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| MassSpringModel () |
| | Default constructor.
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| SURGSIM_CLASSNAME (SurgSim::Physics::MassSpringModel) |
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| void | addMass (const std::shared_ptr< Mass > mass) |
| | Adds a mass. More...
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| void | addSpring (const std::shared_ptr< Spring > spring) |
| | Adds a spring, and sets its rest length. More...
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| size_t | getNumMasses () const |
| | Gets the number of masses. More...
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| size_t | getNumSprings () const |
| | Gets the number of springs. More...
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const std::vector< std::shared_ptr< Mass > > & | getMasses () const |
| | Retrieves the masses.
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| const std::vector< std::shared_ptr< Spring > > & | getSprings () const |
| | Retrieves a given spring from its id. More...
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| const std::shared_ptr< Mass > & | getMass (size_t nodeId) const |
| | Retrieves the mass of a given node. More...
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| const std::shared_ptr< Spring > & | getSpring (size_t springId) const |
| | Retrieves a given spring from its id. More...
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| size_t | addBoundaryCondition (size_t boundaryCondition) |
| | Add boundary condition to mesh. More...
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| const std::vector< size_t > & | getBoundaryConditions () const |
| | Gets entire vector of boundary conditions. More...
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| std::vector< size_t > & | getBoundaryConditions () |
| | Gets entire vector of boundary conditions (non-const) More...
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| size_t | getBoundaryCondition (size_t id) const |
| | Retrieves a specific boundary condition. More...
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| size_t | addElement (const std::vector< size_t > &nodeIds) |
| | Stores an element's node ids, e.g., for a 2d shape this may store triangle nodes. More...
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| const std::vector< size_t > & | getNodeIds (size_t index) const |
| | Get an element's node ids. More...
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| size_t | getNumElements () const |
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| size_t | getNumNodesPerElement () const |
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| void | setRadius (double radius) |
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| const DataStructures::OptionalValue< double > & | getRadius () const |
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| void | setThickness (double thickness) |
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| const DataStructures::OptionalValue< double > & | getThickness () const |
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| bool | save (const std::string &fileName, double physicsLength=0.0) const |
| | Save the current MassSpring mesh to a ply file. More...
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| Vertices () |
| | Constructor.
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| | Vertices (const Vertices< V > &other) |
| | Copy constructor when the template data is a different type In this case, no data will be copied. More...
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| Vertices< Mass > & | operator= (const Vertices< V > &other) |
| | Assignment when the template data is a different type In this case, no data will be copied. More...
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virtual | ~Vertices () |
| | Destructor.
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void | clear () |
| | Clear mesh to return to an empty state (no vertices).
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| bool | update () |
| | Performs any updates that are required when the vertices are modified. More...
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| size_t | addVertex (const VertexType &vertex) |
| | Adds a vertex to the mesh. More...
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size_t | getNumVertices () const |
| | Returns the number of vertices in this mesh.
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const VertexType & | getVertex (size_t id) const |
| | Returns the specified vertex.
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VertexType & | getVertex (size_t id) |
| | Returns the specified vertex (non const version).
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const std::vector< VertexType > & | getVertices () const |
| | Returns a vector containing the position of each vertex.
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std::vector< VertexType > & | getVertices () |
| | Returns a vector containing the position of each vertex (non const version).
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| void | setVertexPosition (size_t id, const SurgSim::Math::Vector3d &position) |
| | Sets the position of a vertex. More...
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| const SurgSim::Math::Vector3d & | getVertexPosition (size_t id) const |
| | Returns the position of a vertex. More...
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| void | setVertexPositions (const std::vector< SurgSim::Math::Vector3d > &positions, bool doUpdate=true) |
| | Sets the position of each vertex. More...
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| void | transform (const Math::RigidTransform3d &pose) |
| | Apply a rigid transform to each vertex. More...
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| bool | operator== (const Vertices &mesh) const |
| | Compares the mesh with another one (equality) More...
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| bool | operator!= (const Vertices &mesh) const |
| | Compares the mesh with another one (inequality) More...
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| Asset () |
| | Constructor.
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| Asset (const Asset &rhs) |
| | Copy Constructor.
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virtual | ~Asset () |
| | Destructor.
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| void | load (const std::string &fileName, const SurgSim::Framework::ApplicationData &data) |
| | Load a file with given name using 'data' as look up path(s). More...
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| void | load (const std::string &fileName) |
| | Overloaded function using SurgSim::Framework::Runtime::getApplicationData() as look up path(s). More...
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| std::string | getFileName () const |
| | Return the name of file loaded by this class. More...
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| virtual std::string | getClassName () const =0 |
| | Support serialization with a classname. More...
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| Accessible () |
| | Default Constructor.
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| ~Accessible () |
| | Destructor.
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| template<class T > |
| T | getValue (const std::string &name) const |
| | Retrieves the value with the name by executing the getter if it is found and tries to convert it to the given type. More...
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| boost::any | getValue (const std::string &name) const |
| | Retrieves the value with the name by executing the getter if it is found. More...
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| template<class T > |
| bool | getValue (const std::string &name, T *value) const |
| | Retrieves the value with the name by executing the getter if it is found, and converts it to the type of the output parameter. More...
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| void | setValue (const std::string &name, const boost::any &value) |
| | Sets a value of a property that has setter. More...
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| bool | isReadable (const std::string &name) const |
| | Check whether a property is readable. More...
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| bool | isWriteable (const std::string &name) const |
| | Check whether a property is writable. More...
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| void | setGetter (const std::string &name, GetterType func) |
| | Sets a getter for a given property. More...
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| void | setSetter (const std::string &name, SetterType func) |
| | Sets a setter for a given property. More...
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| void | setAccessors (const std::string &name, GetterType getter, SetterType setter) |
| | Sets the accessors getter and setter in one function. More...
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| void | removeAccessors (const std::string &name) |
| | Removes all the accessors (getter and setter) for a given property. More...
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| void | forwardProperty (const std::string &name, const Accessible &target, const std::string &targetProperty) |
| | Adds a property with the given name that uses the targets accessors, in effect forwarding the value to the target. More...
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| void | setSerializable (const std::string &name, EncoderType encoder, DecoderType decoder) |
| | Sets the functions used to convert data from and to a YAML::Node. More...
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| void | setDecoder (const std::string &name, DecoderType decoder) |
| | Sets the functions used to convert data from a YAML::Node. More...
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| YAML::Node | encode () const |
| | Encode this Accessible to a YAML::Node. More...
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| void | decode (const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) |
| | Decode this Accessible from a YAML::Node, will throw an exception if the data type cannot be converted. More...
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std::vector< std::string > | getProperties () |
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template<> |
| boost::any | getValue (const std::string &name) const |
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Base class for a data structure for holding MassSpring mesh data.