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| Pipeline (Core::Guid ID) |
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bool | Initialize (const std::string &file) |
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bool | SetShaderVariables (ShaderVariableChunk *variables) |
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bool | SetInt (size_t offset, int data) |
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bool | SetDouble (size_t offset, double data) |
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bool | SetFloat (size_t offset, float data) |
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bool | SetFloat2 (size_t offset, Math::Vector2 data) |
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bool | SetFloat3 (size_t offset, Math::Vector3 data) |
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bool | SetFloat4 (size_t offset, Math::Vector4 data) |
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bool | SetMatrix4 (size_t offset, Math::Matrix4 data) |
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bool | Update () |
| Update the pipeline after you've changed the uniform data.
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PipelineBase *const | GetBase () const |
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The documentation for this class was generated from the following files: