitivityToUnbalance (const Vector &accel, bool tag) |
virtual int | setParameter (const std::vector< std::string > &argv, Parameter ¶m) |
Sets the value param to the parameter argv . | |
int | setMaterialParameter (Material *, const std::vector< std::string > &, const size_t &, Parameter &) |
virtual int | updateParameter (int parameterID, Information &info) |
Updates the parameter identified by parameterID with info . | |
virtual int | activateParameter (int parameterID) |
Activates the parameter identified by parameterID . | |
virtual const Vector & | getResistingForceSensitivity (int gradNumber) |
virtual const Matrix & | getInitialStiffSensitivity (int gradNumber) |
virtual const Matrix & | getDampSensitivity (int gradNumber) |
virtual const Matrix & | getMassSensitivity (int gradNumber) |
virtual int | commitSensitivity (int gradNumber, int numGrads) |
virtual int | addResistingForceToNodalReaction (bool inclInertia) |
Adds nodal reactions. | |
double | MaxCooNod (int i) const |
Returns the maximum value of the i coordinate of the element nodes. | |
double | MinCooNod (int i) const |
Returns the minimum value of the i coordinate of the element nodes. | |
const Matrix & | getCooNodes (void) const |
Returns the coordinates of the nodes. | |
virtual Vector | getBaseVector (size_t i, bool initialGeometry=true) const |
Returns a base vector in the direction of the local i-th axis from the i-th row of the matrix returned by getLocalAxes. More... | |
virtual Vector3d | getBaseVector3d (size_t i, bool initialGeometry=true) const |
Returns a base vector in the direction of the local i-th axis from the i-th row of the matrix returned by getLocalAxes. More... | |
virtual Vector3d | getIVector3d (bool initialGeometry=true) const |
Returns a vector in the direction of the local x axis from the first row of the matrix returned by getLocalAxes. More... | |
virtual Vector3d | getJVector3d (bool initialGeometry=true) const |
Returns a vector in the direction of the local y axis from the second row of the matrix returned by getLocalAxes. More... | |
virtual Vector3d | getKVector3d (bool initialGeometry=true) const |
Returns a vector in the direction of the local z axis from the third row of the matrix returned by getLocalAxes. More... | |
Pos3d | getPosNode (const size_t &i, bool initialGeometry=true) const |
Returns the position of the i-th node. More... | |
std::list< Pos3d > | getPosNodes (bool initialGeometry=true) const |
Returns the coordinates of the nodes. | |
Vector | getCenterOfMassCoordinates (bool initialGeometry=true) const |
Returns the coordinates del centro de gravedad of the element. | |
Pos3dArray3d | getPoints (const size_t &ni, const size_t &nj, const size_t &nk, bool initialGeometry=true) |
Returns a grid of points distributed along the line. | |
bool | In (const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const |
bool | Out (const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const |
bool | In (const GeomObj2d &, const double &factor=1.0, const double &tol=0.0) const |
bool | Out (const GeomObj2d &, const double &factor=1.0, const double &tol=0.0) const |
virtual double | getDist2 (const Pos2d &p, bool initialGeometry=true) const |
Returns the squared distance from the element to the point being passed as parameter. More... | |
virtual double | getDist (const Pos2d &p, bool initialGeometry=true) const |
Returns the the distance from the element to the point being passed as parameter. More... | |
virtual double | getDist2 (const Pos3d &p, bool initialGeometry=true) const |
Returns the squared distance from the element to the point being passed as parameter. More... | |
virtual double | getDist (const Pos3d &p, bool initialGeometry=true) const |
Returns the the distance from the element to the point being passed as parameter. More... | |
void | resetTributaries (void) const |
Resets tributary areas of connected nodes. | |
void | dumpTributaries (const std::vector< double > &) const |
Adds to the tributary magnitude of each node the vector being passed as parameter. More... | |
virtual void | computeTributaryLengths (bool initialGeometry=true) const |
Computes the tributary lengths that corresponds to each node of the element. | |
virtual double | getTributaryLength (const Node *) const |
Returns the tributary length corresponding to the node being passed as parameter. More... | |
virtual double | getTributaryLengthByTag (const int &) const |
Returns the tributary length corresponding to the node which tag se pasa as parameter. More... | |
virtual void | computeTributaryAreas (bool initialGeometry=true) const |
Compute tributary areas for each element node. | |
virtual double | getTributaryArea (const Node *) const |
Returns the tributary area corresponding to the node. | |
virtual double | getTributaryAreaByTag (const int &) const |
Returns the tributary area corresponding to the node. | |
virtual void | computeTributaryVolumes (bool initialGeometry=true) const |
Computes the tributary volumes that corresponds to each node of the element. | |
virtual double | getTributaryVolume (const Node *) const |
Returns the tributary volume corresponding to the node being passed as parameter. More... | |
virtual double | getTributaryVolumeByTag (const int &) const |
Returns the tributary volume corresponding to the node which tag se pasa as parameter. More... | |
virtual Vector | getInterpolationFactors (const ParticlePos3d &) const |
Returns interpolattion factors for a material point. | |
virtual Vector | getInterpolationFactors (const Pos3d &) const |
Returns interpolattion factors for a material point. | |
virtual const GaussModel & | getGaussModel (void) const |
Returns the Gauss integration model of the element. | |
virtual NodesEdge | getNodesEdge (const size_t &) const |
Returns the nodes of the element edge. | |
virtual int | getEdgeNodes (const Node *, const Node *) const |
Returns the edge of the element that ends in the nodes being passed as parameters. More... | |
int | getEdgeNodes (const int &, const int &) const |
Returns the edge of the element that ends in the nodes with the tags being passed as parameters. More... | |
virtual ID | getEdgesNode (const Node *) const |
Returns the edges of the element that ends in the node being passed as parameter. More... | |
std::set< int > | getEdgesNodes (const NodePtrSet &) const |
Returns the element edges that have both ends in the node set being passed as parameter. More... | |
ID | getEdgesNodeByTag (const int &) const |
Returns the edges of the element that have an en in the node with the tag being passed as parameter. More... | |
virtual ID | getLocalIndexNodesEdge (const size_t &i) const |
Returns the local indexes of the element nodes that lie over the i-th edge. More... | |
virtual std::set< std::string > | getMaterialNames (void) const |
Return the names of the material(s) of the element. | |
boost::python::list | getMaterialNamesPy (void) const |
Return the names of the material(s) of the element in a Python list. | |
std::set< SetBase * > | get_sets (void) const |
Returns the sets to which the element belongs. | |
void | add_to_sets (std::set< SetBase *> &) |
Adds the element to the sets being passed as parameters. | |
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MeshComponent (int classTag) | |
Constructor. | |
MeshComponent (int tag, int classTag) | |
Constructor. | |
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ContinuaReprComponent (int classTag) | |
ContinuaReprComponent (int tag, int classTag) | |
virtual const bool | isDead (void) const |
virtual const bool | isAlive (void) const |
virtual void | kill (void) |
virtual void | alive (void) |
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~DomainComponent (void) | |
Destructor. | |
size_t | getIdx (void) const |
Returns the index of the object (to be used in VTK arrays). | |
virtual Domain * | getDomain (void) const |
Returns a pointer to the enclosing domain. More... | |
const Preprocessor * | getPreprocessor (void) const |
Returns (if possible) a pointer to the preprocessor. | |
Preprocessor * | getPreprocessor (void) |
Return (if possible) a pointer to the preprocessor. | |
void | set_index (const size_t &i) |
Set the index for the object (see numera in Set). More... | |
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TaggedObject (int tag, CommandEntity *owr=nullptr) | |
Constructor. More... | |
void | assignTag (int newTag) |
Set tag (to be called from Python interface). | |
int | getTag (void) const |
Returns the tag associated with the object. | |
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MovableObject (int classTag, int dbTag) | |
Constructor. More... | |
MovableObject (int classTag) | |
Constructor. More... | |
MovableObject (const MovableObject &) | |
Copy constructor. Doesn't copy the dbTag. | |
MovableObject & | operator= (const MovableObject &) |
Assignment operator. Doesn't copy the dbTag. | |
int | getClassTag (void) const |
Return the class identifier. | |
int | getDbTag (void) const |
Return the object identifier in the database. | |
int | getDbTag (CommParameters &) |
Return the object identifier in the database. | |
void | setDbTag (int dbTag) |
Sets the object identifier in the database. | |
void | setDbTag (CommParameters &) |
Sets the object identifier in the database if not already set. More... | |
virtual int | setVariable (const std::string &variable, Information &) |
Set the value of the variable idenfified by var . | |
virtual int | getVariable (const std::string &variable, Information &) |
Return the value of the variable idenfified by var . | |
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DistributedBase (void) | |
Constructor. | |
virtual DbTagData & | getDbTagData (void) const |
Returns a vector to store class dbTags. | |
const int & | getDbTagDataPos (const int &i) const |
Returns the data at the i-th position. | |
void | setDbTagDataPos (const int &i, const int &v) |
Sets the data at the i-th position. | |
void | inicComm (const int &dataSize) const |
Initializes communication. | |
Protected Attributes | |
double | pressure |
double | t1 |
friction in local dir1 | |
double | t2 |
friction in local dir2 | |
double | gap |
gap of time n+1 step | |
double | gap_n |
gap of time n step | |
double | Kn |
normal penalty | |
double | Kt |
tangential penalty | |
double | fs |
friction ratio | |
Vector | N |
int | ContactFlag |
0: not contact; 1: stick; 2: slide | |
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int | dimension |
= 2 or 3 dimensions | |
int | numDOF |
number of dof for ZeroLengthSection | |
Matrix | transformation |
transformation matrix for orientation | |
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NodePtrsWithIDs | theNodes |
pointers to node. | |
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Vector | load |
vector for applying loads | |
RayleighDampingFactors | rayFactors |
Rayleigh damping factors. | |
Matrix | Kc |
pointer to hold last committed matrix if needed for rayleigh damping | |
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int | index |
Index for VTK arrays. | |
LabelContainer | labels |
Label container. | |
Additional Inherited Members | |
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typedef std::vector< const Node * > | NodesEdge |
Nodes on an element edge. More... | |
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static const int | numNodes (void) |
Returns the element number of nodes. | |
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static void | setDeadSRF (const double &d) |
Assigns Stress Reduction Factor for element deactivation. | |
static DefaultTag & | getDefaultTag (void) |
Returns next element's tag value by default. | |
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static double | dead_srf = 1e-6 |
Stress reduction factor for foozen elements. | |
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virtual void | setUp (int Nd1, int Nd2, const Vector &x, const Vector &y) |
Establish the external nodes and set up the transformation matrix for orientation. More... | |
ElemPtrArray3d | cose (const SetEstruct &f1, const SetEstruct &f2) const |
int | sendData (CommParameters &cp) |
Send members through the channel being passed as parameter. | |
int | recvData (const CommParameters &cp) |
Receives members through the channel being passed as parameter. | |
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TIPOMAT * | cast_material (const Material *ptr_mat) |
Casts the material pointer to a suitable type. | |
int | sendData (CommParameters &cp) |
Send members through the channel being passed as parameter. | |
int | recvData (const CommParameters &cp) |
Receives members through the channel being passed as parameter. | |
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virtual ElemPtrArray3d | put_on_mesh (const NodePtrArray3d &, meshing_dir) const |
Places the element on the mesh. | |
const Vector & | getRayleighDampingForces (void) const |
Returns element Rayleigh damping forces. | |
int | sendData (CommParameters &cp) |
Sends object members through the channel being passed as parameter. | |
int | recvData (const CommParameters &cp) |
Receives object members through the channel being passed as parameter. | |
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void | setup_matrices (std::deque< Matrix > &, const int &) const |
Initializes the matrix container. | |
int | sendIdsEtiquetas (int posDbTag, CommParameters &) |
Send labelsthrough the channel being passed as parameter. | |
int | recvIdsEtiquetas (int posDbTag, const CommParameters &) |
Receive labels through the channel being passed as parameter. | |
int | sendData (CommParameters &) |
Send members through the channel being passed as parameter. | |
int | recvData (const CommParameters &) |
Receives members through the channel being passed as parameter. | |
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int | sendData (CommParameters &) |
Send members through the channel being passed as parameter. | |
int | recvData (const CommParameters &) |
Receives members through the channel being passed as parameter. | |
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DomainComponent (int tag, int classTag) | |
Constructor. More... | |
int | sendData (CommParameters &) |
Send object members through the channel being passed as parameter. | |
int | recvData (const CommParameters &) |
Receive object members through the channel being passed as parameter. | |
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void | setTag (int newTag) |
Set tag. More... | |
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static const double | LenTol = 1.0e-6 |
Tolerance for zero length of element. | |
Zero length contact element.
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virtual |
Receive the object.
Each object has to receive the data needed to be able to recreate itself in the new process after it has been sent through cp
. If the object is an aggregation containing other objects, new objects of the correct type can be constructed using #theBroker. To return 0 if successful or a -1 if not.
Implements XC::MovableObject.
Reimplemented in XC::ZeroLengthContact3D, and XC::ZeroLengthContact2D.
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virtual |
Send the object.
Each object has to send the data needed to be able to reproduce that object in a remote process. The object uses the methods provided by cp
object to send the data to another channel at the remote actor, the address of the channel is set before this method is called. An object of similar type at the remote actor is invoked with a receiveSelf() to receive the data. Returns 0 if successful (successful in that the data got to the channel), or a - if no data was sent.
Implements XC::MovableObject.
Reimplemented in XC::ZeroLengthContact3D, and XC::ZeroLengthContact2D.