opensurgsim
SurgSim::Input::CombiningOutputComponent Member List

This is the complete list of members for SurgSim::Input::CombiningOutputComponent, including all inherited members.

Accessible()SurgSim::Framework::Accessible
CombiningOutputComponent(const std::string &name)SurgSim::Input::CombiningOutputComponentexplicit
Component(const std::string &name)SurgSim::Framework::Componentexplicit
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())SurgSim::Framework::Accessible
DecoderType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
doInitialize()SurgSim::Input::OutputComponentvirtual
doRetire()SurgSim::Framework::Componentvirtual
doWakeUp()SurgSim::Input::OutputComponentvirtual
encode() constSurgSim::Framework::Accessible
EncoderType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
FactoryType typedef (defined in SurgSim::Framework::FactoryBase1< Component, std::string >)SurgSim::Framework::FactoryBase1< Component, std::string >
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty)SurgSim::Framework::Accessible
FunctorType typedef (defined in SurgSim::Input::CombiningOutputComponent)SurgSim::Input::CombiningOutputComponent
getClassName() constSurgSim::Framework::Componentvirtual
getDeviceName() constSurgSim::Input::OutputComponent
getFactory()SurgSim::Framework::FactoryBase1< Component, std::string >inlinestatic
getFullName() constSurgSim::Framework::Component
getLocalPose() constSurgSim::Framework::Representationvirtual
getName() constSurgSim::Framework::Component
getOutputs() constSurgSim::Input::CombiningOutputComponent
getPose() constSurgSim::Framework::Representationvirtual
getPoseComponent()SurgSim::Framework::Componentprotectedvirtual
getPoseComponent() constSurgSim::Framework::Componentprotectedvirtual
getProperties() (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
getRuntime() constSurgSim::Framework::Component
getScene()SurgSim::Framework::Component
getSceneElement()SurgSim::Framework::Component
getSceneElement() constSurgSim::Framework::Component
getSharedPtr()SurgSim::Framework::Component
GetterType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
getToDeviceTransform() constSurgSim::Input::OutputComponent
getToElementTransform() constSurgSim::Input::OutputComponent
getUuid() constSurgSim::Framework::Component
getValue(const std::string &name) constSurgSim::Framework::Accessible
getValue(const std::string &name) constSurgSim::Framework::Accessible
getValue(const std::string &name, T *value) constSurgSim::Framework::Accessible
getValue(const std::string &name) const (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
initialize(const std::weak_ptr< Runtime > &runtime)SurgSim::Framework::Component
isActive() constSurgSim::Framework::Component
isAwake() constSurgSim::Framework::Component
isInitialized() constSurgSim::Framework::Component
isLocalActive() constSurgSim::Framework::Component
isReadable(const std::string &name) constSurgSim::Framework::Accessible
isWriteable(const std::string &name) constSurgSim::Framework::Accessible
OutputComponent(const std::string &name)SurgSim::Input::OutputComponentexplicit
removeAccessors(const std::string &name)SurgSim::Framework::Accessible
Representation(const std::string &name)SurgSim::Framework::Representationexplicit
requestOutput(const std::string &device, SurgSim::DataStructures::DataGroup *outputData) overrideSurgSim::Input::CombiningOutputComponentvirtual
retire()SurgSim::Framework::Component
setAccessors(const std::string &name, GetterType getter, SetterType setter)SurgSim::Framework::Accessible
setCombiner(FunctorType combiner)SurgSim::Input::CombiningOutputComponent
setData(const SurgSim::DataStructures::DataGroup &dataGroup) overrideSurgSim::Input::CombiningOutputComponentvirtual
setDecoder(const std::string &name, DecoderType decoder)SurgSim::Framework::Accessible
setDeviceName(const std::string &deviceName)SurgSim::Input::OutputComponent
setGetter(const std::string &name, GetterType func)SurgSim::Framework::Accessible
setLocalActive(bool val)SurgSim::Framework::Componentvirtual
setLocalPose(const SurgSim::Math::RigidTransform3d &pose)SurgSim::Framework::Representationvirtual
setName(const std::string &name)SurgSim::Framework::Component
setOutputs(const std::vector< std::shared_ptr< SurgSim::Framework::Component >> &outputs)SurgSim::Input::CombiningOutputComponent
setScene(std::weak_ptr< Scene > scene)SurgSim::Framework::Component
setSceneElement(std::weak_ptr< SceneElement > sceneElement)SurgSim::Framework::Component
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder)SurgSim::Framework::Accessible
setSetter(const std::string &name, SetterType func)SurgSim::Framework::Accessible
SetterType typedef (defined in SurgSim::Framework::Accessible)SurgSim::Framework::Accessible
setToDeviceTransform(const SurgSim::Math::RigidTransform3d &val)SurgSim::Input::OutputComponent
setToElementTransform(const SurgSim::Math::RigidTransform3d &val)SurgSim::Input::OutputComponent
setValue(const std::string &name, const boost::any &value)SurgSim::Framework::Accessible
SURGSIM_CLASSNAME(SurgSim::Input::CombiningOutputComponent) (defined in SurgSim::Input::CombiningOutputComponent)SurgSim::Input::CombiningOutputComponent
SURGSIM_CLASSNAME(SurgSim::Input::OutputComponent) (defined in SurgSim::Input::OutputComponent)SurgSim::Input::OutputComponent
wakeUp()SurgSim::Framework::Component
~Accessible()SurgSim::Framework::Accessible
~CombiningOutputComponent()SurgSim::Input::CombiningOutputComponentvirtual
~Component()SurgSim::Framework::Componentvirtual
~OutputComponent()SurgSim::Input::OutputComponentvirtual
~OutputProducerInterface()SurgSim::Input::OutputProducerInterfaceinlinevirtual
~Representation()SurgSim::Framework::Representationvirtual